Editing Samus (SSBM)
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***{{buff|Bomb jumping also gives Samus access to [[Super wavedash]]ing, allowing Bomb to now be used as a movement option.}} | ***{{buff|Bomb jumping also gives Samus access to [[Super wavedash]]ing, allowing Bomb to now be used as a movement option.}} | ||
**{{nerf|Bombs deal less damage (9% → 4% (contact)/4% (explosion)/7% (total)) and have decreased knockback scaling (65 → 45).}} | **{{nerf|Bombs deal less damage (9% → 4% (contact)/4% (explosion)/7% (total)) and have decreased knockback scaling (65 → 45).}} | ||
**{{nerf|Bombs have a shorter duration before they explode (frames 10-114 → 10-82).}} | **{{nerf|Bombs have a shorter duration before they explode (frames 10-114 → 10-82).}} | ||
**{{nerf|Bomb travels less horizontal distance when used in the air.}} | **{{nerf|Bomb travels less horizontal distance when used in the air.}} |