Editing Screen
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{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
{{disambig2|the widescreen Options menu|the unofficial name for characters being thrown toward the camera & KOed|Screen KO}} | |||
[[File:SSBB Screen Matte Comparison.png|thumb|200px| | [[File:SSBB Screen Matte Comparison.png|thumb|200px|An example of a screen comparison between 4:3 and 16:9 matte. In [[Flat Zone 2]], the "Super Smash Bros." text is shown on the consle in 4:3 ratio. On widescreen, the text isn't shown on the Game and Watch console.]] | ||
The '''Screen''' menu in ''[[Super Smash Bros. Brawl]]'' gives an in-game means of changing the widescreen settings of the [[Wii]] console to match the television being used. It is accessed via the Options menu from the main menu | The '''Screen''' menu in ''[[Super Smash Bros. Brawl]]'' gives an in-game means of changing the widescreen settings of the [[Wii]] console to match the television being used. It is accessed via the Options menu, from the main menu, and by default inherits the setting enabled in the main Wii console options. | ||
The two options are: | The two options are: | ||
*'''4:3 Standard''' - Causes the game to render the output with a narrower " | *'''4:3 Standard''' - Causes the game to render the output with a narrower, "fullscreen", camera view. | ||
*'''16:9 Widescreen''' - Causes the game to render the output with a wider camera view, allowing more of the playing field to be shown. | *'''16:9 Widescreen''' - Causes the game to render the output with a wider camera view, allowing more of the playing field to be shown. | ||
A circle appears in the background on this menu to help the player see which screen size is more suited to their TV. | A circle appears in the background on this menu, to help the player to see which screen size is more suited to their TV. | ||
Changing the screen ratio does ''not'' change the Wii's output resolution, which remains at 640×480 (even on the default [[PAL]] setting of {{s|wikipedia|576i}} 50Hz), only the way the picture is rendered within that resolution. As a result, [[snapshots]] captured on a widescreen-set console will have their dimensions changed if decrypted and viewed on a PC unless resized. | |||
Changing the screen ratio does not change the Wii's output resolution, which remains at 640×480 | |||
<gallery> | <gallery> | ||
Screen Brawl. | File:Screen - Brawl Options.jpg|The game set to widescreen. | ||
ScreenComparison.png|A comparison of 16:9 (left) and 4:3 (right) resolutions. | File:ScreenComparison.png|A comparison of 16:9 (left) and 4:3 (right) resolutions. | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*While it cannot natively support widescreen, ''Melee'' can be hacked in order to force the game to display widescreen. The two most common ways to do this are via Action Replay codes or hacks available for the GameCube. | |||
==External links== | ==External links== | ||
*[http://www.smashbros.com/wii/en_us/gamemode/various/various15.html Widescreen Support] page at the [[Smash Bros. DOJO!!]]. | *[http://www.smashbros.com/wii/en_us/gamemode/various/various15.html Widescreen Support] page at the [[Smash Bros. DOJO!!]]. | ||
*[[wikipedia:Widescreen|Wikipedia's widescreen page]]. | *[[wikipedia:Widescreen|Wikipedia's widescreen page]]. | ||
{{SSBBMenus}} | {{SSBBMenus}} | ||
[[Category: | [[Category:SSBB modes]] | ||
[[Category:Options]] | [[Category:Options]] |