Editing Ray Gun
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{{articleIcons| | {{articleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
{{Infobox Item | {{Infobox Item | ||
| title = Ray Gun | | title = Ray Gun | ||
| image | | image = [[Image:SSBURayGun.png|200px]] | ||
| caption = {{symbol|ssb}}<br>Artwork of | | caption = {{symbol|ssb}}<br>Artwork of a Ray Gun from ''Super Smash Bros. Ultimate''. | ||
| universe = {{uv|Super Smash Bros.}} | | universe = {{uv|Super Smash Bros.}} | ||
| item class = Shooting | | item class = Shooting | ||
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| requirements = }} | | requirements = }} | ||
{{cquote|''The Ray Gun can hit enemies from a distance with its long-range laser shot. Unfortunately, it's only a 16-shooter.''|cite=''Super Smash Bros.'' instruction booklet}} | {{cquote|''The Ray Gun can hit enemies from a distance with its long-range laser shot. Unfortunately, it's only a 16-shooter.''|cite=''Super Smash Bros.'' instruction booklet}} | ||
The '''Ray Gun''' ({{ja|レイガン|Rei Gan}}, ''Ray Gun'') is a long-range weapon used in all games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. | The '''Ray Gun''' ({{ja|レイガン|Rei Gan}}, ''Ray Gun'') is a long-range weapon used in all games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. The green lasers it fires have high [[knockback]] and a medium fire rate. | ||
==Overview== | ==Overview== | ||
A Ray Gun can be shot 16 times before it runs out of ammunition. | A Ray Gun can be shot 16 times before it runs out of ammunition. Each shot does minor [[damage]] (between 2-4% in ''[[Melee]]'' and ''[[Brawl]]'' but 10% in ''[[Smash 64]]''). One of the better combo weapons, it causes enough knockback to [[juggle]] an opponent multiple times, and can even be used to [[KO]] an offstage opponent at low damage percentages if the shots are timed correctly, as well as carry an opponent past the side [[blast line]]s on stages with walk-off blast lines, especially in ''Brawl''. It has much higher knockback and damage in ''Smash 64'' than in ''Melee'' and ''Brawl''. One of [[List of bonuses|the available bonuses]] in ''Melee'' is "Laser Marksman", which means every blast from a single gun made contact with an enemy. The Ray Gun's projectiles can be reflected or absorbed, while the gun itself (when thrown) can only be reflected. Like other shooting items in ''Brawl'', characters can move while firing. In Ultimate, its lasers launch at a more vertical angle in order to prevent sideways kills that could be done in previous titles. | ||
==Damage Table== | |||
==Damage | |||
In ''Brawl'', the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces. | In ''Brawl'', the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces. | ||
Note: The Ray Gun will not bounce twice on some throws that have too little momentum, making some second bounces unable to be recorded. | Note: The Ray Gun will not bounce twice on some throws that have too little momentum, making some second bounces unable to be recorded. | ||
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|} | |} | ||
== | ==Spirits== | ||
Equipping the Walker, EVA, Axl, Sharla, Octoling Octopus or Fighting Alloy Team Support Spirits will give the player a Ray Gun at a start of a match. | |||
{| class="wikitable sortable" | |||
|- | |||
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series | |||
|- | |||
| 393 || [[File:Walker Spirit.png|center|64x64px]] || Walker || {{color|#B5986C|Support}} || ★★ || 1 || Ray Gun Equipped || ''Star Fox'' | |||
|- | |||
| 761 || [[File:Evaaa.png|center|64x64px]] || EVA || {{color|#B5986C|Support}} || ★★ || 1 || Ray Gun Equipped || ''Metal Gear'' | |||
|- | |||
| 909 || [[File:Axl Spirit.png|center|64x64px]] || Axl || {{color|#B5986C|Support}} || ★★ || 1 || Ray Gun Equipped || ''Mega Man'' | |||
|- | |||
| 955 || [[File:Sharla Spirit.png|center|64x64px]] || Sharla || {{color|#B5986C|Support}} || ★★ || 1 || Ray Gun Equipped || ''Xenoblade'' | |||
|- | |||
| 1,048 || [[File:Octoling Octopus Spirit.png|center|64x64px]] || Octoling Octopus || {{color|#B5986C|Support}} || ★★ || 1 || Ray Gun Equipped || ''Splatoon'' | |||
|- | |||
| 1,107 || [[File:SPI-Fighting Alloy Team.png|center|64x64px]] || Fighting Alloy Team || {{color|#B5986C|Support}} || ★★ || 1 || Ray Gun Equipped || ''Super Smash Bros.'' | |||
|} | |||
{{clrl}} | |||
==Trophies== | ==Trophies== | ||
=== | ===''Melee'' trophy=== | ||
{{trophy | {{trophy | ||
|name=Ray Gun | |name=Ray Gun | ||
|desc=The Ray Gun is toy-like in appearance and shoots short, fat, highly reflective beams of green light. The gun is fairly weak, but since it fires so fast, it can easily juggle enemies. It contains enough energy for only 16 shots. Try dropping it with a few shots left and watch your foes waste time and energy retrieving it. | |||
:*Super Smash Bros. 4/99 | |||
|image=Ray Gun Melee Trophy.png | |image=Ray Gun Melee Trophy.png | ||
| | |size=90px | ||
|game=Melee}} | |||
|game=Melee | {{clr}} | ||
}} | ===''Brawl'' trophy=== | ||
{{ | |||
=== | |||
{{trophy | {{trophy | ||
|name=Ray Gun | |name=Ray Gun | ||
|desc=A gun that shoots rays of light, as the name suggests. Its fat shape is not very realistic--in fact, it looks more like a toy than anything else. Its beams aren't very strong; they're fast and hard to dodge. In addition, they juggle whomever they hit in midair, making it possible to hit with one beam after another. By the way, it only holds 16 shots. When it's empty, you can throw it. | |||
{{Trophy games|console1=N64|game1=Super Smash Bros.|console2=Wii|game2=Super Smash Bros. Brawl}} | |||
|image=Ray Gun - Brawl Trophy.png | |image=Ray Gun - Brawl Trophy.png | ||
| | |size=90px | ||
|game=Brawl}} | |||
|game=Brawl | {{clr}} | ||
}} | ===''SSB4'' trophies=== | ||
{{ | |||
=== | |||
{{trophy | {{trophy | ||
|name=Ray Gun | |name=Ray Gun | ||
|image-3ds=RayGunTrophy3DS.png | |image-3ds=RayGunTrophy3DS.png | ||
|image-wiiu=RayGunTrophyWiiU.png | |image-wiiu=RayGunTrophyWiiU.png | ||
|desc-ntsc=Grab one of these to instantly feel like you're fighting | |size=90px | ||
|desc-ntsc=Grab one of these to instantly feel like you're fighting battles of the future! With the right timing, the rapid-fire green lasers can juggle fighters in the air, and they have the range to push foes off the stage. Unfortunately, even future weapons only have so much ammo. Make each shot count! | |||
|desc-pal=Grab one of these to instantly feel like you could be fighting the battles of the future! The rapid-fire green lasers can be used to juggle fighters in the air if you've got good enough timing, and they've also got the range to push fighters off the stage from a distance. You get limited shots, though, so don't get too carried away by the future! | |desc-pal=Grab one of these to instantly feel like you could be fighting the battles of the future! The rapid-fire green lasers can be used to juggle fighters in the air if you've got good enough timing, and they've also got the range to push fighters off the stage from a distance. You get limited shots, though, so don't get too carried away by the future! | ||
{{Trophy games|console1=N64|game1=Super Smash Bros. (04/1999)|console2=wiiu|game2=Super Smash Bros. for Wii U}}}} | |||
{{clr}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Ray | RayGunIconSSB.png|A Ray Gun from ''Super Smash Bros.'' | ||
Ssbmitemsraygun.jpg|A Ray Gun from ''Super Smash Bros. Melee''. | |||
RayGunBrawl.jpg|A Ray Gun from ''Super Smash Bros. Brawl''. | |||
Resetti Ugwah.jpg|{{SSBB|Lucas}} holding a Ray Gun next to [[Mr. Resetti]] in ''Brawl''. | Resetti Ugwah.jpg|{{SSBB|Lucas}} holding a Ray Gun next to [[Mr. Resetti]] in ''Brawl''. | ||
SSB4 - Ray Gun.png|The Ray Gun in ''SSB4''. | |||
SSB4RayGun.jpeg|Mario holding a Ray Gun and an unused Ray Gun in ''[[Super Smash Bros. 4]]''. | SSB4RayGun.jpeg|Mario holding a Ray Gun and an unused Ray Gun in ''[[Super Smash Bros. 4]]''. | ||
SSBUWebsiteRodin3.jpg|[[Rodin]] with the Ray Gun. | SSBUWebsiteRodin3.jpg|[[Rodin]] with the Ray Gun. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In the original ''Super Smash Bros.'', [[CPU]] players will never fire the gun at {{SSB|Fox}} or {{SSB|Ness}}, since they can [[Reflector|reflect]] and [[PSI Magnet|absorb]] the beams, respectively. They will instead throw the gun. | *In the original ''Super Smash Bros.'', [[CPU]] players will never fire the gun at {{SSB|Fox}} or {{SSB|Ness}}, since they can [[Reflector|reflect]] and [[PSI Magnet|absorb]] the beams, respectively. They will instead throw the gun. | ||
*The Ray Gun's firing sound in ''Smash 64'' is rather loud and deep, sounding more like a bazooka or a cannon than a gun. ''Melee'' altered the noise to sound much weaker | *The Ray Gun's firing sound in ''Smash 64'' is rather loud and deep, sounding more like a bazooka or a cannon than a gun. ''Melee'' altered the noise to sound much weaker, which is retained in ''Brawl''. | ||
*In the Japanese version of ''Smash 64'', the Ray Gun is mistranslated as the "Lay Gun" | *In the Japanese version of ''Smash 64'', the Ray Gun is mistranslated as the "Lay Gun" due to the Japanese language having the "R" and "L" sounds merged into one. | ||
{{SSBItems}} | {{SSBItems}} |