Editing SD card
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The Nintendo 3DS has the ability to save downloaded software and various other types of data to an SD card, and all iterations of the console come packaged with an SD card of some sort; the 3DS includes a two gigabyte SD card, the 3DS XL and 2DS include a four gigabyte card, and the New Nintendo 3DS and New Nintendo 3DS XL include a four gigabyte microSD card. | The Nintendo 3DS has the ability to save downloaded software and various other types of data to an SD card, and all iterations of the console come packaged with an SD card of some sort; the 3DS includes a two gigabyte SD card, the 3DS XL and 2DS include a four gigabyte card, and the New Nintendo 3DS and New Nintendo 3DS XL include a four gigabyte microSD card. | ||
In {{for3ds}}, various types of data are saved to the Nintendo 3DS's SD card rather than its internal memory. Save data takes up 48 "blocks" of memory (or 6 megabytes), and [[List of updates (SSB4-3DS)|the game's updates]] also take up varying amounts of space, with version 1.0.5 requiring 1010 blocks (or about 126.25 megabytes). Additionally, if the game is digitally downloaded via the Nintendo eShop, then all of the game's data is saved to the SD card. [[ | In {{for3ds}}, various types of data are saved to the Nintendo 3DS's SD card rather than its internal memory. Save data takes up 48 "blocks" of memory (or 6 megabytes), and [[List of updates (SSB4-3DS)|the game's updates]] also take up varying amounts of space, with version 1.0.5 requiring 1010 blocks (or about 126.25 megabytes). Additionally, if the game is digitally downloaded via the Nintendo eShop, then all of the game's data is saved to the SD card. [[Snapshots]] also returned for ''Super Smash Bros. 4'' and are also saved to the SD card, though they can be transferred to the Nintendo 3DS's internal memory if they are accessed via the Nintendo 3DS Camera application. | ||
==In {{forwiiu}}== | ==In {{forwiiu}}== |