Editing Roll
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{{technical data|Rolling distances for ''Brawl'' and ''Ultimate''. Rolling frames and distances for ''SSB'' may also be added.}} | {{technical data|Rolling distances for ''Brawl'' and ''Ultimate''. Rolling frames and distances for ''SSB'' may also be added.}} | ||
{{disambig2|the defensive maneuver|other uses|Roll (disambiguation)}} | {{disambig2|the defensive maneuver|other uses|Roll (disambiguation)}} | ||
[[File:WFT-RollDodge.gif|thumb| | [[File:WFT-RollDodge.gif|thumb|[[Wii Fit Trainer]] does a rolling dodge backwards.]] | ||
A '''rolling dodge''', or simply '''roll''' (called '''EscapeF''' and '''EscapeB''' internally in ''[[Melee]]''{{'}}s {{SSBM|debug menu}} and ''[[Brawl]]''{{'}}s files, depending on which direction the character is rolling) is a maneuver that moves the character left or right | A '''rolling dodge''', or simply '''roll''' (called '''EscapeF''' and '''EscapeB''' internally in ''[[Melee]]''{{'}}s {{SSBM|debug menu}} and ''[[Brawl]]''{{'}}s files, depending on which direction the character is rolling) is a maneuver that moves the character left or right and allows them to dodge attacks for a short period of time. It is performed by pressing the Control Stick left or right while holding a [[shield]] button. | ||
Characters experience [[intangibility]] frames while rolling, though the duration and timing of these frames varies from character to character. It | Characters experience [[intangibility]] frames while rolling, though the amount, duration and timing of these frames varies from character to character. It's an advantage to have quick and long rolls because if it's slow and short, the roll is more predictable and the character is generally more vulnerable to attacks. Most characters use a rolling, somersaulting or spinning animation for this technique, hence the name, though others without a very acrobatic physique (such as [[Zelda]] or [[Mewtwo]]) will instead step back, slide or even teleport (the latter being the case for [[Palutena]] and [[Rosalina]]) into the direction the Control Stick is flicked, while others such as [[Kirby]] and [[Mr. Game & Watch]] use a cartwheeling animation. [[Yoshi]] and [[Samus]] use unique special animations for it: Yoshi rolls while in his Egg, and Samus goes into Morph Ball mode, though both rolls are considerably slow. | ||
After rolling, characters will always end up facing the direction they | After rolling, characters will always end up facing the opposite direction they rolled into. That is, characters that roll backwards will remain facing the same way, while characters that roll forwards will turn around. This allows rolling through a character to then execute attacks with more ease, but can disrupt them when trying to dodge and approach the opponent at the same time. Additionally, characters cannot roll off edges; they will instead perform the remainder of their rolling animation while staying in place at the edge. | ||
[[Computer player]]s | [[Computer player]]s often use rolls to evade attacks, especially at high levels. Due to the rolls' unique trait of moving the character while dodging attacks, most casual players tend to overrely on them attempting to keep themselves safe from attacks, even using them over their regular shields. In reality, due to its noticeable duration and vulnerability frames near the end, excessive rolling can leave the user more vulnerable against attacks, as the opponent can [[read]] their reaction and throw an attack into the direction they are going to roll into to [[punish]] them, or use attacks that hit at both sides and/or have long-lasting hitboxes, such as [[down smash]]es and [[neutral aerial]]s. Additionally, simply faking a rush can threaten and condition such a player into rolling, allowing the rusher to punish them. | ||
In ''[[Super Smash Bros. Ultimate]]'', rolling | In ''[[Super Smash Bros. Ultimate]]'', rolling repeatedly causes each subsequent roll to be executed slower (thus increasing its lag) and grant less intangibility frames, leaving the player far more open to punishment should they fail to use the technique sparingly. This trait also applies to [[spot dodge]]s, in a way so overusing either dodge also affects the others. | ||
==Rolling vs. wavedashing (''[[Super Smash Bros. Melee]]'')== | ==Rolling vs. wavedashing (''[[Super Smash Bros. Melee]]'')== | ||
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==Rolling frames in ''Smash 64''== | ==Rolling frames in ''Smash 64''== | ||
All | All rolls have 3 vulnerable frames as soon as they start, then they're invulnerable until frame 19 (except for Samus, who is invulnerable until frame 23). | ||
{|class="wikitable sortable" style="text-align:center;" | {|class="wikitable sortable" style="text-align:center;" | ||
Line 24: | Line 24: | ||
!Total Frames | !Total Frames | ||
!Vulnerable End Frames | !Vulnerable End Frames | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Luigi|SSB}} | |style="text-align:left"|{{CharHead|Luigi|SSB}} | ||
Line 50: | Line 35: | ||
|12 | |12 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Donkey Kong|SSB}} | ||
|4-19 | |4-19 | ||
| | |37 | ||
| | |18 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Link|SSB}} ( | |style="text-align:left"|{{CharHead|Link|SSB}} (forwards) | ||
|4-19 | |4-19 | ||
|34 | |34 | ||
|15 | |15 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Link|SSB}} (back) | |style="text-align:left"|{{CharHead|Link|SSB}} (back) | ||
Line 85: | Line 50: | ||
|18 | |18 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Samus|SSB}} | ||
|4- | |4-23 | ||
| | |45 | ||
| | |22 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Captain Falcon|SSB}} | |style="text-align:left"|{{CharHead|Captain Falcon|SSB}} | ||
Line 95: | Line 60: | ||
|22 | |22 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Ness|SSB}} | ||
|4- | |4-19 | ||
| | |31 | ||
| | |12 | ||
|- | |||
|style="text-align:left"|{{CharHead|Yoshi|SSB}} (forwards) | |||
|4-19 | |||
|34 | |||
|15 | |||
|- | |- | ||
| | |style="text-align:left"|{{CharHead|Yoshi|SSB}} (back) | ||
|4-19 | |||
|37 | |||
|18 | |||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Kirby|SSB}} | ||
|4-19 | |4-19 | ||
|31 | |31 | ||
|12 | |12 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Fox|SSB}} | ||
|4-19 | |4-19 | ||
|31 | |31 | ||
|12 | |12 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Pikachu|SSB}} (forward) | ||
|4-19 | |||
|35 | |||
|16 | |||
|- | |||
|style="text-align:left"|{{CharHead|Pikachu|SSB}} (back) | |||
|4-19 | |4-19 | ||
|31 | |31 | ||
|12 | |12 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Jigglypuff|SSB}} | ||
|4-19 | |4-19 | ||
|31 | |31 | ||
|12 | |12 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |} | ||
==Rolling frames in ''Melee''== | |||
These lists show the intangibility and the total lag frames of the rolls, but not the distance travelled or the size of the character while rolling. | |||
{|class="wikitable sortable" style="text-align:center;" | |||
!Characters | |||
!Intangibility Frames | |||
!Total Frames | |||
!Vulnerable End Frames | |||
|- | |||
|style="text-align:left"|{{CharHead|Captain Falcon|SSBM}} | |||
|4-19 | |4-19 | ||
|31 | |31 | ||
|12 | |12 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Donkey Kong|SSBM}} | ||
|4-19 | |4-19 | ||
|31 | |31 | ||
|12 | |12 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ice Climbers|SSBM}} | |style="text-align:left"|{{CharHead|Dr. Mario|SSBM}} | ||
|4-19 | |||
|31 | |||
|12 | |||
|- | |||
|style="text-align:left"|{{CharHead|Falco|SSBM}} | |||
|4-19 | |||
|31 | |||
|12 | |||
|- | |||
|style="text-align:left"|{{CharHead|Fox|SSBM}} | |||
|4-19 | |||
|31 | |||
|12 | |||
|- | |||
|style="text-align:left"|{{CharHead|Ganondorf|SSBM}} | |||
|4-19 | |||
|31 | |||
|12 | |||
|- | |||
|style="text-align:left"|{{CharHead|Ice Climbers|SSBM}} | |||
|4-19 | |4-19 | ||
|31 | |31 | ||
Line 219: | Line 219: | ||
|4-23 | |4-23 | ||
|35 | |35 | ||
| | |13 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Roy|SSBM}} (forward) | |style="text-align:left"|{{CharHead|Roy|SSBM}} (forward) | ||
Line 229: | Line 229: | ||
|4-23 | |4-23 | ||
|35 | |35 | ||
| | |13 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mewtwo|SSBM}} (forward) | |style="text-align:left"|{{CharHead|Mewtwo|SSBM}} (forward) | ||
Line 261: | Line 261: | ||
|20 | |20 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Samus|SSBM}} | |style="text-align:left"|{{CharHead|Samus|SSBM}} | ||
|4- | |4-30 | ||
|44 | |44 | ||
| | |14 | ||
|} | |} | ||
==Rolling distances in ''Melee''== | ==Rolling distances in ''Melee''== | ||
Line 472: | Line 471: | ||
|29 | |29 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Captain Falcon|SSBB}} | |||
|4-19 | |||
|style="text-align:left"|{{CharHead|Captain Falcon|SSBB}} | |||
|4-19 | |||
|31 | |31 | ||
|- | |- | ||
Line 534: | Line 529: | ||
|style="text-align:left"|{{CharHead|Zelda|SSBB}} | |style="text-align:left"|{{CharHead|Zelda|SSBB}} | ||
|4-19 | |4-19 | ||
|31 | |||
|- | |||
|style="text-align:left"|{{CharHead|Kirby|SSBB}} | |||
|4-20 | |||
|31 | |31 | ||
|- | |- | ||
Line 542: | Line 541: | ||
|style="text-align:left"|{{CharHead|Jigglypuff|SSBB}} (forward) | |style="text-align:left"|{{CharHead|Jigglypuff|SSBB}} (forward) | ||
|3-19 | |3-19 | ||
|32 | |||
|- | |||
|style="text-align:left"|{{CharHead|Pit|SSBB}} (back) | |||
|4-17 | |||
|32 | |32 | ||
|- | |- | ||
Line 564: | Line 567: | ||
|32 | |32 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Meta Knight|SSBB}} (back) | ||
|4- | |4-12 | ||
| | |33 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ike|SSBB}} (forward) | |style="text-align:left"|{{CharHead|Ike|SSBB}} (forward) | ||
Line 574: | Line 577: | ||
|style="text-align:left"|{{CharHead|Snake|SSBB}} (back) | |style="text-align:left"|{{CharHead|Snake|SSBB}} (back) | ||
|4-19 | |4-19 | ||
|33 | |33 | ||
|- | |- | ||
Line 585: | Line 584: | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|R.O.B.|SSBB}} | |style="text-align:left"|{{CharHead|R.O.B.|SSBB}} | ||
|4- | |4-21 | ||
|34 | |34 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Charizard|SSBB}} (forward) | |||
|style="text-align:left"|{{CharHead|Charizard|SSBB}} (forward) | |||
|4-19 | |4-19 | ||
|35 | |35 | ||
Line 606: | Line 601: | ||
|style="text-align:left"|{{CharHead|Snake|SSBB}} (forward) | |style="text-align:left"|{{CharHead|Snake|SSBB}} (forward) | ||
|4-17 | |4-17 | ||
|35 | |||
|- | |||
|style="text-align:left"|{{CharHead|Marth|SSBB}} (back) | |||
|4-23 | |||
|35 | |35 | ||
|- | |- | ||
Line 611: | Line 610: | ||
|4-19 | |4-19 | ||
|36 | |36 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ike|SSBB}} (back) | |style="text-align:left"|{{CharHead|Ike|SSBB}} (back) | ||
Line 634: | Line 629: | ||
|style="text-align:left"|{{CharHead|Zero Suit Samus|SSBB}} (back) | |style="text-align:left"|{{CharHead|Zero Suit Samus|SSBB}} (back) | ||
|4-19 | |4-19 | ||
|37 | |||
|- | |||
|style="text-align:left"|{{CharHead|Wario|SSBB}} | |||
|4-21 | |||
|37 | |37 | ||
|- | |- | ||
Line 1,205: | Line 1,204: | ||
==Rolling frames in ''Ultimate''== | ==Rolling frames in ''Ultimate''== | ||
In ''Ultimate'', the effectiveness of rolls has been reduced overall. While forward rolls keep the same overall speed as in '' | In ''Ultimate'', the effectiveness of rolls has been reduced overall. While forward rolls keep the same overall speed as in ''Smash 4'', back rolls have received more ending lag by five frames on average, and grant intangibility one frame later for most characters. As a result, back rolls are now different from forward rolls for every character, unlike in previous installments, and due to their higher lag, rolling away from opponents is generally more punishable. Both types of rolls also grant slightly less intangibility across the cast, though this is compensated for some characters with slightly reduced ending lag on their forward rolls. Most notably, the rolls of {{SSBU|Bayonetta}}, {{SSBU|Samus}} and {{SSBU|Yoshi}}, which were the slowest in ''Smash 4'', have been sped up relative to other characters. | ||
In addition to the direct changes to characters' rolls, a staleness mechanic has been introduced, which reduces their intangibility frames and lengthens their duration if they are [[Spam|performed repeatedly]], gradually leaving the user more vulnerable. This mechanic is shared with [[spot dodge]]s and [[air dodge]]s. | In addition to the direct changes to characters' rolls, a staleness mechanic has been introduced, which reduces their intangibility frames and lengthens their duration if they are [[Spam|performed repeatedly]], gradually leaving the user more vulnerable. This mechanic is shared with [[spot dodge]]s and [[air dodge]]s. | ||
Line 1,219: | Line 1,218: | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Fox|SSBU}} | |style="text-align:left"|{{CharHead|Fox|SSBU}} | ||
|4-12||8-12||26|| | |4-12||8-12||26||33||4-14||8-13||32||48 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Little Mac|SSBU}} | |style="text-align:left"|{{CharHead|Little Mac|SSBU}} | ||
|4-12||8-12||26|| | |4-12||8-12||26||33||4-14||8-13||32||48 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Sheik|SSBU}} | |style="text-align:left"|{{CharHead|Sheik|SSBU}} | ||
|4-12||8-12||26|| | |4-12||8-12||26||33||4-14||8-13||32||48 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Zero Suit Samus|SSBU}} | |style="text-align:left"|{{CharHead|Zero Suit Samus|SSBU}} | ||
|4-12||8-12||26|| | |4-12||8-12||26||33||4-14||8-13||32||48 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Diddy Kong|SSBU}} | |style="text-align:left"|{{CharHead|Diddy Kong|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Greninja|SSBU}} | |style="text-align:left"|{{CharHead|Greninja|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Meta Knight|SSBU}} | |style="text-align:left"|{{CharHead|Meta Knight|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Pichu|SSBU}} | |style="text-align:left"|{{CharHead|Pichu|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Pikachu|SSBU}} | |style="text-align:left"|{{CharHead|Pikachu|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Sonic|SSBU}} | |style="text-align:left"|{{CharHead|Sonic|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Squirtle|SSBU}} | |style="text-align:left"|{{CharHead|Squirtle|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Toon Link|SSBU}} | |style="text-align:left"|{{CharHead|Toon Link|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Young Link|SSBU}} | |style="text-align:left"|{{CharHead|Young Link|SSBU}} | ||
|4-14||8-14||28|| | |4-14||8-14||28||36||4-15||8-13||33||49 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Bowser Jr.|SSBU}} | |style="text-align:left"|{{CharHead|Bowser Jr.|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Chrom|SSBU}} | |style="text-align:left"|{{CharHead|Chrom|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Cloud|SSBU}} | |style="text-align:left"|{{CharHead|Cloud|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Corrin|SSBU}} | |style="text-align:left"|{{CharHead|Corrin|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Dark Pit|SSBU}} | |style="text-align:left"|{{CharHead|Dark Pit|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Dr. Mario|SSBU}} | |style="text-align:left"|{{CharHead|Dr. Mario|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Duck Hunt|SSBU}} | |style="text-align:left"|{{CharHead|Duck Hunt|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Falco|SSBU}} | |style="text-align:left"|{{CharHead|Falco|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Inkling|SSBU}} | |style="text-align:left"|{{CharHead|Inkling|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Isabelle|SSBU}} | |style="text-align:left"|{{CharHead|Isabelle|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Lucario|SSBU}} | |style="text-align:left"|{{CharHead|Lucario|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Lucas|SSBU}} | |style="text-align:left"|{{CharHead|Lucas|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Lucina|SSBU}} | |style="text-align:left"|{{CharHead|Lucina|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Luigi|SSBU}} | |style="text-align:left"|{{CharHead|Luigi|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mario|SSBU}} | |style="text-align:left"|{{CharHead|Mario|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Marth|SSBU}} | |style="text-align:left"|{{CharHead|Marth|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mega Man|SSBU}} | |style="text-align:left"|{{CharHead|Mega Man|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mewtwo|SSBU}} | |style="text-align:left"|{{CharHead|Mewtwo|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mii Brawler|SSBU}} | |style="text-align:left"|{{CharHead|Mii Brawler|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mii Gunner|SSBU}} | |style="text-align:left"|{{CharHead|Mii Gunner|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mii Swordfighter|SSBU}} | |style="text-align:left"|{{CharHead|Mii Swordfighter|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ness|SSBU}} | |style="text-align:left"|{{CharHead|Ness|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Olimar|SSBU}} | |style="text-align:left"|{{CharHead|Olimar|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Pac-Man|SSBU}} | |style="text-align:left"|{{CharHead|Pac-Man|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Palutena|SSBU}} | |style="text-align:left"|{{CharHead|Palutena|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Piranha Plant|SSBU}} | |style="text-align:left"|{{CharHead|Piranha Plant|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Pit|SSBU}} | |style="text-align:left"|{{CharHead|Pit|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|R.O.B.|SSBU}} | |style="text-align:left"|{{CharHead|R.O.B.|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Roy|SSBU}} | |style="text-align:left"|{{CharHead|Roy|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Shulk|SSBU}} | |style="text-align:left"|{{CharHead|Shulk|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Villager|SSBU}} | |style="text-align:left"|{{CharHead|Villager|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Wii Fit Trainer|SSBU}} | |style="text-align:left"|{{CharHead|Wii Fit Trainer|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Wolf|SSBU}} | |style="text-align:left"|{{CharHead|Wolf|SSBU}} | ||
|4-15||8-14||29|| | |4-15||8-14||29||37||5-16||9-14||34||51 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Captain Falcon|SSBU}} | ||
|4-15||8-14||30||39||5-16||9-14||35||52 | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead| | |style="text-align:left"|{{CharHead|Daisy|SSBU}} | ||
|4-15||8-14||30||39||5-16||9-14||35||52 | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Donkey Kong|SSBU}} | |style="text-align:left"|{{CharHead|Donkey Kong|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ice Climbers|SSBU}} | |style="text-align:left"|{{CharHead|Ice Climbers|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ike|SSBU}} | |style="text-align:left"|{{CharHead|Ike|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Incineroar|SSBU}} | |style="text-align:left"|{{CharHead|Incineroar|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ivysaur|SSBU}} | |style="text-align:left"|{{CharHead|Ivysaur|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Jigglypuff|SSBU}} | |style="text-align:left"|{{CharHead|Jigglypuff|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ken|SSBU}} | |style="text-align:left"|{{CharHead|Ken|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Kirby|SSBU}} | |style="text-align:left"|{{CharHead|Kirby|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Link|SSBU}} | |style="text-align:left"|{{CharHead|Link|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Mr. Game & Watch|SSBU}} | |style="text-align:left"|{{CharHead|Mr. Game & Watch|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Peach|SSBU}} | |style="text-align:left"|{{CharHead|Peach|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Richter|SSBU}} | |style="text-align:left"|{{CharHead|Richter|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Robin|SSBU}} | |style="text-align:left"|{{CharHead|Robin|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Rosalina|SSBU}} | |style="text-align:left"|{{CharHead|Rosalina|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ryu|SSBU}} | |style="text-align:left"|{{CharHead|Ryu|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Simon|SSBU}} | |style="text-align:left"|{{CharHead|Simon|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Snake|SSBU}} | |style="text-align:left"|{{CharHead|Snake|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Wario|SSBU}} | |style="text-align:left"|{{CharHead|Wario|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Yoshi|SSBU}} | |style="text-align:left"|{{CharHead|Yoshi|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Zelda|SSBU}} | |style="text-align:left"|{{CharHead|Zelda|SSBU}} | ||
|4-15||8-14||30|| | |4-15||8-14||30||39||5-16||9-14||35||52 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Dark Samus|SSBU}} | |style="text-align:left"|{{CharHead|Dark Samus|SSBU}} | ||
|4-18||8-16||31|| | |4-18||8-16||31||40||5-20||9-16||36||54 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Bayonetta|SSBU}}<ref>[[Bat Within]] activates on frames | |style="text-align:left"|{{CharHead|Bayonetta|SSBU}}<ref>[[Bat Within]] activates on frames 2-5 during forward roll, and frames 3-6 during back roll</ref> | ||
|6-15||10-15||31|| | |6-15||10-15||31||40||7-16||11-15||36||54 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Bowser|SSBU}} | |style="text-align:left"|{{CharHead|Bowser|SSBU}} | ||
|4-16||8-15||32|| | |4-16||8-15||32||41||5-17||9-15||37||55 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Charizard|SSBU}} | |style="text-align:left"|{{CharHead|Charizard|SSBU}} | ||
|4-16||8-15||32|| | |4-16||8-15||32||41||5-17||9-15||37||55 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ganondorf|SSBU}} | |style="text-align:left"|{{CharHead|Ganondorf|SSBU}} | ||
|4-16||8-15||32|| | |4-16||8-15||32||41||5-17||9-15||37||55 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|King Dedede|SSBU}} | |style="text-align:left"|{{CharHead|King Dedede|SSBU}} | ||
|4-16||8-15||32|| | |4-16||8-15||32||41||5-17||9-15||37||55 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|King K. Rool|SSBU}} | |style="text-align:left"|{{CharHead|King K. Rool|SSBU}} | ||
|4-16||8-15||32|| | |4-16||8-15||32||41||5-17||9-15||37||55 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Ridley|SSBU}} | |style="text-align:left"|{{CharHead|Ridley|SSBU}} | ||
|4-16||8-15||32|| | |4-16||8-15||32||41||5-17||9-15||37||55 | ||
|- | |- | ||
|style="text-align:left"|{{CharHead|Samus|SSBU}} | |style="text-align:left"|{{CharHead|Samus|SSBU}} | ||
|4-18||8-16||34|| | |4-18||8-16||34||44||5-20||9-16||39||58 | ||
|58 | |||
|} | |} | ||
Line 1,858: | Line 1,453: | ||
File:MarioForwardRollSSBM.gif|Mario's forward roll animation in ''Melee''. | File:MarioForwardRollSSBM.gif|Mario's forward roll animation in ''Melee''. | ||
Image:Roll.jpg|Zero Suit Samus rolls away from Snake's aerial attack in ''Brawl''. | Image:Roll.jpg|Zero Suit Samus rolls away from Snake's aerial attack in ''Brawl''. | ||
File:Mii Brawler Roll.JPG|Mii Brawler performing | File:Mii Brawler Roll.JPG|A Mii Brawler performing its backward roll in {{forwiiu}}. | ||
</gallery> | </gallery> | ||
Line 1,868: | Line 1,463: | ||
[[Category:Game controls]] | [[Category:Game controls]] | ||
[[Category:Character attributes]] | [[Category: Character attributes]] |