Editing Reflection
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Revision as of 14:34, July 20, 2021 by CanvasK (talk | contribs) (→List of reflectors: Tested with Charge Shot. Training w/ 3 CPUs, attack from right, press B, frame advance 13 times to get to charge, frame advance 73/74 times, hold B, frame advance, CPU 4 swing, reflect, despawn CPU 4, reflect as player, CPU 2 & 3 swing. Reflect on 73 (19.99107143%), pass on 74 (20.19642857%). I used 2 CPUs for the 3rd reflect because in an earlier test I think the shot went *too* fast to be detected, this way there was a "larger detector")
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