Editing Roy (SSB4)

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*{{nerf|Roy [[walk]]s slower (1.2 → 1.15).}}
*{{nerf|Roy [[walk]]s slower (1.2 → 1.15).}}
*{{buff|Roy [[dash]]es much faster (1.61 → 1.95).}}
*{{buff|Roy [[dash]]es much faster (1.61 → 1.95).}}
*{{buff|Roy [[jump]]s higher (28.36337281 → 30.969999).}}
*{{buff|Roy's [[air speed]] is drastically faster (0.9 → 1.24), going from below average in Melee to the fourth fastest.}}
**{{change|Roy's [[short hop]] height is also higher (9.132671053 → 13). Compared to the returning veterans, however, Roy's short hop height is lower, going from the fifth lowest out of 26 characters to the sixth lowest out of 58.}}
*{{buff|Roy's [[air speed]] is drastically faster (0.9 → 1.24), going from the 12th fastest in ''Melee'' to the fourth fastest.}}
*{{change|As with the returning veterans, Roy's [[falling speed]] was decreased (2.4 → 1.8). Compared to the returning veterans, however, Roy falls faster. Improving his vertical endurance, but also making him more susceptible to combos.}}
*{{change|As with the returning veterans, Roy's [[falling speed]] was decreased (2.4 → 1.8). Compared to the returning veterans, however, Roy falls faster. Improving his vertical endurance, but also making him more susceptible to combos.}}
*{{change|The removal of [[chain grab]]bing both helps and hinders Roy. It results in him no longer being susceptible to chain grabs, while his faster falling speed results in him no longer being susceptible to pseudo-chain grabs. However, it hinders his damage racking potential.}}
*{{change|The removal of [[chain grab]]bing both helps and hinders Roy. It results in him no longer being susceptible to chain grabs, while his faster falling speed results in him no longer being susceptible to pseudo-chain grabs. However, it hinders his damage racking potential.}}

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