Editing Samus (SSBU)/Neutral special
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Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:SamusChargeShotMaxSSBU.gif|thumb|800px|Hitbox visualization showing Samus's neutral special, Charge Shot, at maximum charge.]] | [[File:SamusChargeShotMaxSSBU.gif|thumb|800px|Hitbox visualization showing Samus's neutral special, Charge Shot, at maximum charge.]] | ||
[[File:SamusChargeShotMinSSBU.gif|thumb|450px|Hitbox visualization showing Samus's neutral special, Charge Shot, at minimum charge.]] | [[File:SamusChargeShotMinSSBU.gif|thumb|450px|Hitbox visualization showing Samus's neutral special, Charge Shot, at minimum charge.]] | ||
==Overview== | ==Overview== | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | ||
*{{nerf|Charge Shot deals significantly less shield damage.}} | *{{nerf|Charge Shot deals significantly less shield damage.}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Minimum | {{HitboxTableTitle|Minimum Charge|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 25: | Line 14: | ||
|damage=5.0% | |damage=5.0% | ||
|angle=361 | |angle=361 | ||
|bk=14 | |bk=14 | ||
|ks=42 | |ks=42 | ||
Line 43: | Line 31: | ||
|direct=f | |direct=f | ||
}} | }} | ||
{{HitboxTableTitle|Maximum charge| | {{HitboxTableTitle|Maximum charge|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id= | |id=0 | ||
|damage=28.0% | |damage=28.0% | ||
|sd=-7.0 | |sd=-7.0 | ||
|angle=40 | |angle=40 | ||
|bk=46 | |bk=46 | ||
|ks=50 | |ks=50 | ||
Line 70: | Line 57: | ||
==Timing== | ==Timing== | ||
=== | ===Minimum charge=== | ||
This data is from charge release. Start up animation is 13 frames. and put in front of the shooting animation in the frame strips. | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Hitbox | ||
| | |3-62 | ||
|- | |- | ||
! | !Interruptible | ||
| | |32 | ||
|- | |- | ||
!Animation length | |||
|54 | |||
!Animation length | |||
| | |||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Hitbox|c=60}} | |||
|- | |- | ||
{{FrameStrip|t=Lag|c=13|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=29|s=LagPropE}}{{FrameStrip|t=Interruptible|c=23}}{{FrameStrip|t=Blank|c=8}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
=== | ===Maximum charge=== | ||
This data includes the start up as it is unlikely to release the Charge Shot at maximum charge from the charge animation | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitbox | !Hitbox | ||
|16-75 | |16-75 | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
|61 | |61 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |74 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Blank|c=15}}{{FrameStrip|t=Hitbox|c=60}} | |||
|- | |- | ||
{{FrameStrip|t=Lag|c=15|e=LagPropS}}{{FrameStrip|t=Lag|c=45|s=LagPropE}}{{FrameStrip|t=Interruptible|c=14}}{{FrameStrip|t=Blank|c=1}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y|charge=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y|charge=y|prop=y}} | ||
{{MvSubNavSamus|g=SSBU}} | {{MvSubNavSamus|g=SSBU}} | ||
[[Category:Samus (SSBU)]] | [[Category:Samus (SSBU)]] | ||
[[Category:Neutral special moves (SSBU)]] | [[Category:Neutral special moves (SSBU)]] |