Editing Red Shell
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{{ArticleIcons|ssb=y|melee=y|ssbb= | {{ArticleIcons|ssb=y|melee=y|ssbb=yes}} | ||
{{Infobox Item | {{Infobox Item | ||
| title = Red Shell | | title = Red Shell | ||
| image = [[File: | | image = [[File:Redshell.JPG]] | ||
| caption = | | caption = The Red Shell artwork. | ||
| series = | | series = [[Mario (universe)|Mario]] | ||
| item class = Throwing | | item class = Throwing | ||
| appearance = ''[[SSB]]'' | | appearance = ''[[Super Smash Bros.|SSB]]'', ''[[Super Smash Bros. Melee|Melee]]'', ''[[Super Smash Bros. Brawl|Brawl]]'' (in the [[Adventure Mode: The Subspace Emissary|SSE]]) | ||
| requirements = | | requirements = | ||
|interwiki = supermariowiki | |interwiki = supermariowiki | ||
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|interwikipage = Red Shell | |interwikipage = Red Shell | ||
}} | }} | ||
The '''Red Shell''' is a throwing item that will actively hunt out the nearest player, even the player that activated it. Instead of sliding in the same direction it was thrown in after coming in contact with the ground like a green shell, it will start sliding from left to right, targeting the closest player. When stationary, the Red Shell will activate when [[jump]]ed on or after coming in contact with a [[hitbox]]. Like the Green Shell, a sliding Red Shell will halt all movement upon being jumped on. The Red Shell does moderate set [[knockback]] and therfore cannot KO opponents at any percentage except lower handicapped opponents. When the Red Shell is [[reflect]]ed, its [[damage]] output is increased, but its knockback is not. A reflected Red Shell will also have much more [[hitlag]] when it hits a player. | |||
The | |||
The Red Shell does not appear in ''[[Super Smash Bros. Brawl]]'', but Red Koopa Shells appear in the [[Adventure Mode: The Subspace Emissary|Subspace Emissary]]. However, these function in the same way as a Green Shell. | |||
==Origin== | ==Origin== | ||
[[File: | [[File:RedShell64.jpg|thumb|150px|Donkey Kong holding on to two red shells in ''Mario Kart 64''.]] | ||
Red Shells have appeared in every Mario game that has a Red Koopa Troopa ever since ''[[Super Mario Bros.]]''; however, the way the Red Shell acts in ''Super Smash Bros.'' and ''Melee'' originates from its behavior in the ''Mario Kart'' series, where it homes in on other characters. Its behavior in the ''Smash Bros.'' games could also be referencing the behavior of Red Koopas, as they don't walk off of ledges like other enemies do. | |||
{{incomplete}} | |||
==Damage Output== | |||
{|border="1" class="wikitable sortable" | |||
==Damage== | |||
{|class="wikitable sortable" | |||
|-valign="top" | |-valign="top" | ||
!Action | !Action | ||
!''[[SSB]]'' | !''[[Super Smash Bros.|SSB]]'' | ||
!''[[Melee]]'' | !''[[Super Smash Bros. Melee|Melee]]'' | ||
|- | |- | ||
!After attacked/Bounced | !After attacked/Bounced | ||
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|- | |- | ||
!U-Tilt Throw | !U-Tilt Throw | ||
| | |16% | ||
| | | | ||
|- | |- | ||
!D-Tilt Throw | !D-Tilt Throw | ||
|10% | |10% | ||
| | | | ||
|- | |- | ||
!Dash Throw | !Dash Throw | ||
|19% | |19% | ||
| | | | ||
|- | |- | ||
!F-Smash Throw | !F-Smash Throw | ||
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|- | |- | ||
!U-Smash Throw | !U-Smash Throw | ||
| | |20% | ||
| | | | ||
|- | |- | ||
!D-Smash Throw | !D-Smash Throw | ||
|10% | |10% | ||
| | | | ||
|- | |- | ||
!Air Throw | !Air Throw | ||
|17% | |17% | ||
| | | | ||
|- | |- | ||
!Air U-Tilt Throw | !Air U-Tilt Throw | ||
| | |19% | ||
| | | | ||
|- | |- | ||
!Air D-Tilt Throw | !Air D-Tilt Throw | ||
| | |20% | ||
| | | | ||
|- | |- | ||
!Air F-Smash Throw | !Air F-Smash Throw | ||
|19% | |19% | ||
| | | | ||
|- | |- | ||
!Air U-Smash Throw | !Air U-Smash Throw | ||
| | |20% | ||
| | | | ||
|- | |- | ||
!Air D-Smash Throw | !Air D-Smash Throw | ||
| | |20% | ||
| | | | ||
|} | |} | ||
*Deals 15% if dropped in ''Melee''. | *Deals 15% if dropped in ''Melee''. | ||
== | ==Red Koopa Shell== | ||
The '''Red Koopa Shell''' is a special item that appears in the [[Adventure Mode]] of ''Melee'' and in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]] of ''Brawl'', which can only be obtained by attacking a [[Red Koopa Paratroopa]] or [[Red Koopa Troopa]]. Although similar (but not identical) in appearance to a Red Shell, it behaves like a [[Green Shell]], and does fire damage in ''Melee''. When compared to the Green Koopa Shell, it does even more damage and knockback. Another difference from the Red Shell is if it is left alone for a while, it will turn back into a Red Koopa Troopa. | |||
| | |||
== | ====''Super Smash Bros'' instruction booklet description==== | ||
''Basically the same as the Green Shell, this shell bounces back and forth in the same area of the stage.'' | |||
== | ====Trophy description==== | ||
[[File: | [[File:Red shell.jpg|thumb|200px|right|The Red Shell trophy and its description.]] | ||
''Throw a Red Shell, and it will home in on random characters and send them flying straight up. Red Shells moving around the surface are dangerous to all players, but they may also present attack chances for players with good timing and strategy. Red Shells won't leave the platform they're on once they start moving.'' | |||
:''Super Mario Bros. 10/85'' | |||
==Trivia== | ==Trivia== | ||
*The Red Shell is the only projectile in ''Melee'' that | *The Red Shell is the only item or projectile in ''Melee'' that doesn't deal more knockback when reflected. It does, however, deal more damage. | ||
*In the first stage of ''Melee's'' Adventure Mode, the player will earn the [[Bonus points|Dead-Weight KO]] bonus for each Yoshi they KO with the Red Koopa Shell. | *In the first stage of ''Melee's'' Adventure Mode, the player will earn the [[Bonus points|Dead-Weight KO]] bonus for each Yoshi they KO with the Red Koopa Shell. | ||
*In the original ''Super Smash Bros.'' | *The fact that the Red Koopa Shell won't leave the platform it's thrown on is a reference to the behavior of Red Koopa Troopas in the ''Mario Bros.'' series, who, unlike Green Koopa Troopas, will not walk off of the platform they are on. | ||
*In the original ''Super Smash Bros.'' training mode, if four red shells are spawned in the same spot, and if [[Ness (SSB)|Ness]] uses [[PK Fire]] on them, they will do about 460% damage upon contact. | |||
==See also== | ==See also== | ||
*[[Green Shell]] | *[[Green Shell]] | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Ssbmitemsredshell.jpg|Red shell in SSBM | |||
</gallery> | </gallery> | ||
{{SSBItems}} | {{SSBItems}} | ||
{{SSBMItems}} | {{SSBMItems}} | ||
{{Mario universe}} | {{Mario universe}} | ||
[[Category:Items]] | [[Category:Items]] | ||
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[[Category:Items (SSBM)]] | [[Category:Items (SSBM)]] | ||
[[Category:Mario universe]] | [[Category:Mario universe]] | ||
[[Category:Subspace Emissary]] | |||
[[Category:Thrown items]] | [[Category:Thrown items]] | ||