Editing Rock Smash

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[[File:Charizard Rock Smash.jpg|thumb|Charizard using Rock Smash in ''Brawl''.]]
[[File:Charizard Rock Smash.jpg|thumb|Charizard using Rock Smash in ''Brawl''.]]


In ''Super Smash Bros. Brawl'', the head butt deals a rather impressive 18% damage, along with strong vertical knockback, making it a great KO option. After the rock has shattered, the rock shatters into five smaller pieces that fly forward in a spread effect, dealing 5% damage each. The fragments are considered to be a projectile, so they can be [[reflect]]ed (although they cannot be [[absorb]]ed). If the headbutt and all rock fragments hit, it will deal a massive 43%, though this can only occur in normal matches when Rock Smash is landed point blank on a low-damage opponent. However, against [[boss]]es, Rock Smash is an extremely effective move, as their massive size and inability to [[flinch]] ensures they will always get hit by all the rock fragments when hit with Rock Smash; this is so effective that Charizard can defeat all bosses faster than any other character in ''Brawl'', and holds the world record time in [[Boss Battles]], even on Intense difficulty (barring {{SSBB|Peach}} with [[Vegetable|stitch-face turnips]], which requires extreme luck to pull multiple stitch-faces across every Boss Battle and incredibly precise, tool-assisted inputs). Rock Smash's massive damage potential also means it is one of the few moves that can break a full health [[Smash Ball]] in one hit.
In ''Super Smash Bros. Brawl'', the head butt deals a rather impressive 18% damage, along with strong vertical knockback, making it a great KO option. After the rock has shattered, the rock shatters into five smaller pieces that fly forward in a spread effect, dealing 5% damage each. The fragments are considered to be a projectile, so they can be [[reflect]]ed (although they cannot be [[absorb]]ed). If the headbutt and all rock fragments hit, it will deal a massive 43%, though this can only occur in normal matches when Rock Smash is landed point blank on a low-damage opponent. However, against [[boss]]es, Rock Smash is an extremely effective move, as their massive size and inability to [[flinch]] ensures they will always get hit by all the rock fragments when hit with Rock Smash; this is so effective that Charizard can defeat all bosses faster than any other character in ''Brawl'', and holds the world record time in [[Boss Battles]], even on Intense difficulty (barring {{SSBU|Peach}} with [[Vegetable|stitch-face turnips]], which requires extreme luck to pull multiple stitch-faces across every Boss Battle and incredibly precise, tool-assisted inputs). Rock Smash's massive damage potential also means it is one of the few moves that can break a full health [[Smash Ball]] in one hit.


Rock Smash is easily considered to be one of Charizard's best moves in ''Brawl'', as it is a damaging and powerful KO move which can be used on both the ground and in the air. The fragments can also build on some extra damage and they give the move solid shield pressuring potential, draining shield damage, easily shield poking and generally making the move difficult to punish. Even if the opponent hits Charizard before it headbutts the rock, the fragments can prematurely break early, building up damage on the opponent (allow Charizard must be hit in its upper body and the opponent must naturally be in front of Charizard). This can occur as early as frame 1 of Rock Smash's animation, allowing it to be used as a very quick, defensive damage racking tool. Because of these factors, Rock Smash is a excellent move, being a great approach tool, pressure tool, defensive tool and it is all around a great move to rack damage or to score KOes. It is one of Charizard's most useful moves as a result.  
Rock Smash is easily considered to be one of Charizard's best moves in ''Brawl'', as it is a damaging and powerful KO move which can be used on both the ground and in the air. The fragments can also build on some extra damage and they give the move solid shield pressuring potential, draining shield damage, easily shield poking and generally making the move difficult to punish. Even if the opponent hits Charizard before it headbutts the rock, the fragments can prematurely break early, building up damage on the opponent (allow Charizard must be hit in its upper body and the opponent must naturally be in front of Charizard). This can occur as early as frame 1 of Rock Smash's animation, allowing it to be used as a very quick, defensive damage racking tool. Because of these factors, Rock Smash is a excellent move, being a great approach tool, pressure tool, defensive tool and it is all around a great move to rack damage or to score KOes. It is one of Charizard's most useful moves as a result.  

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