Editing Rainbow Cruise
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==Tournament legality== | ==Tournament legality== | ||
Rainbow Cruise was allowed in the past during the early stages of the ''Melee'' and ''Brawl'' metagames; although it was a scrolling stage, it had a predictable pattern and was thus allowed by many tournament organizers. However, it has now been almost universally [[banned stage|banned]] in notable tournaments in both games. This is because the stage has ungrabbable ledges, disappearing platforms, and winding, non-linear passages throughout the entire cruise. This creates massive problems for characters with either poor to mediocre recoveries or slow and sluggish aerial maneuvering. The stage greatly favors characters with good air mobility and jumping ability, allowing some already top-tier characters to almost guarantee a win on this stage (such as {{SSBM|Jigglypuff}} in ''Melee'' and {{SSBB|Meta Knight}} in ''Brawl''), and overcentralizes keeping up with the stage instead of actually fighting with the opponent. The abundance of alternative pathways through the stage can also promote [[stalling]] by allowing faster characters to | Rainbow Cruise was allowed in the past during the early stages of the ''Melee'' and ''Brawl'' metagames; although it was a scrolling stage, it had a predictable pattern and was thus allowed by many tournament organizers. However, it has now been almost universally [[banned stage|banned]] in notable tournaments in both games. This is because the stage has ungrabbable ledges, disappearing platforms, and winding, non-linear passages throughout the entire cruise. This creates massive problems for characters with either poor to mediocre recoveries or slow and sluggish aerial maneuvering. The stage greatly favors characters with good air mobility and jumping ability, allowing some already top-tier characters to almost guarantee a win on this stage (such as {{SSBM|Jigglypuff}} in ''Melee'' and {{SSBB|Meta Knight}} in ''Brawl''), and overcentralizes keeping up with the stage instead of actually fighting with the opponent. The abundance of alternative pathways through the stage can also promote [[stalling]] by allowing faster characters to bypass fighting altogether. | ||
This stage was also unbanned as a one-off in [[Apex 2015]] for the Salty Suite match between {{Sm|Ken}} vs. {{Sm|PC Chris}}. However, neither player counterpicked to this stage during that set. | This stage was also unbanned as a one-off in [[Apex 2015]] for the Salty Suite match between {{Sm|Ken}} vs. {{Sm|PC Chris}}. However, neither player counterpicked to this stage during that set. |