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| {{video|GIFs of smash attacks}}
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| {{articleIcons|ssbu=y}} | | {{articleIcons|ssbu=y}} |
| | {{recent release}} |
| {{Infobox Special Move | | {{Infobox Special Move |
| |name=Punch | | |name=Punch |
| |image={{tabber|title1=Dragon|content1=[[File:Min Min Neutral A SSBU.gif|300px]]|title2=Ramram|content2=[[File:Min Min Neutral B SSBU.gif|300px]]|title3=Megawatt|content3=[[File:Min Min Neutral B SSBU 2.gif|300px]]}} | | |image= |
| |caption=Min Min using Punch in ''Ultimate''. | | |caption= |
| |user=[[Min Min]] | | |user=[[Min Min]] |
| |universe={{uv|ARMS}} | | |universe={{uv|ARMS}} |
| |interwiki=armsinstitute | | |interwiki=armsinstitute |
| |interwikiname=ARMS Institute | | |interwikiname=ARMS Institute |
| |interwikipage = Punch | | |interwikipage = ARMS (equipment) |
| }} | | }} |
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| '''Punch''' ({{ja|パンチ|Panchi}}, ''Punch'') is [[Min Min]]'s held [[neutral attack]], [[forward tilt]], [[forward smash]], [[forward aerial]], [[back aerial]], held [[neutral special move]], and [[side special move]]. | | '''Punch''' ({{ja|パンチ|Panchi}}, ''Punch'') is [[Min Min]]'s held neutral attack, forward tilt, forward smash, neutral aerial, forward aerial, back aerial, held neutral special move, and side special move in ''Super Smash Bros. Ultimate''. |
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| ==Overview== | | ==Overview== |
| Min Min, unlike all other fighters, does not have a conventional neutral or side special move; instead, her moveset has her left ARM mapped to the A button, and her right ARM mapped to the B button. She is able to use both ARMS in either direction, as by flicking the control stick back, she is able to fire an ARM in the opposite direction she is facing. This continues into her aerials, as her respective ARM simply circles around her. | | Min Min, unlike all other fighters, does not have a traditional neutral or side special move; instead, her moveset has her left ARM mapped to the A button, and her right ARM mapped to the B button. She is able to use both ARMS in either direction, as by flicking the control stick back, she is able to fire an arm in the opposite direction she is facing. This continues into her aerials, as her respective ARM simply circles around her. |
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| When the special move button is tapped, Min Min instead does the Kung Fu combo, identically to her tapped neutral attack. It is, however, impossible to perform her dash attack with the special move button, instead doing a right arm side tilt.
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| ===Kirby's [[Copy Ability]]===
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| In contrast to Min Min, {{SSBU|Kirby}} gets a conventional [[neutral special move]] as a [[Copy Ability]] after copying Min Min. Kirby's leading hand assumes the same form as one of Min Min's ramen ARMS with the Dragon ARM equipped, and he delivers a long-ranged punch, which can fire a laser when the special move button is held down for additional range and power. Unlike Min Min's corresponding move, Kirby's Punch Copy Ability cannot be angled at all, and Kirby is unable to walk forward or backward when using it on the ground, but the move can be [[B-reversing|B-reversed and wavebounced]].
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| ==Instructional quotes== | | ==Instructional quotes== |
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| ==Origin== | | ==Origin== |
| Punching is the central game mechanic of "ARMS", where characters are able to attack each other with stretchy limbs independent from each other. Just like in Smash, these punches can be executed on a standstill, or while moving or jumping, and their trajectories can be influenced by tilting the Joy-Cons or by using the {{button|Switch|Control Stick}}. They can also have different properties depending on the types of ARM equipped, also independent from each other.
| | While ''ARMS'' is famous for its specified Joy-Con controls (where the player holds the Joy-Cons sideways and presses the ZL and ZR buttons while moving their arms forward to punch), the game also allowed for a button-only control, where they would use the A and B buttons to control the arms instead. However, the controls from ''ARMS'' have been flipped for ''Smash'', as the B button controlled the left ARM, and the A button controlled the right ARM. |
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| Though ''ARMS'' is famous for its specified "thumbs-up grip" Joy-Con controls (where one holds the Joy-Cons upright and moves them forward to punch), the game also allows for button-only controls, where one uses the {{button|Switch|A}} and {{button|Switch|B}} buttons to control their character's ARMS instead. Controls are customizable in ''ARMS'', but the default scheme has the {{button|Switch|B}} button control the left ARM, and the {{button|Switch|A}} button control the right; this is reversed in ''Smash''.
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| ==Gallery==
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| <gallery>
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| Min Min SSBU Skill Preview Neutral Special.png|Right Punch as shown by the Move List in ''Ultimate''.
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| Min Min SSBU Skill Preview Neutral Attack.png|Left Punch as shown by the Move List in ''Ultimate''.
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| Min Min SSBU Skill Preview Extra 0.png|Both punches as shown by the Move List in ''Ultimate''.
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| </gallery>
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| ==Names in other languages==
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| {{Langtable
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| |ja={{ja|パンチ|Panchi}}, ''Punch''
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| |en=Punch
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| |fr=Coup de poing
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| |es=Puñetazos
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| |de=Schlag
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| |it=Pugno
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| |nl=Slaan
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| |ru={{rollover|Удар рукoй|Udar rukoy|?}}
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| |ko={{rollover|펀치|Peonchi|?}}, ''Punch''
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| |zh_cn={{rollover|拳击|Quánjí|?}}
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| |zh_tw={{rollover|拳擊|Quánjí|?}}
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| }}
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| ==Trivia== | | ==Trivia== |
| *Punch is the only move in ''Ultimate'' to be color-coded yellow in the [[Move List]]. This is because Punch's description spans the space where a character's neutral and side specials would be separately described, color-coded red and blue respectively. Yellow replacing red and blue pays homage to the color of the game, {{uv|ARMS}}, itself (or its game elements like Biff, Stun Attribute, Rush, and Mechanica). | | *Punch is the only move in ''Ultimate'' to be colour-coded yellow in the [[Move List]]. |
| **Despite the appearance of Punch in the Move List, in words of Nintendo, the move is technically a part of Min Min's standard moveset, as implied by the title of its associated [[Tips|tip]] lacking the command it initiates; in the Japan-only [https://youtu.be/-agWiKRt6M8 August 6, 2020 issue] of {{s|mariowiki|The Cat Mario Show}}, it was clarified that Punch is indeed a standard move.
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| *The usage of this move is similar to [[Mega Man]]'s Mega Buster, which he shares as his neutral attack, forward tilt, and neutral aerial; both can be used while moving and jumping.
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| {{Special Moves|char=Min Min}} | | {{Special Moves|char=Min Min}} |
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| [[Category:Min Min]] | | [[Category:Min Min]] |
| [[Category:Min Min (SSBU)]] | | [[Category:Min Min (SSBU)]] |
| [[es:Puñetazos]]
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