Editing Results screen
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The last stage of ''Brawl''{{'}}s Classic and All-Star modes, however, took a style more similar to the original game's; a slow, soft piano piece would play in the results screen for the stages, in contrast to the loud, triumphant sound of the previous stages. | The last stage of ''Brawl''{{'}}s Classic and All-Star modes, however, took a style more similar to the original game's; a slow, soft piano piece would play in the results screen for the stages, in contrast to the loud, triumphant sound of the previous stages. | ||
====In [[ | ====In the [[Subspace Emissary]]==== | ||
The Subspace Emissary's results screen, unlike the one found in its predecessor of the [[Adventure Mode]], is completely different from the others found in the single-player modes of the game. | The Subspace Emissary's results screen, unlike the one found in its predecessor of the [[Adventure Mode]], is completely different from the others found in the single-player modes of the game. | ||
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<small>Like in ''Melee'', grab aerials are strangely not listed anywhere.</small> | <small>Like in ''Melee'', grab aerials are strangely not listed anywhere.</small> | ||
If the game ends in No Contest, the camera zooms out a little, the announcer says "No Contest," before the crowd | If the game ends in No Contest, the camera zooms out a little, the announcer says "No Contest," before the crowd gasps in the background. The Smash Bros. emblem zoom outs in the near bottom left corner which then the "No Contest" sign appears after. | ||
<gallery> | <gallery> | ||
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*'''Falls''' - Total of times the player was KO'd by opponents. | *'''Falls''' - Total of times the player was KO'd by opponents. | ||
*'''SDs''' - Total of times the player [[self-destruct]]ed. Also counts KOs by stage hazards. | *'''SDs''' - Total of times the player [[self-destruct]]ed. Also counts KOs by stage hazards. | ||
*'''Damage Given''' - Total damage the player dealt to | *'''Damage Given''' - Total damage the player dealt to opponents in the whole match. | ||
*'''Damage Taken''' - Total damage the player received in the whole match. | *'''Damage Taken''' - Total damage the player received in the whole match. | ||
*'''Damage Recovered''' - Total damage the player got healed. | *'''Damage Recovered''' - Total damage the player got healed. | ||
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==External links== | ==External links== | ||
[https://youtube.com/watch?v=RMnl5YZSzT8 No Contest Screens] | [https://m.youtube.com/watch?v=RMnl5YZSzT8 No Contest Screens] | ||
==Trivia== | ==Trivia== | ||
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*In ''Ultimate'', while duplicate characters clap chronologically in their "panes" much like in ''Smash 4'', they clap in the same pace on the "No Contest" screen, much like in previous ''Smash Bros.'' titles excluding ''Smash 4''. | *In ''Ultimate'', while duplicate characters clap chronologically in their "panes" much like in ''Smash 4'', they clap in the same pace on the "No Contest" screen, much like in previous ''Smash Bros.'' titles excluding ''Smash 4''. | ||
*''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Ultimate]]'' are the only games where the laurel around the 1st place icon appears on all characters on the winning team in [[Team Battle]]s instead of appearing only on the leading character. | *''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Ultimate]]'' are the only games where the laurel around the 1st place icon appears on all characters on the winning team in [[Team Battle]]s instead of appearing only on the leading character. | ||
*In '' | *In [[''Super Smash Bros. Brawl'']], the logo for the [[Fire Emblem (universe)|Fire Emblem]] series is different than in normal gameplay. | ||
==References== | ==References== |