Editing Reflection

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{{ArticleIcons|series=y}}
{{ArticleIcons|series=y}}
[[File:Reflection Fox Capsule Brawl.gif|thumb|250px|{{SSBB|Fox}} reflecting a thrown [[Capsule]] in ''Brawl''.]]
[[File:Reflection Fox Capsule Brawl.gif|thumb|right|250px|{{SSBB|Fox}} reflecting a thrown [[Capsule]] in ''Brawl''.]]
{{disambig2|the attack property|other uses|Reflector (disambiguation)}}  
{{disambig2|the attack property|other uses|Reflector (disambiguation)}}  
:''"Reflect" redirects here. For the tournament, see [[Tournament:Reflect]].''
:''"Reflect" redirects here. For the tournament, see [[Tournament:Reflect]].''
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! User !! Move !! Damage multiplier !! Speed multiplier !! Lifespan multiplier !! Max damage reflectable
! User !! Move !! Damage multiplier !! Speed multiplier !! Lifespan multiplier !! Max damage reflectable
|-
|-
| rowspan="2"| All characters || [[Powershield]] {{GameIcon|SSBM}}<ref>Does not change the ownership of [[Poké Ball]]s.</ref> || 0.5 || 1 || 1 || &mdash;
| rowspan="2"| All characters || [[Powershield]] {{GameIcon|SSBM}}<ref>Does not change the ownership of [[Poké Ball]]s.</ref> || 0.5 || 1 || 1 || _
|-
|-
| Perfect Shield Reflect {{GameIcon|SSBU}}<ref>Available as a [[Skill Tree|Skill]] in [[World of Light]]; can only reflect projectiles up to 3 times.</ref> || 1.2 || 1.5 || 2 || &mdash;
| Perfect Shield Reflect {{GameIcon|SSBU}}<ref>Available as a [[Skill Tree|Skill]] in [[World of Light]]; can only reflect projectiles up to 3 times.</ref> || 1.2 || 1.5 || 2 || _
|-
| [[Bayonetta]] || [[Witch Time]] {{GameIcon|SSBU}}<ref name="straight">Does not reverse projectile direction.</ref><ref name="noeffect">Does not trigger reflection effect.</ref><ref name="control">The original owner can still control the projectile if acceptable.</ref> || 1 || 1 || 1 || &mdash;
|-
|-
| rowspan="5"| [[Dark Pit]] || [[Electroshock Arm]]<ref name="arm">Does not change the ownership of certain projectiles reflected.</ref> || 1 || 1 || 1 || 50
| rowspan="5"| [[Dark Pit]] || [[Electroshock Arm]]<ref name="arm">Does not change the ownership of certain projectiles reflected.</ref> || 1 || 1 || 1 || 50
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| ''[[Amplifying Orbitars]]'' || 2 || 2 || || 50
| ''[[Amplifying Orbitars]]'' || 2 || 2 || || 50
|-
|-
| rowspan="2"| [[Dr. Mario]] || [[Super Sheet]] || 1.5 {{GameIcon|SSBM}}{{GameIcon|SSB4}}, 1.6 {{GameIcon|SSBU}} || rowspan="2"| 1 || 0.75 || rowspan="2"| 50
| rowspan="2"| [[Dr. Mario]] || [[Super Sheet]] || 1.5 {{GameIcon|SSBM}}{{GameIcon|SSB4}}, 1.6 {{GameIcon|SSBU}} || rowspan="2"| 1 || 0.75 || rowspan="2"| 50
|-
|-
| ''[[Breezy Sheet]]'' || 1.5 ||  
| ''[[Breezy Sheet]]'' || 1.5 ||  
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| ''[[Accele-Reflector]]'' || 1 || 2.1 || || 50
| ''[[Accele-Reflector]]'' || 1 || 2.1 || || 50
|-
|-
| ''[[Reflector Void]]''<ref name="absorb">Only reflects physical projectiles. Absorbs energy-based projectiles.</ref> || 0.7 || 0.6 || || 999
| ''[[Reflector Void]]''<ref name="absorb">Only reflects physical projectiles. Absorbs energy-based projectiles.</ref> || 0.7 || 0.6 || || 999
|-
|-
| rowspan="3"| [[Fox]] || [[Reflector (Fox)|Reflector]] || 1.5 {{GameIcon|SSB}} (JP), 1.8 {{GameIcon|SSB}} (USA), 1.5 {{GameIcon|SSBM}}{{GameIcon|SSBB}}, 1.4 {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 1 {{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}, 1.4 {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 1 || rowspan="3"| 50
| rowspan="3"| [[Fox]] || [[Reflector (Fox)|Reflector]] || 1.5 {{GameIcon|SSB}} (JP), 1.8 {{GameIcon|SSB}} (USA), 1.5 {{GameIcon|SSBM}}{{GameIcon|SSBB}}, 1.4 {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 1 {{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}, 1.4 {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 1 || rowspan="3"| 50
|-
|-
| ''[[Big Reflector]]'' || 1.2 || 1 ||  
| ''[[Big Reflector]]'' || 1.2 || 1 ||  
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| {{SSBU|Kazuya}} || [[Left Splits Kick]] || 2.4 || 1.8 || 0.8 || 80
| {{SSBU|Kazuya}} || [[Left Splits Kick]] || 2.4 || 1.8 || 0.8 || 80
|-
|-
| {{SSBU|King Dedede}} || [[Inhale (King Dedede)|Inhale]] {{GameIcon|SSBU}} || 1.5 || 1.6 || || &mdash;
| {{SSBU|King Dedede}} || [[Inhale (King Dedede)|Inhale]] {{GameIcon|SSBU}} || 1.5 || 1.6 || || &mdash;
|-
|-
| {{SSBU|King K. Rool}} || [[Gut Check]] || 1.5 || 2 || 1 || 50
| {{SSBU|King K. Rool}} || [[Gut Check]] || 1.5 || 2 || 1 || 50
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| ''[[Gust Cape]]'' || 1.5 || 1 || || 50
| ''[[Gust Cape]]'' || 1.5 || 1 || || 50
|-
|-
| {{SSB4|Mega Man}} || ''[[Skull Barrier]]'' || 1.2 || 1.2 || || 25
| {{SSB4|Mega Man}} || ''[[Skull Barrier]]'' || 1.2 || 1.2 || || 25
|-
|-
| [[Mewtwo]] || [[Confusion]]<ref>In ''Melee'', simply reverses projectiles without changing their owner.</ref> || 1.4 || 1.2 || 1.25 || 50
| [[Mewtwo]] || [[Confusion]]<ref>In ''Melee'', simply reverses projectiles without changing their owner.</ref> || 1.4 || 1.2 || 1.25 || 50
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| ''[[Backward Arm Rotor]]'' || 1.5 || 1.3 || || 50
| ''[[Backward Arm Rotor]]'' || 1.5 || 1.3 || || 50
|-
|-
| {{SSBU|Sora}} || [[Counterattack (Sora)|Counterattack]]<ref name="straight"/> || 1.4 || {{rollover|1|1.8 but ignored in game|y}} || {{rollover|1|0.5 but ignored in game|y}} || 80
| {{SSBU|Sora}} || [[Counterattack (Sora)|Counterattack]]<ref>Does not reverse projectile direction.</ref> || 1.4 || {{rollover|1.8|ignored in game|y}} || {{rollover|0.5|ignored in game|y}} || 80
|-
|-
| [[Wolf]] || [[Reflector (Wolf)|Reflector]] || 1.3 {{GameIcon|SSBB}}, 1.5 {{GameIcon|SSBU}} || 1.8 || 0.5 || 50
| [[Wolf]] || [[Reflector (Wolf)|Reflector]] || 1.3 {{GameIcon|SSBB}}, 1.5 {{GameIcon|SSBU}} || 1.8 || 0.5 || 50
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| ''[[Nayru's Rejection]]'' || 1.25 || 1.2 || || 50
| ''[[Nayru's Rejection]]'' || 1.25 || 1.2 || || 50
|-
|-
|[[Home-Run Bat]]{{GameIcon|SSB4}}{{GameIcon|SSBU}}||Forward smash||2||2.5||0.5|| 80
|[[Home-Run Bat]]{{GameIcon|SSB4}}{{GameIcon|SSBU}}||Forward smash||2.0||2.5||0.5|| 80
|-
|-
|colspan=2|[[Franklin Badge]]||1.3||1.3|| 0.5 || 50
|colspan=2|[[Franklin Badge]]||1.3||1.3|| 0.5 || 50
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|colspan=2|[[Gardevoir]]||1.3||1.3|| ||100
|colspan=2|[[Gardevoir]]||1.3||1.3|| ||100
|-
|-
|colspan=2|[[Ghirahim]]||1||1.3|| ||30
|colspan=2|[[Ghirahim]]||1.0||1.3|| ||30
|-
|colspan=2|[[Color TV-Game 15]]||1.1||?||?||?
|-
|-
|colspan=2|[[Gray Fox]]||1||1|| ||100
|colspan=2|[[Gray Fox]]||1.0||1.0|| ||100
|-
|-
|colspan=2|[[Shovel Knight]]||1.2||1||1.15||?
|colspan=2|[[Shovel Knight]]||1.2||1.0||1.15||?
|}
|}
<references/>
<references/>
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! Character !! Move
! Character !! Move
|-
|-
|[[Banjo & Kazooie]]||[[Egg Firing / Breegull Blaster]], the pad of [[Shock Spring Jump]], [[Rear Egg]]
|[[Banjo & Kazooie]]||[[Egg Firing / Breegull Blaster]], [[Rear Egg]]
|-
|-
|[[Bayonetta]]||[[Bullet Climax]]
|[[Bayonetta]]||[[Bullet Climax]]
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|[[Byleth]]||[[Failnaught]]<ref>When fully charged, cannot be pocketed or inhaled</ref>, [[Sword of the Creator]]<ref name="shield">Does not change trajectory nor damages the user when reflected, instead act as if they were [[shield]]ed.</ref>
|[[Byleth]]||[[Failnaught]]<ref>When fully charged, cannot be pocketed or inhaled</ref>, [[Sword of the Creator]]<ref name="shield">Does not change trajectory nor damages the user when reflected, instead act as if they were [[shield]]ed.</ref>
|-
|-
|[[Charizard]]||[[Flamethrower]], [[Rock Smash]] fragments, [[Flare Blitz]] explosion
|[[Charizard]]||[[Flamethrower]], [[Rock Smash]] fragments
|-
|-
|[[Cloud]]||[[Blade Beam]] both normally and in [[Limit Break]]
|[[Cloud]]||[[Blade Beam]] both normally and in [[Limit Break]]
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|-
|-
|[[Snake]]||[[Up smash]] bomb, [[Hand Grenade]], [[Remote Missile]], independently flying [[Cypher]], [[List_of_taunts_(SSBB)#Snake|Box]]
|[[Snake]]||[[Up smash]] bomb, [[Hand Grenade]], [[Remote Missile]], independently flying [[Cypher]], [[List_of_taunts_(SSBB)#Snake|Box]]
|-
|[[Sonic]]||The falling spring from aerial [[Spring Jump]]
|-
|[[Sora]]||All 3 moves of [[Magic]]
|-
|-
|[[Squirtle]]||[[Water Gun]]<ref>In ''Brawl'', Water Gun is only reflectible when at least partially charged.</ref>
|[[Squirtle]]||[[Water Gun]]<ref>In ''Brawl'', Water Gun is only reflectible when at least partially charged.</ref>
|-
|-
|[[Steve]]||[[Down smash]], [[Down aerial]], [[Minecart]], [[TNT]], [[Down throw]], [[Down tilt]]
|[[Steve]]||[[Down smash]], [[Down aerial]], [[Minecart]], [[TNT]]
|-
|-
|[[Terry]]||[[Power Wave]]
|[[Terry]]||[[Power Wave]]
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|[[Rathalos]]||Fireballs
|[[Rathalos]]||Fireballs
|-
|-
|[[Ray Mk III]]||Lasers
|[[Ray MK III]]||Lasers
|-
|-
|[[Saki Amamiya]]||Shots
|[[Saki Amamiya]]||Shots
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<references/>
<references/>


==Gallery==
<gallery>
Peach Powershield Laser.gif|[[Power shield]]s being used as a reflector in ''Melee''.
Melee ReflectionConfuse.gif|{{SSBM|Falco}} being stunned after his reflector breaks in ''Melee''.
Confusionowner.gif|Although {{SSBM|Mewtwo}}'s [[Confusion]] reflects projectiles, the projectiles are still owned by the thrower.
Dark Pit Down B SSBU.gif|[[Guardian Orbitars]] in ''Ultimate''.
King K Rool Down B 2 SSBU.gif|[[Gut Check]] in ''Ultimate''.
Joker Down B 3 SSBU.gif|[[Makarakarn]] in ''Ultimate''.
</gallery>
==Trivia==
==Trivia==
*Of all reflections in the ''Smash'' series:
*Of all reflections in the ''Smash'' series:
**Left Splits Kick has the highest damage multiplier at 2.4x
**Left Splits Kick has the highest damage multiplier at 2.4x
**Ness' forward smash and home run bat are tied for highest speed multiplier at 2.5x
**Ness' forward smash and home run bat are tied for highest speed multiplier at 2.5x
*Since [[Zelda]]'s [[Nayru's Love]] and [[King Dedede]]'s {{b|Inhale|King Dedede}} in ''Ultimate'' are [[neutral special]] moves that can reflect projectiles, they can also be used by [[Kirby]] via his Copy Ability.
*Not counting ''Melee''{{'}}s powershield, since [[Zelda]]'s [[Nayru's Love]] and [[King Dedede]]'s {{b|Inhale|King Dedede}} in ''Ultimate'' are [[neutral special]] moves that can reflect projectiles, they can also be used by [[Kirby]] via his Copy Ability.
*[[Pit]] is the only character to have different reflectors between games.
*[[Pit]] is the only character to have different reflectors between games.
*Prior to version 1.0.8 of ''[[Smash 4]]'', all but the final hit of [[Zoroark]]'s Fury Swipes could be reflected. By wearing a [[Franklin Badge]], a character trapped by Zoroark would only take damage from the final hit of the attack.
*Prior to version 1.0.8 of ''[[Smash 4]]'', all but the final hit of [[Zoroark]]'s Fury Swipes could be reflected. By wearing a [[Franklin Badge]], a character trapped by Zoroark would only take damage from the final hit of the attack.

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