Editing Ryu
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While Ryu was significantly nerfed in the initial transition from ''Smash 4'' to ''Ultimate'', he also received major buffs from game updates. Ryu's mobility is largely unchanged, making him slower relative to the cast, and Shoryuken is weaker and more difficult to combo into. However, Hadoken is stronger and much more controllable, and the aforementioned 1v1 facing and attack cancelling mechanics make it easier to combo, edgeguard and reliably execute special move inputs. While Ryu's representation and results were initially very poor, they have slowly increased after he was buffed in the 3.1.0 update, though they still remain mediocre, especially compared to his [[Echo Fighter]], {{SSBU|Ken}}. | While Ryu was significantly nerfed in the initial transition from ''Smash 4'' to ''Ultimate'', he also received major buffs from game updates. Ryu's mobility is largely unchanged, making him slower relative to the cast, and Shoryuken is weaker and more difficult to combo into. However, Hadoken is stronger and much more controllable, and the aforementioned 1v1 facing and attack cancelling mechanics make it easier to combo, edgeguard and reliably execute special move inputs. While Ryu's representation and results were initially very poor, they have slowly increased after he was buffed in the 3.1.0 update, though they still remain mediocre, especially compared to his [[Echo Fighter]], {{SSBU|Ken}}. | ||
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===Spirits=== | ===Spirits=== |