Editing Sealing the Keyhole
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 57: | Line 57: | ||
**If this occurs at the hitbox's last moment, the third and second opponents can be briefly seen overlapping each other in the keyhole before being properly seperated in the cinematic. | **If this occurs at the hitbox's last moment, the third and second opponents can be briefly seen overlapping each other in the keyhole before being properly seperated in the cinematic. | ||
*If this move is used against {{SSBU|Steve}}, he will not move his limbs in the cinematic. | *If this move is used against {{SSBU|Steve}}, he will not move his limbs in the cinematic. | ||
* | *The UI indicator for Sora's next available [[Magic]] spell will disappear during the cinematic, regardless of whether he is using or trapped in the Final Smash. This does not happen with any other fighter-related UI element. | ||
**While the indicator for which [[Monado Art]] is active disappears, this is because the Final Smash instead removes the Art's application outright upon Shulk getting trapped. | |||
{{Special Moves|char=Sora}} | {{Special Moves|char=Sora}} |