Editing Revival platform
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The revived character is [[intangible]] the entire time they are on the platform. This may be used to avoid temporary dangers such as an opponent using a [[Final Smash]]. In addition, many players utilize the intangibility to plan out their strategy and gather their thoughts. After dropping down from the platform, the character has a further period of invincibility (2 seconds, or 120 frames) to aid their descent. In ''[[Super Smash Bros. Ultimate]]'', the period of invincibility after leaving the platform is decreased proportionally to the amount of time the player spent waiting on the platform (the minimum being 1 second, or 60 frames). | The revived character is [[intangible]] the entire time they are on the platform. This may be used to avoid temporary dangers such as an opponent using a [[Final Smash]]. In addition, many players utilize the intangibility to plan out their strategy and gather their thoughts. After dropping down from the platform, the character has a further period of invincibility (2 seconds, or 120 frames) to aid their descent. In ''[[Super Smash Bros. Ultimate]]'', the period of invincibility after leaving the platform is decreased proportionally to the amount of time the player spent waiting on the platform (the minimum being 1 second, or 60 frames). | ||
The animation for characters being revived has not changed much over the games. After a KO, the character will simply descend from the sky on the revival platform. The original game has a slightly different animation; upon appearing on the platform, characters will be lying down, and will then get up as the platform descends. | The animation for characters being revived has not changed much over the games. After a KO, the character will simply descend from the sky on the revival platform. The original game has a slightly different animation; upon appearing on the platform, characters will be lying down, and will then get up as the platform descends. | ||