Editing Regenerating terrain glitch
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[[ | [[Image:Jigglypuff glitch.png|thumb|Jigglypuff retaining its [[Puff Up]]-induced size, the most well-known version of the glitch.]] | ||
The '''Regenerating terrain glitch''' or '''Interrupted Final Smash Glitch''' is a [[glitch]] in ''[[Super Smash Bros. Brawl]]'' that causes certain [[Final Smashes]] to stay in their activated state, if the character begins their Final Smash inside a piece of terrain that regenerates and interrupts the activation. | The '''Regenerating terrain glitch''' or '''Interrupted Final Smash Glitch''' is a [[glitch]] in ''[[Super Smash Bros. Brawl]]'' that causes certain [[Final Smashes]] to stay in their activated state, if the character begins their Final Smash inside a piece of terrain that regenerates and interrupts the activation. | ||
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==Common versions of the glitch== | ==Common versions of the glitch== | ||
*'''Puff Up glitch''' - Occurs when {{SSBB|Jigglypuff}} is in the middle of using [[Puff Up]], causing it to keep its increased size at whatever moment it was interrupted. Being swallowed by [[Egg Lay]] increases its size even further. One of the most well-known Final Smash glitches, and the easiest to perform due to the length of the start-up animation. Sometimes nicknamed "Gigalypuff" or similar names. | *'''Puff Up glitch''' - Occurs when {{SSBB|Jigglypuff}} is in the middle of using [[Puff Up]], causing it to keep its increased size at whatever moment it was interrupted. Being swallowed by [[Egg Lay]] increases its size even further. One of the most well-known Final Smash glitches, and the easiest to perform due to the length of the start-up animation. Sometimes nicknamed "Gigalypuff" or similar names. | ||
*'''Diffusion Beam glitch''' - Occurs when {{SSBB|R.O.B.}} is in the middle of activating [[Diffusion Beam]], causing the move to last indefinitely (thus making it the most practical application of this glitch). The move can sometimes get stuck in one of its modes; charging a [[Gyro]] often fixes this. However, if the platforms reseal before the beam is released, R.O.B. will not fire anything at all. | *'''Diffusion Beam glitch''' - Occurs when {{SSBB|R.O.B.}} is in the middle of activating [[Diffusion Beam]], causing the move to last indefinitely (thus making it the most practical application of this glitch). The move can sometimes get stuck in one of its modes; charging a [[Gyro]] often fixes this. However, if the platforms reseal before the beam is released, R.O.B. will not fire anything at all. | ||
*'''Golden glitch''' - Occurs when {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Kirby}}, or {{SSBB|Marth}} are in the middle of activating their respective Final Smashes ([[Landmaster]], [[Cook Kirby]], and [[Critical Hit]]). Causes the Final Smash aura to become stuck in its "on" state; thus the camera may remain zoomed in until the player gets close to the [[blast line]]s and time may remain slowed (if the glitch happens during these effects), and no more Smash Balls will appear | *'''Golden glitch''' - Occurs when {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Kirby}}, or {{SSBB|Marth}} are in the middle of activating their respective Final Smashes ([[Landmaster]], [[Cook Kirby]], and [[Critical Hit]]). Causes the Final Smash aura to become stuck in its "on" state; thus the camera may remain zoomed in until the player gets close to the [[blast line]]s and time may remain slowed (if the glitch happens during these effects), and no more Smash Balls will appear the player gets [[KO]]'d. However, the character will be able to act as normal and can continue to use their [[neutral special move]]. Named after the "golden" aura surrounding the character in Final Smash standby mode, while said character is otherwise acting normally. | ||
*'''Invincible glitch''' - Occurs when {{SSBB|Meta Knight}} begins to use [[Galaxia Darkness]] on any character. Causes the opponent caught in the Final Smash to become invincible, but frozen in place. | *'''Invincible glitch''' - Occurs when {{SSBB|Meta Knight}} begins to use [[Galaxia Darkness]] on any character. Causes the opponent caught in the Final Smash to become invincible, but frozen in place. | ||
==Videos== | ==Videos== | ||
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==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
*When performing the Puff Up variation of the glitch, any battering, shooting or status item picked up by Jigglypuff will also become giant. The effect wears off when the item is thrown, however [[Wario Bike|Wario's Bike]], Snake's [[Hand Grenade]]s and [[Cardboard Box]], and [[Bomb (Link)|Link's Bombs]] will retain their altered size. | *When performing the Puff Up variation of the glitch, any battering, shooting or status item picked up by Jigglypuff will also become giant. The effect wears off when the item is thrown, however [[Wario Bike|Wario's Bike]], Snake's [[Hand Grenade]]s and [[Cardboard Box]], and [[Bomb (Link)|Link's Bombs]] will retain their altered size. | ||
*Jigglypuff's optimal moment of activation of Puff Up (for largest size increase) on the Bridge of Eldin is almost the exact moment that the bridge begins to repair itself--that is, the moment the black portal "static" forms the framework of the middle section. As Jigglypuff's size can also be affected by [[Super Mushroom]]s, [[Special Brawl|Giant Brawl]]s and Egg Lay, combining all methods properly makes it possible for a Jigglypuff character model to become so large that perhaps only a quarter of it can be seen at one time in normal matches (except when [[crouch]]ing, which slightly squishes its model and brings more of it into view). In fact, ducking will cause its face to take up nearly all of, if not the entire screen | *Jigglypuff's optimal moment of activation of Puff Up (for largest size increase) on the Bridge of Eldin is almost the exact moment that the bridge begins to repair itself--that is, the moment the black portal "static" forms the framework of the middle section. As Jigglypuff's size can also be affected by [[Super Mushroom]]s, [[Special Brawl|Giant Brawl]]s and Egg Lay, combining all methods properly makes it possible for a Jigglypuff character model to become so large that perhaps only a quarter of it can be seen at one time in normal matches (except when [[crouch]]ing, which slightly squishes its model and brings more of it into view). In fact, ducking will cause its face to take up nearly all of, if not the entire screen. | ||
[[Category:Glitches (SSBB)]] | [[Category:Glitches (SSBB)]] |