Editing Pyra (SSBU)/Neutral attack/Hit 1

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Latest revision Your text
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|sfx=Punch
|sfx=Punch
|slvl=S
|slvl=S
|hitbits=Fighter only
}}
}}
|'''+7''' frames
|'''+7''' frames
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|'''+7''' frames
|'''+7''' frames
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
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|3-5
|3-5
|-
|-
!Continuability window
!Earliest continuable
|7-30
|7
|-
!Consecutive jab frame
|11
|-
|-
!Interruptible
!Interruptible
Line 104: Line 99:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=4|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=11|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=16}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=15|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=16}}
|-
{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=24}}{{FrameStrip|t=Blank|c=7}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|loop=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}}
 
==Trivia==
*The farthest hitboxes (ID 2 and 3) occupy the same space and have different hit bits for fighter and non-fighter targets, akin to other jabs, but unlike them, all their other data is identical rather than launching at different angles. This renders the distinction between these hitboxes pointless.
**This makes Pyra's first jab one of the few in the game with a 180° angle to not be differentiated for fighter and non-fighter targets, alongside {{SSBU|Banjo & Kazooie}}'s first and second jabs, {{SSBU|Terry}}, {{SSBU|Mythra}}, and {{SSBU|Sora}}'s first jabs, and {{SSBU|Fox}}'s second jab.


{{MvSubNavPyra|g=SSBU}}
{{MvSubNavPyra|g=SSBU}}
[[Category:Pyra (SSBU)]]
[[Category:Pyra (SSBU)]]
[[Category:Neutral attacks (SSBU)]]
[[Category:Neutral attacks (SSBU)]]

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