Editing Rollout
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|interwikipage=Rollout (move) | |interwikipage=Rollout (move) | ||
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{{incomplete|Overview for Ultimate}} | |||
'''Rollout''' ({{ja|ころがる|Korogaru}}, ''Roll'') is [[Jigglypuff]]'s [[neutral special move]] since ''[[Super Smash Bros. Melee]]'', replacing [[Pound]]. | '''Rollout''' ({{ja|ころがる|Korogaru}}, ''Roll'') is [[Jigglypuff]]'s [[neutral special move]] since ''[[Super Smash Bros. Melee]]'', replacing [[Pound]]. | ||
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==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
It is capable of dealing 18% damage when fully charged (when the higher-pitch sound has started). If used in the air or off of a ledge, Jigglypuff takes a long time to end the move, so it's best used on the ground. Additionally, if the move ends while Jigglypuff is in the air, it will enter a [[helpless]] state. If Jigglypuff collides with a wall and the control stick is tilted towards the wall, it will continuously rebound off the wall until the move ends | It is capable of dealing 18% damage when fully charged (when the higher-pitch sound has started). If used in the air or off of a ledge, Jigglypuff takes a long time to end the move, so it's best used on the ground. Additionally, if the move ends while Jigglypuff is in the air, it will enter a [[helpless]] state. If Jigglypuff collides with a wall and the control stick is tilted towards the wall, it will continuously rebound off the wall until the move ends. | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
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If Jigglypuff now collides with a wall, but the control stick is still tilted towards the wall, Jigglypuff will strike the wall again, then rapidly spin against it, emitting blue shock waves and a drilling noise, and causing pure vertical knockback to anyone who is hit. | If Jigglypuff now collides with a wall, but the control stick is still tilted towards the wall, Jigglypuff will strike the wall again, then rapidly spin against it, emitting blue shock waves and a drilling noise, and causing pure vertical knockback to anyone who is hit. | ||
Interestingly, Rollout can reflect {{SSBB|Snake}}'s [[Remote Missile]] despite being unable to reflect any other type of projectile. | Interestingly enough, Rollout can reflect {{SSBB|Snake}}'s [[Remote Missile]] despite being unable to reflect any other type of projectile. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
In ''SSB4'', Rollout has been severely nerfed despite being reversible, easier to control and being more powerful on slopes. It deals 14% damage, has much less knockback, and KOs at much higher percentages, around 135%. However, if Jigglypuff does an uncharged Rollout, falls on the ground, and an | In ''SSB4'', Rollout has been severely nerfed despite being reversible, easier to control and being more powerful on slopes. It deals 14% damage, has much less knockback, and KOs at much higher percentages, around 135%. However, if Jigglypuff does an uncharged Rollout, falls on the ground, and an oppponent is there, [https://miiverse.nintendo.net/posts/AYMHAAACAAADVHk0GQkzAQ they will take damage]. | ||
Jigglypuff can perform a '''Rollout glide''' where it flies through the air further than normal if it attempts to reverse the direction of Rollout the frame after rolling off a ledge. If Jigglypuff tries to reverse its direction while rolling down a slope, it will instead gain a very slight vertical boost and begin Rollout gliding through the air. | Jigglypuff can perform a '''Rollout glide''' where it flies through the air further than normal if it attempts to reverse the direction of Rollout the frame after rolling off a ledge. If Jigglypuff tries to reverse its direction while rolling down a slope, it will instead gain a very slight vertical boost and begin Rollout gliding through the air. | ||
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
In Ultimate, Rollout | |||
==Instructional quotes== | ==Instructional quotes== | ||
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==Trivia== | ==Trivia== | ||
*When Kirby [[Inhale (Kirby)|copies]] Jigglypuff and uses Rollout, he says "Purin", Jigglypuff's Japanese name, regardless of language. | *When Kirby [[Inhale (Kirby)|copies]] Jigglypuff and uses Rollout, he says "Purin", Jigglypuff's Japanese name, regardless of language. | ||
*Using Rollout midair has many disadvantages: | |||
**If Jigglypuff hits an opponent whilst rolling, they will simply drop floatingly, as if they were in [[freefall]], whether or not the opponent is midair or standing at the edge of the stage. | |||
***However, you can still slightly strafe left or right. | |||
**The hitbox is very minimal, which does not protect Jigglypuff very well. | |||
***In Smash 4, this was slightly dangerous as the hitbox would send you directly up. | |||
**You can grab the [[ledge]], however it is very inconsistent and difficult, and you will most likely bounce off the stage. | |||
{{Special Moves|char=Jigglypuff}} | {{Special Moves|char=Jigglypuff}} |