Editing Self-destruct
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During [[Time]] battles in ''[[Super Smash Bros. Ultimate]]'', although SDs are tallied separately from falls in the results screen, the opponent in a 1-on-1 battle is still awarded a point for KOing the fighter who SD'd. This does not happen in Stock battles, nor in Time battles with more than two fighters present. | During [[Time]] battles in ''[[Super Smash Bros. Ultimate]]'', although SDs are tallied separately from falls in the results screen, the opponent in a 1-on-1 battle is still awarded a point for KOing the fighter who SD'd. This does not happen in Stock battles, nor in Time battles with more than two fighters present. | ||
Moves with high self-destruction risks may be [[Marth]] and [[Lucina]]'s [[Critical Hit]] ([[Roy]] does not have this problem), [[Bowser]]'s [[Flying Slam]] (if Bowser and his target go over the ledge), [[Ike]]'s [[Great Aether]] if there is no platform in the middle to stop his descent, [[Robin]]'s [[Nosferatu]], and [[Kirby]]'s [[Inhale]] off the ledge (if Kirby gets a hold of his target, causing a [[Sacrificial KO]]). The [[Hero]]'s Kamikazee technique with his [[Command Selection]] is notable for forcing a self-destruct, being the only move to do so. | |||
The act of intentionally self-destructing to compensate for one's opponent doing so accidentally is often referred to by players as a "homie stock"; it is occasionally seen in friendly 1-on-1 matches, but is uncommon in competitive play. | The act of intentionally self-destructing to compensate for one's opponent doing so accidentally is often referred to by players as a "homie stock"; it is occasionally seen in friendly 1-on-1 matches, but is uncommon in competitive play. | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |