Editing Puff Up
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
In ''[[Super Smash Bros. Brawl]]'', when Jigglypuff shouts, it causes a massive [[push]] that will most likely [[KO]] any enemies too close to its body, especially if they have used up their [[jump]]s trying to avoid it, or prevent them from recovering. While Jigglypuff is deflating, it will cause 17% damage and powerful semi-spiking [[knockback]] upon contact, similar in power to the push effect. This is in effect until Jigglypuff is back to its original size, making contact dangerous until the Final Smash ends. | In ''[[Super Smash Bros. Brawl]]'', when Jigglypuff shouts, it causes a massive [[push]] that will most likely [[KO]] any enemies too close to its body, especially if they have used up their [[jump]]s trying to avoid it, or prevent them from recovering. While Jigglypuff is deflating, it will cause 17% damage and powerful semi-spiking [[knockback]] upon contact, similar in power to the push effect. This is in effect until Jigglypuff is back to its original size, making contact dangerous until the Final Smash ends. | ||
Puff Up received some changes in ''[[Super Smash Bros. 4]]''. Instead of producing a large windbox when Jigglypuff shouts, the move | Puff Up received some changes in ''[[Super Smash Bros. 4]]''. Instead of producing a large windbox when Jigglypuff shouts, instead the move hits one time for 17% damage when it shouts, and no hitbox is produced as it shrinks. This lowers the move's potential damage output, and makes it worse at gimping recoveries, but makes it easier to deal some damage to the opponent, and makes the move more effective at higher percents, as the former windbox used set knockback. | ||
Puff Up was changed again in ''[[Super Smash Bros. Ultimate]]''. Jigglypuff now looks angry instead of it default appearance of a smile and fully-opened eyes. Just like other Final Smashes in ''Ultimate'', this one is faster, both in inflating and deflating. Once fully inflated, Jigglypuff will shout as usual, and then quickly and briefly expand further and "pop" before rapidly deflating. It now deals 10% damage with set knockback when Jigglypuff shouts and then an additional 25% with the "pop" instead of a 17% from the prior games. It is also no longer a semi-spike, but does more knockback overall. This makes the move much less suited for gimping, but harder to avoid getting hit by, especially when used under the stage, and more offensive-oriented. | Puff Up was changed again in ''[[Super Smash Bros. Ultimate]]''. Jigglypuff now looks angry instead of it default appearance of a smile and fully-opened eyes. Just like other Final Smashes in ''Ultimate'', this one is faster, both in inflating and deflating. Once fully inflated, Jigglypuff will shout as usual, and then quickly and briefly expand further and "pop" before rapidly deflating. It now deals 10% damage with set knockback when Jigglypuff shouts and then an additional 25% with the "pop" instead of a 17% from the prior games. It is also no longer a semi-spike, but does more knockback overall. This makes the move much less suited for gimping, but harder to avoid getting hit by, especially when used under the stage, and more offensive-oriented. |