Editing Rear Egg

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==Overview==
==Overview==
Banjo crouches down while Kazooie deploys an explosive Grenade Egg backwards. The egg bounces in a slightly unpredictable fashion before detonating on contact or on a timer. As an item, it can be picked up by any player, though this does not stop it from exploding in characters' hands. However, this property makes the move useful for [[bomb recovery]]. Only one Grenade Egg can be present at a time; Kazooie refuses to use another until the first has exploded. If the Grenade Egg gets [[pocket]]ed, Kazooie cannot produce another Grenade Egg until the opponent who pocketed the Grenade Egg either gets KOed or pulls out the Grenade Egg and lets it explode. Grenade Eggs are fairly versatile projectiles with a variety of different uses, including zoning, camping, approaching, edgeguarding, ledgetrapping and comboing (the latter most of these including KO confirms into forward aerial and [[Wonderwing]]), and knowing how to properly utilize them (including picking up Grenade Eggs in midair in order to use them as items) is crucial to playing Banjo & Kazooie.
Banjo crouches down while Kazooie deploys an explosive Grenade Egg backwards. The egg bounces in a slightly unpredictable fashion before detonating on contact or on a timer. As an item, it can be picked up by any player, though this does not stop it from exploding in characters' hands. However, this property makes the move useful for [[bomb recovery]]. Only one Grenade Egg can be present at a time; Kazooie refuses to use another until the first has exploded.


If a Grenade Egg detonates on contact with an opponent, the resulting explosion will not harm the player that threw it. It shares this trait with {{SSBU|Young Link}} and {{SSBU|Toon Link}}'s {{b|bomb|Link}}s.
If a Grenade Egg detonates on contact with an opponent, the resulting explosion will not harm the player that threw it. It shares this property with {{SSBU|Young Link}} and {{SSBU|Toon Link}}'s {{b|bomb|Link}}s.


==Instructional quote==
==Instructional quote==

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