Editing Roy
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|creator = | |creator = | ||
|artist = Eiji Kaneda | |artist = Eiji Kaneda | ||
|englishactor = {{iw|wikipedia|Ray Chase|voice actor}} (''[[Ultimate]]'') | |englishactor = {{iw|wikipedia|Ray Chase|voice actor}} (''[[Ultimate]]'') | ||
|japanactor = Jun Fukuyama | |japanactor = {{s|wikipedia|Jun Fukuyama}} | ||
|interwiki = fireemblemwiki | |interwiki = fireemblemwiki | ||
|interwikiname= Fire Emblem Wiki | |interwikiname= Fire Emblem Wiki | ||
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==Origin== | ==Origin== | ||
The lead character of what became ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'' underwent many changes throughout the game's development. | The lead character of what became ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'' underwent many changes throughout the game's development. This affected how he would be represented in ''Super Smash Bros. Melee'', as it was being developed at the same time. Roy first appeared in his design closest to his eventual ''Melee'' design through a preview of ''The Binding Blade'' shown at Nintendo Space World 2001. ''Melee''{{'}}s Japanese release ended up preceding ''The Binding Blade''{{'}}s by four months. | ||
' | Nintendo of America and Masahiro Sakurai discussed Roy's inclusion in the American ''Melee'' release, as ''Fire Emblem'' games were still Japan-exclusive. In the end, Roy was kept in overseas releases since NoA believed he would be "fun".<ref name=FE25/> Roy and Marth's popularity in ''Melee'' is generally considered to be a factor in the ''Fire Emblem'' franchise gaining international interest from gaming audiences, leading to it receiving regular international releases. | ||
Roy hails from {{s|fireemblemwiki|Lycia}}, one of six nations of the land of {{s|fireemblemwiki|Elibe}}, and is the son of {{s|fireemblemwiki|Eliwood}}, ruler of the Lycian noble house of {{s|fireemblemwiki|Pherae}}. The game begins with Roy called back home from his studies in the province of Ostia in response to the militant nation of Bern launching invasions of Elibe's other realms. As Eliwood has fallen ill, Roy is entrusted with leading Pherae's army alongside the other armies of the Lycian League against Bern and its ruler, {{s|fireemblemwiki|Zephiel}}, who displays a mysterious thirst for the destruction of human rule. Zephiel's errant younger sister, Princess {{s|fireemblemwiki|Guinivere}}, escapes Bern and comes to Roy in defiance of her brother's motives, hoping to negotiating a treaty with Lycian nobility. Roy quickly agrees to her proposal to search for a peaceful means to end Bern's aggression. | Roy hails from {{s|fireemblemwiki|Lycia}}, one of six nations of the land of {{s|fireemblemwiki|Elibe}}, and is the son of {{s|fireemblemwiki|Eliwood}}, ruler of the Lycian noble house of {{s|fireemblemwiki|Pherae}}. The game begins with Roy called back home from his studies in the province of Ostia in response to the militant nation of Bern launching invasions of Elibe's other realms. As Eliwood has fallen ill, Roy is entrusted with leading Pherae's army alongside the other armies of the Lycian League against Bern and its ruler, {{s|fireemblemwiki|Zephiel}}, who displays a mysterious thirst for the destruction of human rule. Zephiel's errant younger sister, Princess {{s|fireemblemwiki|Guinivere}}, escapes Bern and comes to Roy in defiance of her brother's motives, hoping to negotiating a treaty with Lycian nobility. Roy quickly agrees to her proposal to search for a peaceful means to end Bern's aggression. | ||
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{{Main|Roy (SSBM)}} | {{Main|Roy (SSBM)}} | ||
[[File:Roy SSBM.jpg|200px|thumb|Roy, as he appears in ''Super Smash Bros. Melee''.]] | [[File:Roy SSBM.jpg|200px|thumb|Roy, as he appears in ''Super Smash Bros. Melee''.]] | ||
Roy makes his ''Super Smash Bros.'' series debut (and by extension, his debut in any game) as an [[unlockable character]] in ''Super Smash Bros. Melee''. He can be unlocked in two ways: beating either {{SSBM|Classic Mode}} or {{SSBM|Adventure Mode}} as {{SSBM|Marth}} on any difficulty, or playing 900 [[Versus Mode]] matches. | Roy makes his ''Super Smash Bros.'' series debut (and by extension, his debut in any game) as an [[unlockable character]] in ''Super Smash Bros. Melee''. He can be unlocked in two ways: beating either {{SSBM|Classic Mode}} or {{SSBM|Adventure Mode}} as {{SSBM|Marth}} on any difficulty, or playing 900 [[Versus Mode]] matches. Due to the ''Fire Emblem'' series being exclusive to Japan at the time, Roy is voiced by {{s|wikipedia|Jun Fukuyama}} in both the Japanese and Western releases.<ref name=FE25/> | ||
According to ''Super Smash Bros.'' series creator [[Masahiro Sakurai]], he originally wanted {{s|fireemblemwiki|Marth}} as a playable character in ''SSB'' because of his desire for representation of both the ''Fire Emblem'' series and the swordsman archetype.<ref name=FE25>[http://www.sourcegaming.info/2015/12/13/sakurai-fe25/ Sakurai Interview: Fire Emblem 25th Anniversary - Source Gaming]</ref> Due to not making this deadline, Sakurai decided that ''Melee'' would include Marth and the then-upcoming ''Fire Emblem'' protagonist Roy.<ref name=FE25/> | |||
In regard to Roy, Sakurai explained that his inclusion as Marth's [[clone]] was because Roy's game, ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'', was nearing the end of its development during the development of ''Melee''.<ref name=FE25/> Although ''The Binding Blade'' was originally scheduled to be released prior to ''Melee'', its release was delayed to 2002, thus resulting in Roy's debut occurring outside of his home series.<ref name=FE25/><ref name=MeleeDojo>[https://www.sourcegaming.info/2016/01/07/meleepage-roy/ News Flash! Smash Bros. Dojo: Roy - Source Gaming]</ref> | |||
Although Sakurai consistently pushed to keep Marth within both the Japanese and Western releases of ''Melee'', internal discussions and disputes led to him and Nintendo of America holding meetings to discuss Roy's status within the Western release.<ref name=FE25/> Despite Sakurai being willing to remove Roy from the Western release, Nintendo of America decided to retain both characters; in regard to Roy, it was because they said, according to Sakurai, "He'll be fun, so let's leave him as is."<ref name=FE25/> Sakurai also said the inclusion of Marth and Roy led to a "reciprocal relationship" in that ''Melee'' benefited from the fanbase's perception of them as fun characters, while the ''Fire Emblem'' series in turn garnered a much larger audience thanks to their inclusion.<ref name=FE25/> | |||
Roy wields the {{s|fireemblemwiki|Binding Blade}} (referred to as the Sword of Seals in ''Melee''), which is used for almost every one of his moves, aside from his grabs and throws. In contrast to Marth's {{iw|fireemblemwiki|Falchion|Archanea}}, the Binding Blade is most powerful near its hilt instead of at its tip.<ref name=FE25/><ref name=MeleeDojo/> True to its depiction in ''The Binding Blade'', it also has a multitude of [[flame]]-based attacks. Roy's neutral special move, [[Flare Blade]], is a chargeable sword strike akin to Marth's [[Shield Breaker]]. However, it can be charged up to 5 seconds, after which it will unleash an explosion powerful enough to [[one-hit KO]] virtually any opponent, although Roy receives 10% [[recoil damage]] as a side effect. | Roy wields the {{s|fireemblemwiki|Binding Blade}} (referred to as the Sword of Seals in ''Melee''), which is used for almost every one of his moves, aside from his grabs and throws. In contrast to Marth's {{iw|fireemblemwiki|Falchion|Archanea}}, the Binding Blade is most powerful near its hilt instead of at its tip.<ref name=FE25/><ref name=MeleeDojo/> True to its depiction in ''The Binding Blade'', it also has a multitude of [[flame]]-based attacks. Roy's neutral special move, [[Flare Blade]], is a chargeable sword strike akin to Marth's [[Shield Breaker]]. However, it can be charged up to 5 seconds, after which it will unleash an explosion powerful enough to [[one-hit KO]] virtually any opponent, although Roy receives 10% [[recoil damage]] as a side effect. | ||
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Although Roy did not return as a playable character in the base version of ''Super Smash Bros. 4'', the rearranged song "Winning Road - Roy's Hope" from ''The Binding Blade'' returns from ''Brawl'' for {{forwiiu}}. | Although Roy did not return as a playable character in the base version of ''Super Smash Bros. 4'', the rearranged song "Winning Road - Roy's Hope" from ''The Binding Blade'' returns from ''Brawl'' for {{forwiiu}}. | ||
Due to data mining of update 1.0.6, Roy's presence as a playable character within the game's files was [[Leak#Roy and Ryu data|leaked]] in mid-April 2015.<ref>[https://www.sourcegaming.info/2015/04/18/all-about-ryu-and-roys-files/ All About Ryu and Roy's Files - Source Gaming]</ref> He was then made available as [[Downloadable content (SSB4)|downloadable content]] on June 14th, 2015 alongside {{SSB4|Lucas}} and {{SSB4|Ryu}}.<ref>[https://www.youtube.com/watch?v=WWM-SCjIuNg Super Smash Bros. for Nintendo 3DS / Wii U - New Content Approaching 6.14.15]</ref> Jun Fukuyama | Due to data mining of update 1.0.6, Roy's presence as a playable character within the game's files was [[Leak#Roy and Ryu data|leaked]] in mid-April 2015.<ref>[https://www.sourcegaming.info/2015/04/18/all-about-ryu-and-roys-files/ All About Ryu and Roy's Files - Source Gaming]</ref> He was then made available as [[Downloadable content (SSB4)|downloadable content]] on June 14th, 2015 alongside {{SSB4|Lucas}} and {{SSB4|Ryu}}.<ref>[https://www.youtube.com/watch?v=WWM-SCjIuNg Super Smash Bros. for Nintendo 3DS / Wii U - New Content Approaching 6.14.15]</ref> Jun Fukuyama reprises his role as Roy's voice actor via new lines that mimic his lines in ''Melee''.<ref name=FE25/> | ||
In the transition to ''SSB4'', Roy underwent a considerable overhaul, both aesthetically and mechanically. Due to Masahiro Sakurai's desire to modernize Roy's design, his attire became a combination of his design from ''The Binding Blade'' and his {{s|fireemblemwiki|mercenary}} design from ''{{s|fireemblemwiki|Fire Emblem Awakening}}''. In reference to ''SSB4''{{'}}s co-lead developer [[Bandai Namco]], Sakurai jokingly referred to this updated design as having "a sort of ''[[Tales]]''-ish appearance."<ref name=Dream/> | In the transition to ''SSB4'', Roy underwent a considerable overhaul, both aesthetically and mechanically. Due to Masahiro Sakurai's desire to modernize Roy's design, his attire became a combination of his design from ''The Binding Blade'' and his {{s|fireemblemwiki|mercenary}} design from ''{{s|fireemblemwiki|Fire Emblem Awakening}}''. In reference to ''SSB4''{{'}}s co-lead developer [[Bandai Namco]], Sakurai jokingly referred to this updated design as having "a sort of ''[[Tales]]''-ish appearance."<ref name=Dream/> |