Editing Recovery
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|{{SSBU|Mii Swordfighter}}||[[Airborne Assault]] can no longer be charged, but it travels farther than it did in ''Smash 4'' when uncharged and no longer leaves Mii Swordfighter helpless. [[Stone Scabbard]] travels higher, grants more horizontal momentum, and can now sweet spot ledges from behind. | |{{SSBU|Mii Swordfighter}}||[[Airborne Assault]] can no longer be charged, but it travels farther than it did in ''Smash 4'' when uncharged and no longer leaves Mii Swordfighter helpless. [[Stone Scabbard]] travels higher, grants more horizontal momentum, and can now sweet spot ledges from behind. | ||
[[Gale Stab]] now slows down if it hits an opponent, making it | [[Gale Stab]] now slows down and becomes unable to sweet spot ledges if it hits an opponent, making it less safe to use against active edge guarders than [[Slash Launcher]]. | ||
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|{{SSBU|Min Min}}||Outside of her double jump and air dodge, Min Min is limited to using only [[ARM Hook]] for her recovery. It is a long ranged tether recovery similar to {{SSBU|Ivysaur}}'s [[Vine Whip]], {{SSBU|Joker}}'s [[Grappling Hook]], and {{SSBU|Byleth}}'s [[Sword of the Creator]]. | |{{SSBU|Min Min}}||Outside of her double jump and air dodge, Min Min is limited to using only [[ARM Hook]] for her recovery. It is a long ranged tether recovery similar to {{SSBU|Ivysaur}}'s [[Vine Whip]], {{SSBU|Joker}}'s [[Grappling Hook]], and {{SSBU|Byleth}}'s [[Sword of the Creator]]. |