[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Editing Reverse
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | {{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
:''This article is about the effect. For the technique in ''Melee'', see [[pivot]]ing. For the technique in all | :''This article is about the effect. For the technique in ''[[Melee]]'', see [[pivot]]ing. For the technique in all four games, see [[B-sticking]].'' | ||
There are a few attacks in the ''Smash Bros.'' series that cause the '''reverse''' effect. Characters that are struck by these attacks are forcibly turned around to face the opposite direction instead of [[flinch]]ing. While the reverse effect does not naturally [[reflect]] [[projectile]]s, most moves with it are also reflectors. | |||
While hitboxes with the reverse effect generally do not cause knockback, there are situations where they can boost the momentum of an airborne character. | |||
Reverse effect now forces characters with mirrored stance to turn away from the screen and show their back side. This makes it the only way to see the back side of characters with mirrored stance. | |||
==List of reverse attacks== | ==List of reverse attacks== | ||
Line 25: | Line 20: | ||
|{{GameIcon|SSBM}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBM}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|[[Breezy Sheet]] | |[[Breezy Sheet]] | ||
|rowspan=2|{{GameIcon|SSB4}} | |rowspan=2|{{GameIcon|SSB4}} | ||
|- | |- | ||
|{{SSB4|Jigglypuff}} | |{{SSB4|Jigglypuff}} | ||
|[[Spinphony]] | |[[Spinphony]] | ||
|- | |- | ||
|rowspan=2|[[Mario]] | |rowspan=2|[[Mario]] | ||
Line 35: | Line 30: | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|[[Gust Cape]] | |[[Gust Cape]] | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|- | |- | ||
Line 43: | Line 38: | ||
|- | |- | ||
|{{SSB4|Olimar}} | |{{SSB4|Olimar}} | ||
|[[Dizzy Whistle]] | |[[Dizzy Whistle]] | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|- | |- | ||
| | |[[Pit]] | ||
|[[Mirror Shield]] | |[[Mirror Shield]] | ||
|{{GameIcon|SSBB}} | |{{GameIcon|SSBB}} | ||
|- | |- | ||
|{{SSB4|Zelda}} | |{{SSB4|Zelda}} | ||
|[[Nayru's Rejection]] | |[[Nayru's Rejection]] | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|} | |} | ||
===By items=== | ===By items=== | ||
Line 69: | Line 62: | ||
|} | |} | ||
{{Effects}} | {{Template:Effects}} | ||
[[Category:Effects]] | [[Category:Effects]] |