Editing Pyrosphere

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{{ArticleIcons|ssb4-u=y}}
{{ArticleIcons|ssb4-u=y}}
{{Infobox Stage
{{Infobox Stage
|subtitle    = ''{{iw|metroidwiki|Metroid: Other M}}''
|subtitle    = ''Metroid: Other M''
|name        = Pyrosphere
|name        = Pyrosphere
|image        = [[File:Pyrosphere press image.jpg|300px|Pyrosphere]]
|image        = [[File:Pyrosphere press image.jpg|300px|Pyrosphere]]
|caption      = [[File:MetroidSymbol.svg|50px|class=invert-dark]]<br>Pyrosphere in {{forwiiu}}.
|caption      = [[File:MetroidSymbol.svg|50px|class=invert]]<br>Pyrosphere in {{forwiiu}}.
|universe    = {{Uv|Metroid}}
|universe    = ''{{Uv|Metroid}}''
|games        = ''[[Super Smash Bros. 4|SSB4]]'' ([[SSB4-U|Wii U]])
|games        = ''[[Super Smash Bros. 4|SSB4]]'' ([[SSBU|Wii U]])
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype    = Futuristic
|cratetype    = Futuristic
|hometo      = {{SSB4|Samus}}<br>{{SSB4|Zero Suit Samus}}
|maxplayers = [[8-Player Smash|8]]
|maxplayers = [[8-Player Smash|8]]
|forwiiumusic = ''{{SSB4MusicLink|Metroid|Vs. Ridley}}''<br>''{{SSB4MusicLink|Metroid|Title (Metroid)}}''<br>''{{SSB4MusicLink|Metroid|Escape}}''<br>''{{SSB4MusicLink|Metroid|Sector 1}}''<br>'''''{{SSB4MusicLink|Metroid|Vs. Parasite Queen}}'''''<br>''{{SSB4MusicLink|Metroid|Vs. Meta Ridley}}''<br>''{{SSB4MusicLink|Metroid|Multiplayer (Metroid Prime 2: Echoes)}}''<br>'''''{{SSB4MusicLink|Metroid|Psycho Bits}}'''''<br>''{{SSB4MusicLink|Metroid|Nemesis Ridley}}''<br>'''''{{SSB4MusicLink|Metroid|Lockdown Battle Theme}}'''''
|forwiiumusic = ''{{SSB4MusicLink|Metroid|Vs. Ridley}}''<br>''{{SSB4MusicLink|Metroid|Title (Metroid)}}''<br>''{{SSB4MusicLink|Metroid|Escape}}''<br>''{{SSB4MusicLink|Metroid|Sector 1}}''<br>'''''{{SSB4MusicLink|Metroid|Vs. Parasite Queen}}'''''<br>''{{SSB4MusicLink|Metroid|Vs. Meta Ridley}}''<br>''{{SSB4MusicLink|Metroid|Multiplayer (Metroid Prime 2: Echoes)}}''<br>'''''{{SSB4MusicLink|Metroid|Psycho Bits}}'''''<br>''{{SSB4MusicLink|Metroid|Nemesis Ridley}}''<br>'''''{{SSB4MusicLink|Metroid|Lockdown Battle Theme}}'''''
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The main body of Pyrosphere is a fairly long platform with a metallic surface mounted on top of a tall metal shaft extending down below the surface of the lava. Above it floats four metallic platforms sporting green glowing strips wrapped around them. The lava appears pouring in the background, but does not affect the playing area.
The main body of Pyrosphere is a fairly long platform with a metallic surface mounted on top of a tall metal shaft extending down below the surface of the lava. Above it floats four metallic platforms sporting green glowing strips wrapped around them. The lava appears pouring in the background, but does not affect the playing area.


[[Ridley]] will appear periodically to attack players and destroy floating platforms. He can increase his strength from absorbing energy from the tanks under the ledges, which blackens his skin in the process. If he receives enough damage, he will become an ally to the last attacker. Defeating him counts as a point in [[Time]]d matches.
[[Ridley]] appears periodically as a boss, who will attack players and destroy floating platforms. He can increase his strength from absorbing energy from the tanks under the ledges, which blackens his skin in the process. If he receives enough damage, he will become an ally to the last attacker. Defeating him counts as a point in [[Time]]d matches.


[[FG II-Graham]]s, [[Joulion]]s, and {{b|Zero|Metroid}}s appear as enemies on the stage as well. FG II-Graham units are mobile flying turrets that fire straight shots when hit. Joulions are floating enemies that inflate and explode after being attacked. The weighty Zeros crawl slowly on the ground, and can be picked up and thrown.
[[FG II-Graham]]s, [[Joulion]]s, and {{b|Zero|Metroid}}s appear as enemies on the stage as well. FG II-Graham units are mobile flying turrets that fire straight shots when hit. Joulions are floating enemies that inflate and explode after being attacked. The weighty Zeros crawl slowly on the ground, and can be picked up and thrown.
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During the fight at the Geothermal Power Plant against Ridley, he could harden his skin to render himself invulnerable to Samus' Plasma Beam, signified by his darkened skin. In ''SSB4'', he absorbs the energy from the vats on either side of the stage to further augment his strength. The result is erroneously stated as a transformation into [[Meta Ridley]] in the English translation of the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza (October 23, 2014)|50-Fact Extravaganza]]; the Japanese version calls it {{ja|黒リドリー|Kuro Ridorī}} instead, which is more accurately translated as ''Black Ridley'' and does not reference the ''Metroid Prime'' series.
During the fight at the Geothermal Power Plant against Ridley, he could harden his skin to render himself invulnerable to Samus' Plasma Beam, signified by his darkened skin. In ''SSB4'', he absorbs the energy from the vats on either side of the stage to further augment his strength. The result is erroneously stated as a transformation into [[Meta Ridley]] in the English translation of the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza (October 23, 2014)|50-Fact Extravaganza]]; the Japanese version calls it {{ja|黒リドリー|Kuro Ridorī}} instead, which is more accurately translated as ''Black Ridley'' and does not reference the ''Metroid Prime'' series.
{{clr}}
{{clear}}


==Tournament legality==
==Tournament legality==
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==Glitches==
==Glitches==
Attacking Ridley with the [[Dragoon]] when he is about to dive onto the stage will make him function in the background instead of the foreground. However, his fireballs remain potent, and he can still destroy the floating platforms. In this state, he can only be defeated by the use of Dragoons.
Attacking Ridley with the [[Dragoon]] when he is about to dive onto the stage will make him function in the background instead of the foreground. However, his fireballs remain potent, and he can still destroy the floating platforms. In this state, he can only be defeated by the use of Dragoons.
==Update history==
'''{{GameIcon|ssb4-u}} 1.0.2'''
*Added 8-player mode version of the stage (already had an 8-player Ω form). This version of Pyrosphere removes Ridley and other stage hazards. Additionally, there is no flowing lava in the background, even though the lava flows in the 8-player Ω form.


==Gallery==
==Gallery==
<gallery>
<gallery>
PyrosphereSamus.jpg|{{SSB4|Samus}} using her [[Charge Shot]] against Ridley.
Pyrosphere Boss.jpeg|Ridley behind {{SSB4|Zero Suit Samus}}.
Pyrosphere Boss.jpeg|Ridley behind {{SSB4|Zero Suit Samus}}.
Fg II graham smash bros.jpg|An FG-II Graham.
Fg II graham smash bros.jpg|An FG-II Graham.
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</gallery>
</gallery>


==Update history==
'''{{GameIcon|ssb4-u}} 1.0.2'''
*Added 8-player mode version of the stage (already had an 8-player Ω form). This version of Pyrosphere removes Ridley and other stage hazards. Additionally, there is no flowing lava in the background, even though the lava flows in the 8-player Ω form.


==Trivia==
==Trivia==
*The specifics of Ridley's role on Pyrosphere was withheld from [[Miiverse]] over a year after its announcement on August 20, 2013, when [[Masahiro Sakurai]] [https://miiverse.nintendo.net/posts/AYMHAAABAABnUYnWb9pUTQ revealed] the stage with a caption stating "An enemy from Samus's past may appear at any second…" On the April 8, 2014 [[Nintendo Direct]], Sakurai showed a clip of Pikachu being chased by Ridley on the stage - although only his shadow, wings, and tail could be seen - implying that he was set to appear on the stage. Ridley was eventually shown and his role as a stage hazard was ultimately detailed in the October 2014 {{forwiiu}} 50-Fact Extravaganza.
*The specifics of Ridley's role on Pyrosphere was withheld from [[Miiverse]] over a year after its announcement on August 20, 2013, when [[Masahiro Sakurai]] [https://miiverse.nintendo.net/posts/AYMHAAABAABnUYnWb9pUTQ revealed] the stage with a caption stating "An enemy from Samus's past may appear at any second…" On the April 8, 2014 [[Nintendo Direct]], Sakurai confirmed that stage bosses would appear after showing off the [[Yellow Devil]] with a clip of Pikachu being chased by Ridley on the stage - although only his shadow, wings, and tail could be seen - implying that he was set to be a boss on the stage. Ridley was eventually shown and his role as a stage boss was ultimately detailed in the October 2014 {{forwiiu}} 50-Fact Extravaganza.
*Pyrosphere is one of five stages from ''Super Smash Bros for Wii U'' not to return in ''Ultimate'', the others being [[Orbital Gate Assault]], [[Woolly World]], [[Jungle Hijinxs]] and [[Miiverse]]. In Pyrosphere's case, it is most likely due to {{SSBU|Ridley}} being a playable character, although it should be noted that the Ridley in ''Other M'' is a genetic clone of the playable  Ridley.
*Pyrosphere appears as a stage in ''{{s|wikipedia|Dead or Alive: Dimensions}}'' as the "Geothermal Power Plant", with Ridley as a stage hazard but without the floating platforms featured in {{forwiiu}}. This makes it one of nine stages in the ''Super Smash Bros.'' series to be featured as a stage in other fighting games, the others being the [[Green Hill Zone]], [[Fountain of Dreams]], [[Suzaku Castle]], [[Midgar]], [[Northern Cave]], [[Dracula's Castle]], [[King of Fighters Stadium]] and [[Spring Stadium]].
**Of these, it is the only one that has not appeared as a stage in a fighting game in the same series it originates from.
**It is also the only one of these stages not to appear in ''Ultimate'', and one of five stages from ''Super Smash Bros for Wii U'' not to return in ''Ultimate'', the others being [[Orbital Gate Assault]], [[Woolly World]], [[Jungle Hijinxs]] and [[Miiverse]]. In Pyrosphere's case, it is most likely due to {{SSBU|Ridley}} being a playable character, although he easily could have been replaced by one of his many copies.
*Pyrosphere is the only new stage in ''Wii U'' where the most likely track by default is an older remix rather than a new remix or a direct port.
*Pyrosphere is the only new stage in ''Wii U'' where the most likely track by default is an older remix rather than a new remix or a direct port.


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