Editing Roy (SSBU)/Up special
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It is also one of Roy's only effective methods of [[recovery]], with the ability to be angled to aid in mixups or optimally reaching the [[ledge]]. The hitboxes also add a degree of protection to the recovery, making it slightly harder to intercept. However, it is still noticeably poor for this, with Roy relying heavily on his [[midair jump]] to get back. As such, he remains very vulnerable to [[gimp]]s. Angling the recovery reduces its vertical distance as well, further increasing Roy's reliance on the jump for this move's success. | It is also one of Roy's only effective methods of [[recovery]], with the ability to be angled to aid in mixups or optimally reaching the [[ledge]]. The hitboxes also add a degree of protection to the recovery, making it slightly harder to intercept. However, it is still noticeably poor for this, with Roy relying heavily on his [[midair jump]] to get back. As such, he remains very vulnerable to [[gimp]]s. Angling the recovery reduces its vertical distance as well, further increasing Roy's reliance on the jump for this move's success. | ||
==Hitboxes== | ==Hitboxes== | ||
===Grounded=== | ===Grounded=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 34: | Line 30: | ||
|ks=100 | |ks=100 | ||
|fkv=120 | |fkv=120 | ||
|r=5.1 | |r=5.1 | ||
|bn=top | |bn=top | ||
Line 48: | Line 43: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits| | {{HitboxTableTitle|Multihits|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 54: | Line 49: | ||
|damage=1.1% | |damage=1.1% | ||
|angle=367 | |angle=367 | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=85 | |fkv=85 | ||
|r=6.0 | |r=6.0 | ||
|bn=top | |bn=top | ||
Line 77: | Line 70: | ||
|damage=1.1% | |damage=1.1% | ||
|angle=367 | |angle=367 | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=85 | |fkv=85 | ||
|r=5.3 | |r=5.3 | ||
|bn=top | |bn=top | ||
Line 95: | Line 86: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Final hit| | {{HitboxTableTitle|Final hit|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 118: | Line 109: | ||
}} | }} | ||
|} | |} | ||
===Aerial=== | ===Aerial=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 129: | Line 119: | ||
|ks=100 | |ks=100 | ||
|fkv=120 | |fkv=120 | ||
|r=4.6 | |r=4.6 | ||
|bn=top | |bn=top | ||
Line 143: | Line 132: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits| | {{HitboxTableTitle|Multihits|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 149: | Line 138: | ||
|damage=1.0% | |damage=1.0% | ||
|angle=367 | |angle=367 | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=85 | |fkv=85 | ||
|r=5.6 | |r=5.6 | ||
|bn=top | |bn=top | ||
Line 172: | Line 159: | ||
|damage=1.0% | |damage=1.0% | ||
|angle=367 | |angle=367 | ||
|bk=0 | |bk=0 | ||
|ks=100 | |ks=100 | ||
|fkv=85 | |fkv=85 | ||
|r=5.0 | |r=5.0 | ||
|bn=top | |bn=top | ||
Line 190: | Line 175: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Final hit| | {{HitboxTableTitle|Final hit|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 213: | Line 198: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Super | !Super Armor (grounded only) | ||
|4-8, 10 | |4-8, 10 | ||
|- | |- | ||
Line 229: | Line 210: | ||
|- | |- | ||
!Multihits | !Multihits | ||
|11-19 | |11-19 | ||
|- | |- | ||
!Final hit | !Final hit | ||
Line 239: | Line 220: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|'''Hitboxes''' {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=9|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}} | |||
|- | |- | ||
|'''Grounded''' {{FrameStrip|t=Vulnerable|c=3}}{{FrameStrip|t=Armour|c=5}}{{FrameStrip|t=Intangible|c=1}}{{FrameStrip|t=Armour|c=1}}{{FrameStrip|t=Vulnerable|c=39}} | |||
|- | |- | ||
|'''Aerial''' {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Intangible|c=1}}{{FrameStrip|t=Vulnerable|c=40}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|armour=y|vulnerable=y|intangible=y}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|armour=y|vulnerable=y|intangible=y | |||
{{MvSubNavRoy|g=SSBU}} | {{MvSubNavRoy|g=SSBU}} | ||
[[Category:Roy (SSBU)]] | [[Category:Roy (SSBU)]] | ||
[[Category:Special moves (SSBU)]] | [[Category:Special moves (SSBU)]] | ||
[[Category:Up special moves (SSBU)]] | [[Category:Up special moves (SSBU)]] |