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| {{ArticleIcons|ssbb=y}}
| | *Not to be confused with [[Ike (SSBB)|Ike]]'s Side Special, [[Quick Draw]]. |
| {{redirect|QD|the American smasher|Smasher:QD}}
| | Quickdraw or QDing is when [[Link (SSBB)|Link]] or [[Toon Link (SSBB)|Toon Link]] [[Bow|shoot an arrow]] as they are starting their landing animation. This will cause the arrow to be shot very quickly with no landing lag. There are several applications with this that greatly increase Link/Toon Link play. |
| :''Not to be confused with {{SSBB|Ike}}'s [[side special]], [[Quick Draw]].''
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| '''Quickdraw''', or '''QDing''', is a {{SSBB|Link}} and {{SSBB|Toon Link}} technique in ''Brawl'' that they can use with their [[neutral special move]], [[Bow]], to skip the starting lag of the attack. There are several applications with this that greatly increase Link/Toon Link play. The player can also use this technique with {{SSBB|Kirby}} if he copies Link or Toon Link with {{b|Inhale|Kirby}}.
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| ==Performing a Quickdraw== | | == How To Do A Quickdraw == |
| To perform a Quickdraw, the player must use the Bow right before landing. If, during startup, the character hits the ground, all lag will be negated and the arrow will fire immediately. | | To do a quickdraw just simply jump, then right before you hit the ground, tap B. You can [[short hop]] this as well as use a regular jump. |
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| [[File:BrawlLinkTLQD.gif|thumb|Link and Toon Link perform a Quickdraw, and then perform a regular arrow.]]
| | == Applications With Toon Link == |
| ==Applications== | | Note: All applications should be short hopped for speed. |
| Note: Toon Link benefits far more from Quickdrawing than Link, due to lower falling speed and lower lag in most of his attacks, and because his arrows travel much farther at minimum charge than Link's. | | Toon Link is benefited more from QDing than Link and has more use for it in competitive play. |
| ===Bomb drawing===
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| This refers to Toon Link or Link jumping, drawing a Bomb, and quickdrawing as soon as possible. This helps protect the character as he draws out the Bomb.
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| ===Bomb/Boomerang throw=== | | === Bomb and Boomerang === |
| Per the name, this refers to throwing a Bomb/[[Boomerang]] in any direction and Quickdrawing on landing. The bomb throw requires a short hop with both characters, while the Boomerang requires a jump. This can help camping and punish spot dodges.
| | A very quick and useful technique is SH Bomb or Boomerang to QD. To do either of them just short hop and quickly press either Side B or A (if a Bomb is pulled out already). If done quick enough you should be able to tap B just as you land for a quickdraw. This is very useful for comboing as well as keeping Toon Link's distance from his opponents. |
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| ===Aerial drawing=== | | === Nairdrawing === |
| This refers to [[Short hop fast fall]]ing and following with a Quickdraw. This can bolster a missed aerial or follow one up. | | This refers to Shffl nairing with Toon link and then QDing. This is very good because of how the moves string together and if done right, stalls the opponent for future comboing. QDing can also be done with fairs. |
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| ===Short Hop Double Arrows=== | | === Short Hop Double Arrows === |
| The most used Quickdraw technique is the Short Hopped Double Arrows (SHDA). This involves using a short hopped arrow followed with a Quickdraw. Only Toon Link can do this, but Link can do the technique with a full jump. SHDAs promote Toon Link/Link's camping game, and can also be done while moving as an [[approach]].
| | Another technique is SHDA is an which causes Toon link to shoot two arrows at pretty much the same time. To SHDA you must SH, quickly press B to shoot an arrow, tap B as soon as you can, and the resulting quickdraw causes two arrows flying essentially simultaneously. |
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| ===Reverse Quickdraw===
| | [[Category:Techniques]] [[Category:Techniques (SSBB)]] |
| Any of the above techniques can be followed by a '''Reverse Quickdraw'''. If the player presses the button opposite of the direction they are facing, the Bow will fire behind them. This can be used to cover both sides of the character, or to follow up a back aerial.
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| ==See also==
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| * [[Flame canceling]], a technique with similar activation conditions.
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| [[Category:Techniques (SSBB)]] | |
| [[Category:Character-specific terminology]] | |
| [[Category:Advanced techniques]]
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| [[Category:Link]]
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| [[Category:Link (SSBB)]]
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| [[Category:Toon Link]]
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| [[Category:Toon Link (SSBB)]]
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