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Editing Ridley (SSBU)

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**[[Masahiro Sakurai]] was reported to have heavily based Ridley on his depiction in the original ''Metroid'', specifically how his sprite appeared hunched over even while flying.<ref>https://www.eventhubs.com/news/2018/jul/23/masahiro-sakurai-designed-ridley-super-smash-bros-ultimate-based-his-appearance-original-metroid-nes/</ref>
**[[Masahiro Sakurai]] was reported to have heavily based Ridley on his depiction in the original ''Metroid'', specifically how his sprite appeared hunched over even while flying.<ref>https://www.eventhubs.com/news/2018/jul/23/masahiro-sakurai-designed-ridley-super-smash-bros-ultimate-based-his-appearance-original-metroid-nes/</ref>
*Ridley's fighter tagline, "Ridley Hits the Big Time!", likely references his exclusion in previous games due to Sakurai's prior perception of him being too large to implement as a fighter.
*Ridley's fighter tagline, "Ridley Hits the Big Time!", likely references his exclusion in previous games due to Sakurai's prior perception of him being too large to implement as a fighter.
**Sakurai stated in a Nintendo Dream Magazine interview that Ridley was added because of his popularity on the Smash Bros. Fighter Ballot.<ref>https://web.archive.org/web/20190124011353/http://www.japanesenintendo.com/post/182181277319/</ref>
**Sakurai stated in a Nintendo Dream Magazine interview that Ridley was added because of his popularity on the Smash Bros. Fighter Ballot.<ref>https://web.archive.org/web/20201026070354/https://japanesenintendo.com/2019/01/21/decidueye-almost-chosen-for-smash-in-an-interview/</ref>
*''Ultimate'' marks Ridley's debut as a playable character in any capacity.
*''Ultimate'' marks Ridley's debut as a playable character in any capacity.
*Ridley's pose in his official artwork resembles {{SSB4|Bowser}}'s pose in his official art for ''[[Super Smash Bros. 4]]'', albeit mirrored.
*Ridley's pose in his official artwork resembles {{SSB4|Bowser}}'s pose in his official art for ''[[Super Smash Bros. 4]]'', albeit mirrored.

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