Editing Richter (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ultimate=y}}
{{Disambig2|Richter's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Richter Belmont}}
{{Disambig2|Richter's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Richter Belmont}}
{{Infobox Character
{{Infobox Character
Line 6: Line 6:
|game = SSBU
|game = SSBU
|availability = [[Unlockable character|Unlockable]]
|availability = [[Unlockable character|Unlockable]]
|tier = D-
|ranking = 74
}}
}}
:{{cquote|''Richter Crosses Over!''|cite=Introduction tagline}}
:{{cquote|Richter Crosses Over!|cite=Introduction tagline}}
'''Richter''' ({{ja|リヒター|Rihitā}}, ''Richter'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. He is the third fighter from [[Konami]] after {{SSBU|Snake}} and {{SSBU|Simon}}. He was announced as a newcomer alongside Simon, {{SSBU|Chrom}}, {{SSBU|Dark Samus}}, and {{SSBU|King K. Rool}} during a [[Nintendo Direct]] on August 8th, 2018. Richter and Simon take inspiration from each other's home series appearances, with Richter being labeled as the [[Echo Fighter]] of the two, thus being classified as [[Fighter number|Fighter #66<sup>ε</sup>]].
'''Richter''' ({{ja|リヒター|Rihitā}}, ''Richter'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. He is the third fighter from [[Konami]] after {{SSBU|Snake}} and {{SSBU|Simon}}. He was announced as a newcomer alongside {{SSBU|Simon}}, {{SSBU|Chrom}}, {{SSBU|Dark Samus}}, and {{SSBU|King K. Rool}} during a [[Nintendo Direct]] on August 8th, 2018. Richter and Simon take inspiration from each other's home series appearances, with Richter being labeled as the [[Echo Fighter]] of the two, thus being classified as [[Fighter number|Fighter #66<sup>ε</sup>]].


{{iw|wikipedia|David Vincent|actor}}, Richter's recurring voice actor as of ''Castlevania: The Dracula X Chronicles'' and also the voice of {{SSBU|Robin}}, reprises his role in the English version, with his role [https://twitter.com/davidvincentva/status/1027644213851246592 comfirmed by the actor]. {{s|wikipedia|Kiyoyuki Yanada}}, his voice actor from ''Symphony of the Night'' onward, reprises his role in the Japanese version; it would be one of his last performances as the character before his passing on November 14th, 2022. In the Korean version of the game, Richter uses his English voice clips.
Richter is voiced in English by {{iw|wikipedia|David Vincent|actor}}, his recurring voice actor from ''Castlevania: Dracula X Chronicles'' onward, who initially [https://twitter.com/davidvincentva/status/1027644213851246592 confirmed this on Twitter]. He is voiced in Japanese by {{s|wikipedia|Kiyoyuki Yanada}}, his voice actor from ''Symphony of the Night'' onward.
 
Richter, alongside his base fighter Simon, are ranked 74th out of 82 on the current [[tier list]], placing the Belmonts in the D- tier. The Belmonts are well known for their strong zoning and keeping opponents away from them thanks to their arsenal of projectiles and their range thanks to their signature whip. They are good at harassing their opponents in neutral and keeping them in a disadvantage for long periods of time. Their strengths culminate in them at the ledge, with several tools for ledgetrapping, such as [[Holy Water]] and forward tilt. Uppercut is an effective out-of-shield option against aggressive players or those who can get in their defense. The Belmonts also have the unique property to angle some of their aerials, namely forward air and back air to hit opponents low to the ground or anti-air them. Overall, the Belmonts are effective at controlling the pace of the match.
 
However, the Belmonts are equipped with a multitude of crippling weaknesses. Their disadvantage state is among one of the worst in the game due to not having a single viable combo escape, with the exception of down air, which can be predictable. They also suffer from one of the worst recoveries in the game with Uppercut, providing very little horizontal distance and drift and their tether recoveries not having much reach, allowing any character in the game to edgeguard them consistently if sent offstage.
 
In conclusion, the Belmonts have some key strengths to consistently win neutral but should their defense be infiltrated, they have a lot of trouble getting back to that position. Thus, the Belmonts are difficult characters to be consistent with at a high level. They have seen some respectable tournament results and representation from players, such as {{Sm|T3 Dom}} and {{Sm|YoseFu}}, showing how capable the characters are.


==How to unlock==
==How to unlock==
Line 49: Line 41:


==Differences from {{SSBU|Simon}}==
==Differences from {{SSBU|Simon}}==
The only moveset difference between Richter and Simon is that Richter's Holy Water has an {{b|aura|effect}} [[effect]], as opposed to Simon's Holy Water which has a [[flame]] effect, as a result of the blue flames. Because of this, Richter has a slightly better matchup against {{SSBU|Olimar}} (as he can deal damage to Olimar's Red [[Pikmin]], who are immune to flame-based attacks, with Holy Water), while Simon is more favorable in the matchups against {{SSBU|Link}}, {{SSBU|Young Link}}, {{SSBU|Toon Link}} and {{SSBU|Steve}}, as he can cause the former three's explosives to forcibly detonate before reaching him using Holy Water, while his Holy Water's flame effect makes it easier to detonate Steve's [[TNT]] blocks. Simon can also use his version of the move to instantly detonate other items such as [[Blast Box]]es or [[Bomber]]s, or grow [[Hothead]]s at a faster rate.
The only gameplay difference between Richter and Simon is that Richter's Holy Water has an {{b|aura|effect}} [[effect]], as opposed to Simon's Holy Water which has a [[flame]] effect, as a result of the blue flames. Because of this, Richter has a slightly better matchup against {{SSBU|Olimar}} (as he can deal damage to Olimar's Red [[Pikmin]], who are immune to flame-based attacks, with Holy Water), while Simon is more favorable in the matchups against {{SSBU|Link}}, {{SSBU|Young Link}}, {{SSBU|Toon Link}} and {{SSBU|Steve}}, as he can cause the former three's explosives to forcibly detonate before reaching him using Holy Water, while his Holy Water's flame effect makes it easier to detonate Steve's [[TNT]] blocks.


Otherwise, Richter plays and acts identically to Simon, with his only different animations being his idle stance, taunts and victory animations. Aside from the aforementioned matchups and situations, choosing between the Belmonts is entirely a matter of personal preference.
Otherwise, Richter plays and acts identically to Simon, with his only different animations being his idle animation, taunts and victory animations. Aside from the aforementioned matchups, choosing one is entirely a matter of aesthetic preference.


===Aesthetics===
===Aesthetics===
*{{change|Richter has a slightly different idle animation (though his periodic idle poses are identical) where he moves more, appearing more impatient while standing. This does not apply when he is holding a light item.}}
*{{change|As with all Echo Fighters, Richter has different taunts and victory animations.}}
*{{change|As with all Echo Fighters, Richter has different taunts and victory animations.}}
*{{change|Richter has a slightly different idle animation (though his periodic idle poses are identical) where he moves more, appearing more impatient while standing. This does not apply when he is holding a light item.}}


===Aerial attacks===
===Aerial attacks===
Line 67: Line 59:
**{{buff|This allows Richter to inflict damage to {{SSBU|Olimar}}'s Red Pikmin with his Holy Water.}}
**{{buff|This allows Richter to inflict damage to {{SSBU|Olimar}}'s Red Pikmin with his Holy Water.}}
**{{nerf|However, Richter cannot forcibly detonate certain explosives (such as [[Remote Bomb]]s, [[Bomb (Link)|Young Link and Toon Link's Bombs]] and [[TNT]]) with his attack.}}
**{{nerf|However, Richter cannot forcibly detonate certain explosives (such as [[Remote Bomb]]s, [[Bomb (Link)|Young Link and Toon Link's Bombs]] and [[TNT]]) with his attack.}}
**{{nerf|Richter's Holy Water does not grow the [[Hothead]] item as quickly as Simon's.}}


===Misc.===
===Misc.===
Line 145: Line 136:
|dairdesc=A [[stall-then-fall]] divekick, based on the ability both Simon and Richter can obtain in ''Castlevania: Harmony of Despair''. Goes downward at a diagonal angle, with the early frames being a [[meteor smash]]. If hit, Richter will bounce back with a flourish, which can combo into other attacks: the early hit easily combos into forward or back aerials at medium percents, Uppercut at 100% or above as a KO combo, or even into itself at low percents.
|dairdesc=A [[stall-then-fall]] divekick, based on the ability both Simon and Richter can obtain in ''Castlevania: Harmony of Despair''. Goes downward at a diagonal angle, with the early frames being a [[meteor smash]]. If hit, Richter will bounce back with a flourish, which can combo into other attacks: the early hit easily combos into forward or back aerials at medium percents, Uppercut at 100% or above as a KO combo, or even into itself at low percents.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabdesc=Reaches out with his left arm. Notably, while Richter can use his whip as a tether recovery, he does not use it to grab opponents; despite this, his grabs are fairly slow for a non-tether grab, additionally hampered by below-average range. These traits make it a poor choice in most situations, especially when considering Richter's already slow mobility.
|grabdesc=Reaches with his left arm. Notably, while Richter can use his whip as a tether recovery, he does not use it to grab opponents.
|pummelname=Grab Kneebutt ({{ja|つかみニーバット|Gurabu Nībatto}})
|pummelname=Grab Kneebutt ({{ja|つかみニーバット|Gurabu Nībatto}})
|pummeldmg=1.3%
|pummeldmg=1.2%
|pummeldesc=A knee strike. Average power and speed.
|pummeldesc=Knees the opponent.
|fthrowname=Swing Throw ({{ja|スイングスルー|Suingu Surū}})
|fthrowname=Swing Throw ({{ja|スイングスルー|Suingu Surū}})
|fthrowdmg=7%
|fthrowdmg=7%
Line 188: Line 179:
This is the only functionally different attack Richter has compared to Simon's; Richter's version does not deal [[flame]] damage, which is due to it using blue "fire" particles as opposed to Simon's red ones. Instead, it deals {{b|aura|effect}} damage, but its damage output does not scale with Richter's damage percentage unlike any of {{SSBU|Lucario}}'s aura-based moves.
This is the only functionally different attack Richter has compared to Simon's; Richter's version does not deal [[flame]] damage, which is due to it using blue "fire" particles as opposed to Simon's red ones. Instead, it deals {{b|aura|effect}} damage, but its damage output does not scale with Richter's damage percentage unlike any of {{SSBU|Lucario}}'s aura-based moves.
|fsname=Grand Cross
|fsname=Grand Cross
|fsdmg=3% (coffin), {{rollover|35%|Not affected by the 1v1 multiplier|y}} (crosses), 10% (ending)
|fsdmg=3% (trapping hit), 10% (final hit)
|fsdesc=Summons a large coffin in front of him, which traps opponents that touch it the moment it appears. If successful, Richter grabs the coffin with the Vampire Killer's chain, swings it in a wide arc and hauls it skywards, then unleashes the devastating Grand Cross technique while flexing, blasting the coffin with crosses made of light, and sending the victims flying. Extremely powerful, able to KO as early as 25%.
|fsdesc=Summons a large coffin in front of him, which traps opponents that touch it the moment it appears. If successful, Richter grabs the coffin with the Vampire Killer's chain, swings it in a wide arc and hauls it skywards, then unleashes the devastating Grand Cross technique while flexing, blasting the coffin with crosses made of light, and sending the victims flying. Extremely powerful, able to KO as early as 25%.
}}
===Stats===
{{Attributes
| cast=89
| weight=107 | rweight=14-18
| dash=1.73 | rdash=79-80
| run=1.52 | rrun=74-75
| walk=0.76 | rwalk=83-85
| trac=0.085 | rtrac=79-82
| airfric=0.02 | rairfric=5-6
| air=0.94 | rair=71-72
| baseaccel=0.01 | rbaseaccel=15-87
| addaccel=0.02 | raddaccel=87-89
| gravity=0.085 | rgravity=57-59
| fall=1.85 | rfall=9-11
| ff=2.96 | rff=9-11
| jumpsquat=3 | rjumpsquat=1-88
| jumpheight=30 | rjumpheight=68-70
| shorthop=18 | rshorthop=10-13
| djump=29 | rdjump=73-78
| ellag=4 | rellag=2-75
}}
}}


Line 229: Line 197:


===[[Taunt]]s===
===[[Taunt]]s===
*'''Up taunt''': Raises his hand in the air with an open palm, referencing his Grand Cross in the [[:File:Castlevania Rondo- Richter Artwork.jpg|opening]] of ''Rondo of Blood'', leading into the pose from his render while saying "It's time!"
*'''Up taunt:''' Raises his hand in the air with an open palm, referencing his Grand Cross in the opening of ''Rondo of Blood'', leading into the pose from his render while saying "It's time!"
*'''Side taunt''': Pulls out the Vampire Killer and straightens the chain, a reference to a piece of [http://www.vgmuseum.com/mrp/cv-rob/offart/rob-offart12.jpg artwork] shown in the official guide for ''Rondo of Blood''. This pose is also used as Juste Belmont's official artwork for ''Castlevania: Harmony of Dissonance''.
*'''Side taunt:''' Pulls out his whip and straightens the chain, a reference to a piece of artwork shown in the official guide for ''Rondo of Blood''. This pose is also used as Juste Belmont's official artwork for ''Castlevania: Harmony of Dissonance''.
*'''Down taunt''': Tightens his glove while saying "Prepare yourself!". Based on the opening cutscene of ''Rondo of Blood''.
*'''Down taunt:''' Tightens his glove while saying "Prepare yourself!".
<gallery>
<gallery>
SSBURichterTaunt1.gif|Richter's up taunt.
SSBURichterTaunt1.gif|Richter's up taunt.
Line 243: Line 211:
Richter's idle stance is based on his idle from ''Castlevania: Rondo of Blood'', as well as every preceding Belmont since the original ''Castlevania''.
Richter's idle stance is based on his idle from ''Castlevania: Rondo of Blood'', as well as every preceding Belmont since the original ''Castlevania''.
<gallery>
<gallery>
SSBURichterIdle1.gif|Richter's first idle pose.
SSBURichterIdle1.gif|Richter's first idle pose
SSBURichterIdle2.gif|Richter's second idle pose.
SSBURichterIdle2.gif|Richter's second idle pose
</gallery>
</gallery>


Line 260: Line 228:
|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Richter Cheer English SSBU.ogg|center]]||[[File:Richter Cheer Japanese SSBU.ogg|center]]||[[File:Richter Cheer Italian SSBU.ogg|center]]||[[File:Richter Cheer Dutch SSBU.ogg|center]]||[[File:Richter Cheer French SSBU.ogg|center]]
|[[File:Richter Cheer English SSBU.ogg|center]]||[[File:Richter Cheer Japanese SSBU.ogg|center]]||[[File:Richter Cheer Italian SSBU.ogg|center]]||[[File:Richter Cheer Dutch SSBU.ogg|center]]||{{NTSC}} [[File:Richter Cheer French NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:Richter Cheer French PAL SSBU.ogg|center]]
|-
|-
! scope="row"|Description
! scope="row"|Description
Line 276: Line 244:
|-
|-
! scope="row"|Cheer
! scope="row"|Cheer
|[[File:Richter Cheer German SSBU.ogg|center]]||[[File:Richter Cheer Spanish SSBU.ogg|center]]||[[File:Richter Cheer Russian SSBU.ogg|center]]||[[File:Richter Cheer Korean SSBU.ogg|center]]
|[[File:Richter Cheer German SSBU.ogg|center]]||{{NTSC}} [[File:Richter Cheer Spanish NTSC SSBU.ogg|center]] <br> {{PAL}} [[File:Richter Cheer Spanish PAL SSBU.ogg|center]]||[[File:Richter Cheer Russian SSBU.ogg|center]]||[[File:Richter Cheer Korean SSBU.ogg|center]]
|-
|-
! scope="row"|Description
! scope="row"|Description
|Richter! *grunt* || Riiiich - ter! || Rich - ter! Rich - ter! || Rich - ter!
| || Riiiich - ter! || Rich - ter! Rich - ter! || Rich - ter!
|}
|}
</div>
</div>
Line 300: Line 268:
=={{SSBU|Classic Mode}}: Smash Echoes==
=={{SSBU|Classic Mode}}: Smash Echoes==
[[File:SSBU Congratulations Richter.png|thumb|Richter's congratulations screen.]]
[[File:SSBU Congratulations Richter.png|thumb|Richter's congratulations screen.]]
Richter's opponents, like him, are [[Echo Fighter]]s, which he fights in [[Fighter number|numerical order]]. However, instead of [[Crazy Hand]], who can be considered an echo of Master Hand, he faces [[Dracula]] as his final boss, like Simon.
Both the English and Japanese names refer to [[Echo Fighter]]s, whom Richter fights in [[Fighter number|numerical order]]. However, instead of [[Crazy Hand]], who can be considered an echo of Master Hand, he faces [[Dracula]] as his final boss.


{|class="wikitable" style="text-align:center"
{|class="wikitable" style="text-align:center"
Line 351: Line 319:
|''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}''
|''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}''
|}
|}
{{clr}}
{{clear}}


==[[Spirit]]==
==[[Spirit]]==
Richter's fighter spirit can be obtained by completing {{SSBU|Classic Mode}} as Richter. It is also available periodically for purchase in the shop for 300 Gold, but only after Richter has been unlocked. Unlocking Richter in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. His fighter spirit has an alternate version that replaces it with his artwork in ''Ultimate''.
Richter's fighter spirit can be obtained by completing {{SSBU|Classic Mode}}. It is also available periodically for purchase in the shop for 300 Gold, but only after Richter has been unlocked. Unlocking Richter in World of Light allows the player to preview the spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. His fighter spirit has an alternate version that replaces it with his artwork in ''Ultimate''.


<center>
<center>
Line 362: Line 330:
</center>
</center>


==In Spirit Battles==
==In Spirit battles==
===As the main opponent===
===As the main opponent===
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
Line 567: Line 535:
==Gallery==
==Gallery==
<gallery>
<gallery>
Simon and Richter artwork.png|Simon and Richter artwork, as posted on the official Japanese Konami Twitter account.
Richter Crosses Over.png|Richter's splash art.
Richter Crosses Over.png|Richter's splash art.
SSBU Richter Number.png|Richter's fighter card.
Richter unlock notice SSBU.jpg|Richters unlock notice.
Richter amiibo.png|Richter's [[amiibo]].
Richter amiibo.png|Richter's [[amiibo]].
SSBU Richter Number.png|Richter's fighter card.
Richter unlock notice SSBU.jpg|Richter's unlock notice.
Simon and Richter artwork.png|Simon and Richter artwork, as posted on the official Japanese Konami Twitter account.
SSBUWebsiteRichter1.jpg|Richter on [[Gaur Plain]].
SSBUWebsiteRichter1.jpg|Richter on [[Gaur Plain]].
SSBUWebsiteRichter2.jpg|Richter straightening his whip on the [[Bridge of Eldin]].
SSBUWebsiteRichter2.jpg|Richter straightening his whip on the [[Bridge of Eldin]].
Line 587: Line 555:
==Trivia==
==Trivia==
<!--Do not add trivia about how Richter and male Robin are both voiced by David Vincent in English. We don't do voice actor trivia unless it's directly referenced or relevant to Smash (like Chrom and Yusuke having the same English and Japanese voice actors, which is referenced in Smash by having the former represent the latter in his spirit battle).-->
<!--Do not add trivia about how Richter and male Robin are both voiced by David Vincent in English. We don't do voice actor trivia unless it's directly referenced or relevant to Smash (like Chrom and Yusuke having the same English and Japanese voice actors, which is referenced in Smash by having the former represent the latter in his spirit battle).-->
*Richter is the only Echo Fighter whose position in the [[fighter number]]s would be unchanged if Echo Fighters were numbered in the same way as regular fighters, as he was revealed directly after Simon, before any other characters.
*Richter is the only Echo Fighter:
**to be based off of a character introduced in ''Ultimate''.
**who can crawl.
**whose position in the [[fighter number]]s would be unchanged if Echo Fighters were numbered in the same way as regular fighters, as he was revealed directly after Simon, before any other characters.
*According to Sakurai from a ''Nintendo Dream'' magazine interview, Richter, alongside Simon, was added in due to the Smash Bros. Fighter Ballot.<ref>http://www.japanesenintendo.com/post/182181277319</ref>
*With the playable appearance of Richter and [[Simon]], ''Castlevania'' was the first third-party franchise to have more than one playable fighter.
*Richter is the first third-party Echo Fighter, and the first full clone to debut in the same game as their base character since {{SSBM|Roy}} in ''[[Super Smash Bros. Melee]]'', with the first being {{SSB|Luigi}} in ''[[Super Smash Bros.]]''
*Richter's render is based on the boxart for ''Rondo of Blood'', but modified to face forward rather than straight up.
*Richter's render is based on the boxart for ''Rondo of Blood'', but modified to face forward rather than straight up.
*His line in the English trailer delivered at Dracula, "Begone! You don't belong in this world, monster!", is a reference to the prologue of the original English release of ''Symphony of the Night'', which became infamous for its over-the-top writing and poor voice acting. The first line Richter delivers is "Die monster. You don't belong in this world!".<!--Not sure how different it is in the Japanese trailer.-->
*When Richter's Smash Blog article was uploaded on August 12th, 2018, Richter's name was erroneously labeled as "RICH'''I'''TER" in English variants of his fighter page. The typo was later corrected.
*When Richter's Smash Blog article was uploaded on August 12th, 2018, Richter's name was erroneously labeled as "RICH'''I'''TER" in English variants of his fighter page. The typo was later corrected.
**Interestingly, Richter's name is also misspelt as "RICHITER" in ''Portrait of Ruin'''s character select screen, which was only corrected in the European version.
*Like {{SSBU|King Dedede}}, {{SSBU|Lucina}}, {{SSBU|King K. Rool}}, and {{SSBU|Simon}}, Richter's name is pronounced differently between the different international versions of ''Ultimate''. It is pronounced with a short i, hard k, and r in English ("Richter"), while using a long e, h, and a in Japanese ("Reehtah"), closer to the original German pronunciation of the name.
*Like {{SSBU|King Dedede}}, {{SSBU|Lucina}}, {{SSBU|King K. Rool}}, and {{SSBU|Simon}}, Richter's name is pronounced differently between the different international versions of ''Ultimate''. It is pronounced with a short i, hard k, and r in English ("Richter"), while using a long e, h, and a in Japanese ("Reehtah"), closer to the original German pronunciation of the name.
*Richter and {{SSBU|Ken}} are the only Echo Fighter newcomers with a CGI trailer, as well as the only ones with CGI footage for their splash art. {{SSBU|Daisy}} did not have either, while {{SSBU|Chrom}} and {{SSBU|Dark Samus}} had only gameplay footage for their trailers and their official artwork for their splash arts.
*Richter and {{SSBU|Ken}} are the only Echo Fighter newcomers with a CGI trailer, as well as the only ones with CGI footage for their splash art. {{SSBU|Daisy}} did not have either, while {{SSBU|Chrom}} and {{SSBU|Dark Samus}} had only gameplay footage for their trailers and their official artwork for their splash arts.
*Richter is the only character that isn't {{SSBU|Lucario}} to utilize the {{b|aura|effect}} [[effect]] in any of his moves, doing so in his version of [[Holy Water]]. Its power, however, is not affected by Richter's damage percent.
*When Richter is [[asleep]], he will mutter "[[Dracula]]..." as he dozes. This makes him the only character to speak while asleep. Like {{SSBU|Pit}} and {{SSBU|Byleth}}'s [[Star KO]] voice clips, this easter egg is not present in the Japanese version.
*When Richter is [[asleep]], he will mutter "[[Dracula]]..." as he dozes. This makes him the only character to speak while asleep. Like {{SSBU|Pit}} and {{SSBU|Byleth}}'s [[Star KO]] voice clips, this easter egg is not present in the Japanese version.
**However, because the clip loops before "Dracula..." is heard in-game, this can only be heard in the sound test.
**However, because the clip loops before "Dracula..." is heard in-game, this can only be heard in the sound test.
*Richter is one of the few characters to speak during a [[KO]]: his alternate KO line has him yell "Why?!" ("{{ja|しまった|Shimatta...!}}", ''Dang it!'').
*Richter's fighter spirit is based off of his ''Dracula X Chronicles'' design, as opposed to his ''Rondo of Blood'' design used for his actual character model.
*Richter's fighter spirit is based off of his ''Dracula X Chronicles'' design, as opposed to his ''Rondo of Blood'' design used for his actual character model.
*Richter is the second character to utilize {{b|aura|effect}} in his moves (his version of [[Holy Water]]), with Lucario being the first.
**Unlike Lucario, Richter's damage does not affect the strength of Holy Water.
*Richter is unlockable in {{SSBU|Link}}'s Classic Mode column. This means he can be unlocked if the player completes Classic Mode as Simon or {{SSBU|Snake}}, both of which are Konami characters.
*In the gameplay sections of the Belmonts' reveal trailer, Simon and Richter are facing and attacking to the right for most of the scenes. This could be a possible reference to Castlevania's left-to-right style of progress throughout levels.
*Richter is one of only two fighters in ''Ultimate'' to wield a knife but not utilize it in their moveset, the other being {{SSBU|Byleth}}.
*Richter's [https://www.nintendo.com/amiibo/detail/richter-amiibo-super-smash-bros-series/ description] on the North American [[amiibo]] website is based on his description from Super Smash Blog.


==References==
==References==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: