Editing Puff Up

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
{{Infobox Special Move
{{Infobox Special Move
|image=[[File:Jigglypuff Final Smash SSBU.gif|300px]]
|image=[[File:Jigglypuff Final Smash SSBU.gif|300px]]
|caption= Puff Up in ''Ultimate''.
|caption= Puff Up in Ultimate.
|user=[[Jigglypuff]]
|user=[[Jigglypuff]]
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
Line 10: Line 10:


==Overview==
==Overview==
When used, Jigglypuff slowly inflates itself to a very large size, enough to almost entirely cover a small stage. While growing, fighters and items will be pushed away. Once Jigglypuff reaches its full size, it shouts "JIGGLY!!!" and returns into it's normal size.
When used, Jigglypuff slowly inflates itself to a very large size, enough to almost entirely cover a small [[custom stage]]. While growing, enemies and items will be pushed away. Once Jigglypuff reaches its full size, it shouts "JIGGLY!!!" and shrinks, which causes a massive [[push]] that will most likely [[KO]] any enemies too close to its body. Jigglypuff then quickly deflates. While Jigglypuff is deflating, it will cause 18% (17% in ''SSB4'') damage and powerful [[knockback]] upon contact, similar in power to the push effect. This is in effect until Jigglypuff is back to its original size, making contact dangerous until the Final Smash ends. In ''[[Brawl]]'' only, this attack has very high power and massive knockback, being a guaranteed [[OHKO]] both by [[push]] and simple touch. It is heavily [[nerfed]] in the following games.


In ''[[Super Smash Bros. Brawl]]'', when Jigglypuff shouts, it causes a massive [[push]] that will most likely [[KO]] any enemies too close to its body, especially if they have used up their [[jump]]s trying to avoid it, or prevent them from recovering. While Jigglypuff is deflating, it will cause 17% damage and powerful semi-spiking [[knockback]] upon contact, similar in power to the push effect. This is in effect until Jigglypuff is back to its original size, making contact dangerous until the Final Smash ends.
While the move covers a very large range, it loses potency quickly on larger stages, and cannot affect anything below Jigglypuff (though this can be remedied by having Jigglypuff start the attack from below the stage, which will let it expand up and ''through'' the stage.) Also, it can affect teammates even when [[Team Attack]] is off.
 
Puff Up received some changes in ''[[Super Smash Bros. 4]]''. Instead of producing a large windbox when Jigglypuff shouts, the move instead hits one time for 17% damage, and has no hitbox as it shrinks. This lowers the move's potential damage output, and makes it worse at gimping recoveries, but makes it easier to deal some damage to the opponent, and makes the move more effective at higher percents, as the former windbox used set knockback.
 
Puff Up was changed again in ''[[Super Smash Bros. Ultimate]]''. Jigglypuff now looks angry instead of it default appearance of a smile and fully-opened eyes. Just like other Final Smashes in ''Ultimate'', this one is faster, both in inflating and deflating. Once fully inflated, Jigglypuff will shout as usual, and then quickly and briefly expand further and "pop" before rapidly deflating. It now deals 10% damage with set knockback when Jigglypuff shouts and then an additional 25% with the "pop" instead of a 17% from the prior games. It is also no longer a semi-spike, but does more knockback overall. This makes the move much less suited for gimping, but harder to avoid getting hit by, especially when used under the stage, and more offensive-oriented.
 
While the move covers a very large range, it loses potency quickly on larger stages, and cannot affect anything below Jigglypuff (though this can be remedied by having Jigglypuff start the attack from below the stage, which will let it expand up and ''through'' the stage). It also pushes teammates regardless of if [[Team Attack]] is on or off. Additionally, the move can be avoided on smaller stages by fighters with good recoveries, or by exploiting ledge invincibility, however some fighters may struggle to avoid the move, and in free-for-alls it's very likely that at least one opponent will be hit by the move.


===Glitch===
===Glitch===
{{Main|Regenerating terrain glitch}}
{{Main|Regenerating terrain glitch}}
There is a [[glitch]] in ''Super Smash Bros. Brawl'' where the terrain in some stages (such as [[Bridge of Eldin]]) touches Jigglypuff and knocks it out of the move, yet it remains the same size it was when it was forced out of the Final Smash. If Yoshi (or Kirby with Yoshi's ability) uses his [[Egg Lay]] on Jigglypuff after this, or Jigglypuff picks up a Super Mushroom, its size doubles, allowing Jigglypuff to become the biggest character in the game.<ref>[http://www.youtube.com/watch?v=9-TxTxgKwAQ Puff Up and Egg Lay]</ref> Its size resets when it uses the Final Smash again or gets KO'd. As a pun on its enormous size, the glitch Jigglypuff is often called "Bigglypuff", "Gigapuff", or "Gigalypuff" by fans. When the glitch is performed, Jigglypuff will still have the strength it had when it was at its standard size. Jigglypuff will appear to move very slowly, having the illusion of not being able to jump very high, as well as falling slowly, all attributes equal to when it was at its regular size. As a result of these large hitboxes, should Jigglypuff roll or use its forward smash with the glitch, it will likely [[self-destruct]], as if any hitboxes come in contact with the [[blast line]], Jigglypuff will be KO'd.
 
There is a [[glitch]] in ''Super Smash Bros. Brawl'' where the terrain in some stages (such as [[Bridge of Eldin]]) touches Jigglypuff and knocks it out of the move, yet it remains the same size it was when it was forced out of the Final Smash. If Yoshi (or Kirby with Yoshi's ability) uses his [[Egg Lay]] on Jigglypuff after this, or Jigglypuff picks up a Super Mushroom, its size doubles, allowing Jigglypuff to become the biggest character in the game. Its size resets when it uses the Final Smash again or gets KO'd. As a pun on its enormous size, the glitch Jigglypuff is often called "Bigglypuff", "Gigapuff" or "Gigalypuff" by fans. When the [[Puff Up glitch|glitch]] is performed, Jigglypuff will still have the strength it had when it was at its standard size. Jigglypuff will appear to move very slowly, having the illusion of not being able to jump very high, as well as falling slowly, all attributes equal to when it was at its regular size. As a result of these large hitboxes, should Jigglypuff roll or use its forward smash with the glitch, it will likely [[self-destruct]], as if any hitboxes come in contact with the [[blast line]], Jigglypuff will be KO'd.


==Instructional quotes==
==Instructional quotes==
Line 34: Line 29:
==Trophies==
==Trophies==
===In ''Super Smash Bros. Brawl''===
===In ''Super Smash Bros. Brawl''===
{{Trophy
[[File:Puff Up - Brawl Trophy.png|left|thumb|100px|Puff Up trophy in ''Brawl''.]]
|name=Puff Up
;Puff Up
|image=Puff Up - Brawl Trophy.png
:''Jigglypuff's Final Smash. It wills its body to get bigger and bigger and bigger. It can't move, and it can't attack--all it can do is get bigger while everyone else looks on. However, it's invulnerable, and it overpowers all attacks to gradually push its opponents off the screen. It's a very simple technique, but how it's used determines its effectiveness.''
|desc=Jigglypuff's Final Smash. It wills its body to get bigger and bigger and bigger. It can't move, and it can't attack--all it can do is get bigger while everyone else looks on. However, it's invulnerable, and it overpowers all attacks to gradually push its opponents off the screen. It's a very simple technique, but how it's used determines its effectiveness.
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|gamelist={{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===In ''Super Smash Bros. for Wii U''===
===In ''Super Smash Bros. for Wii U''===
{{Trophy
[[File:PuffUpTrophyWiiU.png|left|thumb|100px|Puff Up trophy in ''for Wii U''.]]
|name=Puff Up
;Puff Up
|image=PuffUpTrophyWiiU.png
{{Flag|North America}} ''When Jigglypuff uses its Final Smash, it starts to grow bigger. And bigger. And bigger! Before you know it, Jigglypuff will have completely taken over the screen-and there's no way to make it stop. On smaller stages, fighters may find there's nowhere left to stand! At near full size, Jigglypuff will damage and launch anyone it touches.''<br>
|desc-ntsc=When Jigglypuff uses its Final Smash, it starts to grow bigger. And bigger. And bigger! Before you know it, Jigglypuff will have completely taken over the screen—and there's no way to make it stop. On smaller stages, fighters may find there's nowhere left to stand! At near full size, Jigglypuff will damage and launch anyone it touches.
{{Flag|Europe}} ''It doesn't deal a lot of damage or launch opponents a long way. No, when Jigglypuff uses its Final Smash, it gets...bigger. And bigger. And bigger. Before you know it, Jigglypuff will have completely taken over the screen - and there's no way to make it stop. On smaller stages, fighters may find there's nowhere left to stand!''
|desc-pal=It doesn't deal a lot of damage or launch opponents a long way. No, when Jigglypuff uses its Final Smash, it gets...bigger. And bigger. And bigger. Before you know it, Jigglypuff will have completely taken over the screen and there's no way to make it stop. On smaller stages, fighters may find there's nowhere left to stand!
{{clear}}
|game=ssb4-wiiu
}}
{{clrl}}


==Origin==
==Origin==
[[File:JigglyBalloon.png|left|thumb|120px|Jigglypuff being used as a balloon in ''{{iw|bulbapedia|Pokémon Adventures}}''.]]
[[File:JigglyBalloon.png|left|thumb|120px|Jigglypuff being used as a balloon in [[bulbapedia:Pokémon Adventures|''Pokémon Adventures'']].]]
[[File:Jiggly Puffs.gif|thumb|Jigglypuff inflating while frowning in the anime, which the Pokémon's expression during Puff Up in ''Ultimate'' likely takes inspiration from.]]
[[File:Jiggly Puffs.gif|thumb|Jigglypuff inflating while frowning in the anime.]]
Although Puff Up is not an attack in any {{uv|Pokémon}} game, Jigglypuff - as the "Balloon" Pokémon - is stated in the {{s|bulbapedia|Pokédex}} to be capable of inflating its balloon-like body, and its {{s|bulbapedia|evolution}} {{pkmn|Wigglytuff}} is described as being able to inflate to incredible sizes. These abilities are shown in various media such as its appearances in the anime, where [[bulbapedia:Jigglypuff (anime)|a recurring individual Jigglypuff]] would "puff up" when angered (which would be further referenced in ''Ultimate'', with Jigglypuff making a near-identical expression during the Final Smash), notably growing to an incredibly large size [[bulbapedia:EP062|on one occasion]] during a visual gag, and [[bulbapedia:EP072|one particular instance]] of a [[bulbapedia:Giant Pokémon#Ancient giant Pokémon|giant Jigglypuff]] that fought a giant {{pkmn|Alakazam}} and {{pkmn|Gengar}}.
Although Puff Up does not seem to originate from the {{uv|Pokémon}} games, it does appear to be based on Jigglypuff's other appearances in various media such as its appearance in the anime, where one appears as a giant Pokémon to battle a giant Alakazam and Gengar duo and another would "puff up", which may also be based on its classification as the "Balloon Pokémon". Years later, however, ''{{s|bulbapedia|Pokémon Sword and Shield}}'' would introduce the concept of {{s|bulbapedia|Dynamax}}ing, where a Pokémon can temporarily increase its size and power immensely. While Jigglypuff didn't initially have access to Dynamax due to being cut from the game, it was later re-added in {{s|bulbapedia|The Isle of Armor}} DLC.
 
{{clear}}
Years later, ''{{s|bulbapedia|Pokémon Sword and Shield}}'' would introduce the concept of {{s|bulbapedia|Dynamax}}ing, where a Pokémon can temporarily increase its size and power immensely. While Jigglypuff didn't initially have access to Dynamax due to being cut from the game, it was later re-added in {{s|bulbapedia|The Isle of Armor}} DLC.
{{clr}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Gigaly.jpg|Puff Up in ''Brawl''
Gigaly.jpg|Puff Up in in ''Brawl''
Puff Up SSB4.png|Puff Up in {{for3ds}}.
Puff Up SSB4.png|Puff Up in {{for3ds}}.
SSB4 - Jigglypuff screen-5.jpg|Puff Up in {{forwiiu}}.
SSB4 - Jigglypuff screen-5.jpg|Puff Up in {{forwiiu}}.
Line 74: Line 61:
|ja={{ja|おおきくなる|Ōkikunaru}}
|ja={{ja|おおきくなる|Ōkikunaru}}
|en=Puff Up
|en=Puff Up
|fr=Grandoudou {{GameIcon|SSBB}}</br>Mégagonflage {{GameIcon|SSBU}}
|fr=Mégagonflage
|es=Hinchazón {{GameIcon|SSBB}}</br>Globo {{GameIcon|SSBU}}
|es=Globo
|de=Megaballon
|de=Megaballon
|it=Megapuff
|it=Megapuff
Line 100: Line 87:
*Not counting custom moves, this is Jigglypuff's only special move in the ''{{b|Super Smash Bros.|series}}'' series that does not originate strictly from the {{uv|Pokémon}} series.
*Not counting custom moves, this is Jigglypuff's only special move in the ''{{b|Super Smash Bros.|series}}'' series that does not originate strictly from the {{uv|Pokémon}} series.
**The closest counterpart that is native to the ''Pokémon'' series is the Dynamax Phenomenon from ''Pokémon Sword'' and ''Shield''.
**The closest counterpart that is native to the ''Pokémon'' series is the Dynamax Phenomenon from ''Pokémon Sword'' and ''Shield''.
*In ''Smash 4'', most of Jigglypuff's attacks cause it to look in a certain direction while performing the move, and if this applies to the move Jigglypuff broke the [[Smash Ball]] with, then after using the Final Smash, it will look in that direction until it uses an attack or air dodge. This glitch can even carry over into two of its victory animations (with the third cancelling the glitch due to its eyes already being scripted to look to its right). This glitch was fixed in ''Ultimate''.
*Most of Jigglypuff's attacks cause it to look in a certain direction while performing a move and if this applies to the move Jigglypuff broke the [[Smash Ball]] with, then after using the Final Smash, it will look in that direction until it uses an attack or air dodge. This glitch can even carry over into two of its victory animations (with the third cancelling the glitch due to its eyes already being scripted to look to its right).
*In ''Ultimate'', if {{SSBU|Hero}} performs [[Command Selection|Kamikazee]] in front of Jigglypuff while it is performing Puff Up, it will temporarily make the usual shocked expression caused by Kamikazee, only to revert back once Hero is KO'd.<ref>[https://www.youtube.com/watch?v=ew61orwtcVg&t=9m Puff Up and Kamikaze]</ref>
*In ''Ultimate'', if {{SSBU|Hero}} performs [[Command Selection|Kamikazee]] in front of Jigglypuff while it is performing Puff Up, it will temporarily make the usual shocked expression caused by Kamikazee, only to revert back once Hero is KO'd. [https://www.youtube.com/watch?v=ew61orwtcVg&t=9m]
{{clr}}
{{clear}}


==References==
==External links==
{{reflist}}
*[http://www.youtube.com/watch?v=9-TxTxgKwAQ The glitch]


{{Special Moves|char=Jigglypuff}}
{{Special Moves|char=Jigglypuff}}
{{FinalSmash}}
{{FinalSmash}}
[[Category:Pokémon universe]]
[[Category:Pokémon universe]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]
Line 120: Line 106:
[[Category:Final Smashes (SSB4)]]
[[Category:Final Smashes (SSB4)]]
[[Category:Final Smashes (SSBU)]]
[[Category:Final Smashes (SSBU)]]
[[es:Globo]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)