Editing Ray of Punishment / Chroma Dust

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{{Infobox Special Move
{{Infobox Special Move
|name=Ray of Punishment / Chroma Dust
|name=Ray of Punishment / Chroma Dust
|image={{tabber|title1=Ray of Punishment|content1=[[File:Mythra Up B SSBU.gif|300px]]|title2=Chroma Dust|content2=[[File:Mythra Up B 2 SSBU.gif|300px]]}}
|image={{tabber|title1=Ray of Punishment|tab1=[[File:Mythra Up B SSBU.gif|300px]]|title2=Chroma Dust|tab2=[[File:Mythra Up B 2 SSBU.gif|300px]]}}
|caption=Mythra using Ray of Punishment and Chroma Dust.
|caption=Mythra using Ray of Punishment and Chroma Dust.
|user=[[Mythra]]
|user=[[Mythra]]
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|interwikipage2=Chroma Dust
|interwikipage2=Chroma Dust
}}
}}
'''Ray of Punishment''' ({{ja|パニッシュメントレイ|Panisshumento Rei}}, ''Punishment Ray'') is [[Mythra]]'s [[up special move]]. With another press of the button, it becomes '''Chroma Dust''' ({{ja|レインボーダスト|Reinbō Dasuto}}, ''Rainbow Dust'').
'''Ray of Punishment''' ({{ja|パニッシュメントレイ|Panisshumento Rei}}, ''Punishment Ray'') is [[Mythra]]'s [[up special move]] in ''[[Super Smash Bros. Ultimate]]''. With another press of the button, it becomes '''Chroma Dust''' ({{ja|レインボーダスト|Reinbō Dasuto}}, ''Rainbow Dust'').


==Overview==
==Overview==
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==Origin==
==Origin==
[[File:Ray of Punishment origin.jpg|thumb|left|Mythra performing Ray of Punishment in ''Xenoblade Chronicles 2''.]]
[[File:Ray of Punishment origin.jpg|thumb|left|Mythra performing Ray of Punishment in ''Xenoblade Chronicles 2''.]]
Ray of Punishment is Mythra's Level 1 Blade Special in ''Xenoblade Chronicles 2'', while Chroma Dust is her Level 2 Special in ''Torna ~ The Golden Country''. In the original game, Mythra made less of a leap into the air for both moves, likely due to the ground-based combat of the ''Xenoblade Chronicles'' series. Additionally, unlike in ''Smash'', Ray of Punishment's projectile caused an explosion on impact, damaging nearby enemies.
Ray of Punishment is Mythra's Level 1 Special in ''Xenoblade Chronicles 2'', while Chroma Dust is her Level 2 Special in ''Torna ~ The Golden Country''. In the original game, Mythra made less of a leap into the air for both moves, likely due to the ground-based combat of the ''Xenoblade Chronicles'' series. Additionally, unlike in ''Smash'', Ray of Punishment's projectile caused an explosion on impact, damaging nearby enemies.
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