Editing Roy (SSBU)/Side special

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The first hit can be used with [[wavebouncing]] for safe movement and [[mindgame]]s, as well as crossing up opponents on shield. This can bolster Roy's approach, though the safety on shield makes it a bit difficult to use properly.  
The first hit can be used with [[wavebouncing]] for safe movement and [[mindgame]]s, as well as crossing up opponents on shield. This can bolster Roy's approach, though the safety on shield makes it a bit difficult to use properly.  


==Hitbox visualizations==
==Hitbox Visual Table==
{| class="wikitable" style="margin-center: auto; margin-center: 0px;"
{| class="wikitable" style="margin-center: auto; margin-center: 0px;"
!Type!!First!!Second!!Third!!Fourth
! !! 1 !! 2 !! 3 !! 4
|-
|-
!Up
! Up
| || [[File:RoySSpecialHit2UpSSBU.gif|180px]] || [[File:RoySSpecialHit3UpSSBU.gif|180px]] || [[File:RoySSpecialHit4UpSSBU.gif|180px]]
|       — || [[File:RoySSpecialHit2UpSSBU.gif|180px]] || [[File:RoySSpecialHit3UpSSBU.gif|180px]] || [[File:RoySSpecialHit4UpSSBU.gif|180px]]
|-
|-
!Forward
! Neutral
| [[File:RoySSpecialHit1SSBU.gif|180px]] || [[File:RoySSpecialHit2SSBU.gif|180px]] || [[File:RoySSpecialHit3SSBU.gif|180px]] || [[File:RoySSpecialHit4SSBU.gif|180px]]
| [[File:RoySSpecialHit1SSBU.gif|180px]] || [[File:RoySSpecialHit2SSBU.gif|180px]] || [[File:RoySSpecialHit3SSBU.gif|180px]] || [[File:RoySSpecialHit4SSBU.gif|180px]]
|-
|-
!Down
! Down
| || || [[File:RoySSpecialHit3DownSSBU.gif|180px]] || [[File:RoySSpecialHit4DownSSBU.gif|180px]]
|     — ||     — || [[File:RoySSpecialHit3DownSSBU.gif|180px]] || [[File:RoySSpecialHit4DownSSBU.gif|180px]]
|}
|}


==Hitboxes==
==Hitboxes==
===First hit===
{{technical data|Hitbox strips}}
===First Hit===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|First Hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|r=5.5
|r=5.5
|bn=top
|bn=top
Line 52: Line 52:
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|r=6.5
|r=6.5
|bn=top
|bn=top
Line 75: Line 73:
|damage=2.0%
|damage=2.0%
|angle=90
|angle=90
|af=3
|bk=25
|bk=25
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|r=5.5
|r=5.5
|bn=top
|bn=top
Line 94: Line 90:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableRowNote|It uses weight-independent knockback.|42}}
|}
|}


===Second hits===
===Second Hits===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Up|42}}
{{HitboxTableTitle|Angled High|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage=3.0%
|angle=80
|angle=80
|af=3
|bk=30
|bk=30
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|r=5.0
|r=5.0
|bn=top
|bn=top
Line 126: Line 121:
|damage=2.0%
|damage=2.0%
|angle=90
|angle=90
|af=3
|bk=30
|bk=30
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|r=4.5
|r=4.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
|ypos=6.0 to 16.0
|ypos=6.0
|zpos=12.5
|zpos=12.5
|ff=0.7
|ff=0.7
Line 149: Line 142:
|damage=2.0%
|damage=2.0%
|angle=110
|angle=110
|af=3
|bk=30
|bk=30
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|r=3.0
|r=3.0
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
|ypos=6.0 to 18.0
|ypos=6.0
|zpos=16.0
|zpos=16.0
|ff=0.7
|ff=0.7
Line 168: Line 159:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Forward|42}}
{{HitboxTableTitle|Angled Straight|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=30
|bk=30
|ks=25
|ks=25
|fkv=0
|fkv=0
|setweight=t
|r=5.5
|r=5.5
|bn=top
|bn=top
Line 197: Line 186:
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=3
|bk=30
|bk=30
|ks=25
|ks=25
|fkv=0
|fkv=0
|setweight=t
|sd=1.0
|sd=1.0
|r=6.5
|r=6.5
Line 221: Line 208:
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=3
|bk=30
|bk=30
|ks=25
|ks=25
|fkv=0
|fkv=0
|setweight=t
|sd=1.0
|sd=1.0
|r=5.5
|r=5.5
Line 241: Line 226:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableRowNote|Both variants use weight-independent knockback.|42}}
|}
|}


===Third hits===
===Third Hits===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Up|42}}
{{HitboxTableTitle|Angled High|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=4.0%
|damage=4.0%
|angle=60
|angle=60
|af=3
|bk=35
|bk=35
|ks=40
|ks=40
|fkv=0
|fkv=0
|setweight=t
|r=5.5
|r=5.5
|bn=top
|bn=top
Line 274: Line 258:
|damage=3.0%
|damage=3.0%
|angle=65
|angle=65
|af=3
|bk=40
|bk=40
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|sd=1.0
|sd=1.0
|r=4.5
|r=4.5
Line 298: Line 280:
|damage=3.0%
|damage=3.0%
|angle=85
|angle=85
|af=3
|bk=35
|bk=35
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|sd=1.0
|sd=1.0
|r=3.0
|r=3.0
Line 318: Line 298:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Forward|42}}
{{HitboxTableTitle|Angled Straight|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=4.0%
|damage=4.0%
|angle=40
|angle=40
|af=3
|bk=35
|bk=35
|ks=25
|ks=25
|fkv=0
|fkv=0
|setweight=t
|r=5.5
|r=5.5
|bn=top
|bn=top
Line 347: Line 325:
|damage=3.0%
|damage=3.0%
|angle=50
|angle=50
|af=3
|bk=40
|bk=40
|ks=25
|ks=25
|fkv=0
|fkv=0
|setweight=t
|sd=1
|sd=1.0
|r=6.5
|r=6.5
|bn=top
|bn=top
Line 371: Line 347:
|damage=3.0%
|damage=3.0%
|angle=55
|angle=55
|af=3
|bk=35
|bk=35
|ks=25
|ks=25
|fkv=0
|fkv=0
|setweight=t
|sd=1.0
|sd=1.0
|r=5.5
|r=5.5
Line 391: Line 365:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Down|42}}
{{HitboxTableTitle|Angled Low|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=4.0%
|damage=4.0%
|angle=52
|angle=52
|af=3
|bk=40
|bk=40
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|r=4.8
|r=4.8
|bn=top
|bn=top
Line 420: Line 392:
|damage=3.0%
|damage=3.0%
|angle=52
|angle=52
|af=3
|bk=40
|bk=40
|ks=30
|ks=30
|fkv=0
|fkv=0
|setweight=t
|sd=1.0
|sd=1.0
|r=3.0
|r=3.0
Line 440: Line 410:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableRowNote|All variants use weight-independent knockback.|42}}
|}
|}


===Fourth hits===
===Fourth Hits===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Up|42}}
{{HitboxTableTitle|Angled High|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=7.0%
|damage=7.0%
|angle=79
|angle=79
|af=3
|bk=80
|bk=80
|ks=40
|ks=40
Line 472: Line 442:
|damage=5.0%
|damage=5.0%
|angle=87
|angle=87
|af=3
|bk=65
|bk=65
|ks=40
|ks=40
Line 495: Line 464:
|damage=7.0%
|damage=7.0%
|angle=79
|angle=79
|af=3
|bk=80
|bk=80
|ks=40
|ks=40
Line 518: Line 486:
|damage=5.0%
|damage=5.0%
|angle=87
|angle=87
|af=3
|bk=65
|bk=65
|ks=40
|ks=40
Line 537: Line 504:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Forward|42}}
{{HitboxTableTitle|Angled Straight|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=6.0%
|damage=6.0%
|angle=361
|angle=361
|af=3
|bk=80
|bk=80
|ks=123
|ks=123
Line 564: Line 530:
|damage=4.0%
|damage=4.0%
|angle=361
|angle=361
|af=3
|bk=70
|bk=70
|ks=105
|ks=105
Line 586: Line 551:
|damage=4.0%
|damage=4.0%
|angle=361
|angle=361
|af=3
|bk=70
|bk=70
|ks=105
|ks=105
Line 595: Line 559:
|ypos=9.0
|ypos=9.0
|zpos=15.5
|zpos=15.5
|sd=5.0
|sd=5
|ff=1.0
|ff=1.0
|type=Sword
|type=Sword
Line 604: Line 568:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Down, hits 1-4|42}}
{{HitboxTableTitle|Angled Low (Multihits, 4 iterations)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage=2.0%
|angle=80
|angle=80
|af=3
|bk=2
|bk=2
|ks=20
|ks=20
Line 632: Line 595:
|damage=2.0%
|damage=2.0%
|angle=80
|angle=80
|af=3
|bk=2
|bk=2
|ks=20
|ks=20
Line 655: Line 617:
|damage=2.0%
|damage=2.0%
|angle=80
|angle=80
|af=3
|bk=2
|bk=2
|ks=20
|ks=20
Line 674: Line 635:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Down, hit 5|42}}
{{HitboxTableTitle|Angled Low (Final Hit)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=5.0%
|damage=5.0%
|angle=361
|angle=361
|af=3
|bk=55
|bk=55
|ks=120
|ks=120
Line 702: Line 662:
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=40
|bk=40
|ks=120
|ks=120
Line 711: Line 670:
|ypos=7.0
|ypos=7.0
|zpos=11.0
|zpos=11.0
|rebound=false
|sd=1.0
|sd=1.0
|ff=1.5
|ff=1.5
Line 725: Line 685:
|damage=3.0%
|damage=3.0%
|angle=361
|angle=361
|af=3
|bk=40
|bk=40
|ks=120
|ks=120
Line 745: Line 704:
}}
}}
|}
|}
==Timing==
==Timing==
===First hit===
===Hit 1===
{|class="wikitable"
{|class="wikitable"
!Hitboxes
!Hitboxes
Line 755: Line 713:
|12
|12
|-
|-
!Continuability window
!Interruptible grounded
|2-32
|-
!Interruptible (grounded)
|40
|-
!Interruptible (aerial)
|30
|-
!Animation length
|66
|}
 
{{FrameStripStart}}
!Grounded {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=28|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=27}}
|-
!Aerial {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=18|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=37}}
|-
!Continuability {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=31}}{{FrameStrip|t=Blank|c=34}}
{{FrameStripEnd}}
 
===Second hit===
====Upward====
{|class="wikitable"
!Hitboxes
|4-7
|-
!Earliest continuable
|8
|-
!Continuability window
|2-37
|-
!Interruptible (grounded)
|39
|39
|-
|-
!Interruptible (aerial)
!Interruptible aerial
|41
|29
|-
|-
!Animation length
|51
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
!Grounded {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=31|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=13}}
|'''Grounded''' {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=LagContinuableS|c=1}}{{FrameStrip|t=LagContinuableE|c=1}}{{FrameStrip|t=Lag|c=26}}
|-
|-
!Aerial {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=33|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=11}}
|'''Aerial''' {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=LagContinuableS|c=1}}{{FrameStrip|t=LagContinuableE|c=1}}{{FrameStrip|t=Lag|c=16}}
|-
!Continuability {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=36}}{{FrameStrip|t=Blank|c=14}}
{{FrameStripEnd}}
{{FrameStripEnd}}
 
===Hit 2===
====Forward====
{|class="wikitable"
{|class="wikitable"
!Hitboxes
!Neutral hitboxes
|5-7
|5-7
|-
|-
!Earliest continuable
!Neutral earliest continuable
|8
|8
|-
|-
!Continuability window
!Neutral interruptible
|2-38
|38
|-
|-
!Interruptible (grounded)
!Up
|39
|4-6
|-
!Interruptible (aerial)
|41
|-
!Animation length
|48
|}
 
{{FrameStripStart}}
!Grounded {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=31|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}}
|-
!Aerial {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=33|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=8}}
|-
!Continuability {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=37}}{{FrameStrip|t=Blank|c=10}}
{{FrameStripEnd}}
 
===Third hit===
====Upward====
{|class="wikitable"
!Hitboxes
|5-7
|-
|-
!Earliest continuable
!Up earliest continuable
|8
|8
|-
|-
!Continuability window
!Up interruptible
|2-37
|38
|-
!Interruptible (grounded)
|44
|-
|-
!Interruptible (aerial)
|47
|-
!Animation length
|51
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
!Grounded {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=36|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=8}}
|'''Neutral''' {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=LagContinuableS|c=1}}{{FrameStrip|t=LagContinuableE|c=1}}{{FrameStrip|t=Lag|c=29}}
|-
|-
!Aerial {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=39|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=5}}
|'''Up''' {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=LagContinuableS|c=1}}{{FrameStrip|t=LagContinuableE|c=1}}{{FrameStrip|t=Lag|c=29}}
|-
!Continuability {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=36}}{{FrameStrip|t=Blank|c=14}}
{{FrameStripEnd}}
{{FrameStripEnd}}
 
===Hit 3===
====Forward====
{|class="wikitable"
{|class="wikitable"
!Hitboxes
!Neutral hitboxes
|4-6
|4-6
|-
|-
!Earliest continuable
!Neutral earliest continuable
|7
|7
|-
|-
!Continuability window
!Neutral interruptible
|2-37
|43
|-
|-
!Interruptible (grounded)
!Up  hitboxes
|44
|5-7
|-
|-
!Interruptible (aerial)
!Up earliest continuable
|47
|8
|-
!Animation length
|53
|}
 
{{FrameStripStart}}
!Grounded {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=37|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}}
|-
|-
!Aerial {{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=40|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=7}}
!Up interruptible
|43
|-
|-
!Continuability {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=36}}{{FrameStrip|t=Blank|c=16}}
!Down hitboxes
{{FrameStripEnd}}
 
====Downward====
{|class="wikitable"
!Hitboxes
|5-7
|5-7
|-
|-
!Earliest continuable
!Down earliest contiuable
|8
|8
|-
|-
!Continuability window
!Down interruptible
|2-37
|-
!Interruptible (grounded)
|44
|44
|-
|-
!Interruptible (aerial)
|47
|-
!Animation length
|53
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
!Grounded {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=36|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}}
|'''Neutral''' {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=LagContinuableS|c=1}}{{FrameStrip|t=LagContinuableE|c=1}}{{FrameStrip|t=Lag|c=35}}
|-
|-
!Aerial {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=39|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=7}}
|'''Up''' {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=LagContinuableS|c=1}}{{FrameStrip|t=LagContinuableE|c=1}}{{FrameStrip|t=Lag|c=34}}
|-
|-
!Continuability {{FrameStrip|t=Blank|c=1}}{{FrameStrip|t=Continuable|c=36}}{{FrameStrip|t=Blank|c=16}}
|'''Down''' {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=LagContinuableS|c=1}}{{FrameStrip|t=LagContinuableE|c=1}}{{FrameStrip|t=Lag|c=35}}
{{FrameStripEnd}}
{{FrameStripEnd}}
 
===Hit 4===
===Fourth hit===
====Upward====
{|class="wikitable"
{|class="wikitable"
!Hitboxes
!Neutral hitboxes
|7-9
|-
!Neutral interruptible
|58
|-
!Up  hitboxes
|6-10
|6-10
|-
|-
!Interruptible
!Up interruptible
|45
|44
|-
|-
!Animation length
!Down hitboxes
|66
|7/10/13/16/19-21
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=22}}
{{FrameStripEnd}}
 
====Forward====
{|class="wikitable"
!Hitboxes
|7-9
|-
|-
!Interruptible
!Down interruptible
|59
|71
|-
|-
!Animation length
|75
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=50}}{{FrameStrip|t=Interruptible|c=16}}
|'''Neutral''' {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=49}}
{{FrameStripEnd}}
 
====Downward====
{|class="wikitable"
!Hits 1-4
|7, 10, 13, 16
|-
!Hit 5
|19-21
|-
|-
!Interruptible
|'''Up''' {{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=34}}
|72
|-
|-
!Animation length
|'''Down''' {{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=50}}
|87
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=50}}{{FrameStrip|t=Interruptible|c=16}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|earliestcontinuable=y|interruptible=y}}
==Parameters==
{|class="wikitable"
!Horizontal speed multiplier on startup
|0.8
|-
!Added vertical speed in the air
|1.2
|}
==Trivia==
==Trivia==
*Despite being a forward-angled attack, the second hit's standard variant is named "SpecialS2Lw" (or "SpecialAirS2Lw" in the case of the aerial version) within the game's files, using the suffix of the downward-angled attacks instead.
* Despite being a straight angled attack in-game, the 2nd straight hit is referred to as AttackS2Lw in the game's scripts.  


{{MvSubNavRoy|g=SSBU}}
{{MvSubNavRoy|g=SSBU}}

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