Editing Reaper & Reapette
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|name=Reaper & Reapette | |name=Reaper & Reapette | ||
|image=[[File:SSBU spirit Reaper & Reapette.png|225px]] | |image=[[File:SSBU spirit Reaper & Reapette.png|225px]] | ||
|caption=[[File:KidIcarusSymbol.svg|50px|class=invert | |caption=[[File:KidIcarusSymbol.svg|50px|class=invert]] | ||
Official artwork of a Reaper and a Reapette in ''Kid Icarus: Uprising''. | Official artwork of a Reaper and a Reapette in ''Kid Icarus: Uprising''. | ||
|universe={{uv|Kid Icarus}} | |universe={{uv|Kid Icarus}} | ||
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===In [[Smash Run]]=== | ===In [[Smash Run]]=== | ||
[[File:ReaperUndisturbed.png|thumb|An undisturbed Reaper in [[Smash Run]].]] | [[File:ReaperUndisturbed.png|thumb|An undisturbed Reaper in [[Smash Run]].]] | ||
Reapers appear as enemies, using their design from ''Kid Icarus: Uprising''. They remain stationary and look around themselves, and upon noticing a player, they start attacking, sending out homing Reapettes which make characters [[trip]] on contact. If close enough, they also attack with a scythe swipe which does high damage and [[knockback]]. While a Reaper is activated, a whimsical | Reapers appear as enemies, using their design from ''Kid Icarus: Uprising''. They remain stationary and look around themselves, and upon noticing a player, they start attacking, sending out homing Reapettes which make characters [[trip]] on contact. If close enough, they also attack with a scythe swipe which does high damage and [[knockback]]. While a Reaper is activated, a whimsical 8-bit tune (the same heard in the ''Kid Icarus'' series in the same circumstance) overrides any prior music. | ||
===Trophy=== | ===Trophy=== |