Editing Samus (PM)
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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Samus | |name = Samus | ||
|image | |image = [[Image:Samus SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = ssbb | |base = ssbb | ||
|moveset1 = Samus (SSBM) | |moveset1 = Samus (SSBM) | ||
| altcostume = Light Suit, Fusion Suit, Retro Suit Samus | | altcostume = Light Suit, Fusion Suit, Retro Suit Samus | ||
|tier = Mid | |||
|ranking = 26 | |||
}} | }} | ||
'''Samus''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. In ''Project M'', her attributes have been restored to how they were in ''Melee'', alongside considerable buffs and a slightly altered moveset that is accessible via her side taunt. | '''Samus''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. In ''Project M'', her attributes have been restored to how they were in ''Melee'', alongside considerable buffs and a slightly altered moveset that is accessible via her side taunt. | ||
Samus ranks | Samus ranks 23rd out of 41 on the ''Project M'' tier list, near the middle of A tier. This placement is somewhat in between her positions on the ''Melee'' and ''Brawl'' tier lists, where she is ranked 10th out of 26 and 32nd out of 38, respectively. | ||
[[File:Light Suit Samus PM.png|thumb|Samus Light Suit alt in Project M 3.5.]] | [[File:Light Suit Samus PM.png|thumb|right|Samus Light Suit alt in Project M 3.5.]] | ||
[[File:NewRetroSuitSamusPM.png|thumb|Samus Original Power Suit in Project M 3.6.]] | [[File:NewFusionSuitSamusPM.png|thumb|right|Samus Fusion suit alt in Project M 3.6.]] | ||
[[File:Dark Samus PM.jpg|thumb|Dark Samus costume in Project M 3.5, alongside Fusion Suit Samus.]] | [[File:NewRetroSuitSamusPM.png|thumb|right|Samus Original Power Suit in Project M 3.6.]] | ||
[[File:Dark Samus PM.jpg|thumb|right|Dark Samus costume in Project M 3.5, alongside Fusion Suit Samus.]] | |||
==Attributes== | ==Attributes== | ||
Samus is a heavy fighter who is unusually floaty, a characteristic defying those of her weight class. She utilizes a unique array of powerful projectiles in her arsenal, including [[Charge Shot]] beams, [[missile]]s, and [[bomb]]s. Additionally, new to Samus's ''Project M'' iteration, using her side taunt allows her to switch between either fire and ice elements (with the former being default). This mechanic changes the elements of her forward smash, forward air, up smash, down tilt, and missiles (unusually, it does not change the element for her bombs), which allows Samus to utilize a new set of skills that players are able to use in strategic methods. | Samus is a heavy fighter who is unusually floaty, a characteristic defying those of her weight class. She utilizes a unique array of powerful projectiles in her arsenal, including [[Charge Shot]] beams, [[missile]]s, and [[bomb]]s. Additionally, new to Samus's ''Project M'' iteration, using her side taunt allows her to switch between either fire and ice elements (with the former being default). This mechanic changes the elements of her forward smash, forward air, up smash, down tilt, and missiles (unusually, it does not change the element for her bombs), which allows Samus to utilize a new set of skills that players are able to use in strategic methods. | ||
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In addition, she has a below average aerial approach due to her low air and falling speed, resulting in Samus receiving a poor [[Short hop fast fall l-cancel|SHFFL]], despite her aerials generally having little to no endlag in her aerial attacks. | In addition, she has a below average aerial approach due to her low air and falling speed, resulting in Samus receiving a poor [[Short hop fast fall l-cancel|SHFFL]], despite her aerials generally having little to no endlag in her aerial attacks. | ||
==Changes from '' | ==Changes from ''Melee'' to PM== | ||
Samus has received new tools in ''Project M'', notably [[crawl]]ing, the addition of ice beam, and the ability to charge the [[Charge Shot]] while airborne. | Samus has received new tools in ''Project M'', notably [[crawl]]ing, the addition of ice beam, and the ability to charge the [[Charge Shot]] while airborne. | ||
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*{{buff|[[Rolling]] animation is significantly faster, and it has been changed to a conventional side-step animation.}} | *{{buff|[[Rolling]] animation is significantly faster, and it has been changed to a conventional side-step animation.}} | ||
*{{buff|Can now swap between flame and ice beam types with side taunt; this affects her down tilt, forward smash, forward aerial, up smash, and [[Missile]]s. [[Taunt canceling]] this will still result in a beam switch. In addition, holding side taunt during her on-screen appearance will have Samus start with the ice beam. This gives Samus a new repertoire of altered attacks to work with, allowing players to be more creative in their styles.}} | *{{buff|Can now swap between flame and ice beam types with side taunt; this affects her down tilt, forward smash, forward aerial, up smash, and [[Missile]]s. [[Taunt canceling]] this will still result in a beam switch. In addition, holding side taunt during her on-screen appearance will have Samus start with the ice beam. This gives Samus a new repertoire of altered attacks to work with, allowing players to be more creative in their styles.}} | ||
*{{nerf|Samus can no longer change into {{PM|Zero Suit Samus}} in mid-match with her taunts.}} | |||
===Ground Attacks=== | ===Ground Attacks=== | ||
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*{{buff|[[Grapple Beam]] has faster start-up and ending lag, similar to {{PM|Link}}'s Clawshot. Dash grab's range has been increased to match standing grab.}} | *{{buff|[[Grapple Beam]] has faster start-up and ending lag, similar to {{PM|Link}}'s Clawshot. Dash grab's range has been increased to match standing grab.}} | ||
*{{nerf|Standing Grapple Beam has shorter reach.}} | *{{nerf|Standing Grapple Beam has shorter reach.}} | ||
*{{nerf|Can no longer use the [[extended grapple]].}} | |||
===Special Attacks=== | ===Special Attacks=== | ||
*{{buff|[[Charge Shot]] can now be charged while airborne.}} | *{{buff|[[Charge Shot]] can now be charged while airborne.}} | ||
*{{buff|Changing to Zero Suit Samus via | *{{buff|Changing to Zero Suit Samus via [[Zero Laser]] now requires holding the special button as the laser fires.}} | ||
==Revisions== | ==Revisions== | ||
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|- | |- | ||
! colspan=2| Edge attack (slow) | ! colspan=2| Edge attack (slow) | ||
| || 10% || Slowly gets up | | || 10% || Slowly gets up and then thrust her arm cannon in front of her. | ||
|- | |- | ||
! colspan=2| Neutral special | ! colspan=2| Neutral special | ||
| [[Charge Shot]] || 3-25% || Charges up her arm cannon before firing a ball of white and bluish energy in front of her. Charging can be interrupted with a shield input or side step. At full charge | | [[Charge Shot]] || 3-25% || Charges up her arm cannon before firing a ball of white and bluish energy in front of her. Charging can be interrupted with a shield input or side step. At full charge it can KO as early as 80%. | ||
|- | |- | ||
! colspan=2| Side special | ! colspan=2| Side special | ||
| [[Missile]] || Fire: 5% ( | | [[Missile]] || Fire: 5% (guided), 12% (super)<br/>Ice: 7% (guided), 10% (super) || Fires a fiery or icy missile depending on which one the player has chosen. The missile can either be a homing missile (when B is pressed while tilting the [[control stick]]) or a Super Missile (when B is pressed while smashing the control stick forward). Super Missiles travel straight forward instead of homing in the opponent, and are faster and stronger than homing missiles. | ||
|- | |- | ||
! colspan=2| Up special | ! colspan=2| Up special | ||
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|- | |- | ||
! colspan=2| Final Smash | ! colspan=2| Final Smash | ||
| | | [[Zero Laser]] || 40-78% || Fires a bluish white large beam of energy in front of her that traps opponents caught in the blast before blasting them away. Move lasts about 5 seconds and passes through any [[terrain]]. Has decent knockback and makes Samus lose her Power Suit if the [[B button]] is held whenever the move ends. | ||
|} | |} | ||
==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
{{ | *{{Sm|Boiko|USA}}-Previously played Samus in the Ice Climbers matchup. | ||
*{{Sm| | *{{Sm|Chevy|USA}}-Top Northwest Samus main. Ranked 3rd on the Washington Project M Power Rankings. | ||
*{{Sm|Chibo|USA}}-Very well known tournament organizer. | |||
*{{Sm|ESAM|USA}}-Placed 4th at [[SKTAR 3]], 7th at [[Tipped Off 11]], and 9th at [[Shots Fired 2]]. | |||
*{{Sm|Plup|USA}}-Top Melee Samus. Placed 9th at [[Paragon Los Angeles 2015]]. Won Project M in The Big House without dropping a single game. | |||
*{{Sm|Wes|USA}} | |||
*{{Sm|Morsecode762|USA}}- Placed 7th at PM in the Big House 2 and 2nd at Frozen Phoenix 2017. | |||
==Alternate costumes== | ==Alternate costumes== | ||
Samus had three new costumes added in version 3.5. They are based on the Classic Power Suit, Light Suit, and Fusion Suit. The Fusion Suit-colored costume has also been changed to resemble [[Dark Samus]]. | Samus had three new costumes added in version 3.5. They are based on the Classic Power Suit, Light Suit, and Fusion Suit. The Fusion Suit-colored costume has also been changed to resemble [[Dark Samus]]. | ||
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{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
|colspan=12|[[ | |colspan=12|[[Image:Samus Palette (PM).png|frame|center|Samus's costumes in PM]] | ||
|- | |- | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadSSBB.png]] | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadDarkPM.png]] | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadPinkSSBB.png]] | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadPurpleSSBB.png]] | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadGreenSSBB.png]] | ||
|- | |- | ||
|colspan=1| | |colspan=1| | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadBrownPM.png]] | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadLightPM.png]] | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadFusionPM.png]] | ||
|colspan=2|[[ | |colspan=2|[[Image:SamusHeadPowerPM.png]] | ||
|colspan=1| | |colspan=1| | ||
|} | |} | ||
== | ==Trivia== | ||
*Samus has the highest amount of model-swapping costumes in the game, with four (Light Suit, Fusion Suit, the Retro Suit, and Dark Suit). | |||
{{Project M}} | {{Project M}} | ||
[[Category:Samus]] | [[Category:Samus]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |