Editing Ray of Punishment / Chroma Dust
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
{{image|Origin images for both versions}} | |||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Ray of Punishment / Chroma Dust | |name=Ray of Punishment / Chroma Dust | ||
Line 25: | Line 26: | ||
==Origin== | ==Origin== | ||
[[File:Ray of Punishment origin.jpg|thumb|left|Mythra performing Ray of Punishment in ''Xenoblade Chronicles 2''.]] | [[File:Ray of Punishment origin.jpg|thumb|left|Mythra performing Ray of Punishment in ''Xenoblade Chronicles 2''.]] | ||
Ray of Punishment is Mythra's Level 1 Blade Special in ''Xenoblade Chronicles 2'', while Chroma Dust is her Level 2 Special in ''Torna ~ The Golden Country''. In the original game, Mythra made less of a leap into the air for both moves, likely due to the ground-based combat of the ''Xenoblade Chronicles'' series. Additionally, unlike in ''Smash'', Ray of Punishment's projectile caused an explosion on impact, damaging nearby enemies. | |||
Ray of Punishment is Mythra's Level 1 Blade Special in ''Xenoblade Chronicles 2''. In the original game, Mythra made less of a leap into the air for both moves, likely due to the ground-based combat of the ''Xenoblade Chronicles'' series. Additionally, unlike in ''Smash'', Ray of Punishment's projectile caused an explosion on impact, damaging nearby enemies | |||
{{clrl}} | {{clrl}} | ||