Editing Projectile
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|[[Bowser]]||[[Fire Breath]]||{{y}}||{{y}}||Size and length decreases as Bowser continues to breathe, and releasing the special move button causes the move to passively charge up over time | |[[Bowser]]||[[Fire Breath]]||{{y}}||{{y}}||Size and length decreases as Bowser continues to breathe, and releasing the special move button causes the move to passively charge up over time | ||
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|rowspan="3"|[[Bowser Jr.]]||[[Mechakoopa]]||{{ | |rowspan="3"|[[Bowser Jr.]]||[[Mechakoopa]]||{{indeterminate}}||{{indeterminate}}|| | ||
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|[[Abandon Ship!]]||{{n}}||{{n}}||The Clown Car becomes a projectile after being abandoned. | |[[Abandon Ship!]]||{{n}}||{{n}}||The Clown Car becomes a projectile after being abandoned. |