Editing Project Slippi
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
{{disambig2|the Melee netcode tool|character from the Star Fox series|Slippy Toad}} | {{disambig2|the Melee netcode tool|character from the Star Fox series|Slippy Toad}} | ||
[[File:ProjectSlippi.png|thumb|250px|Project Slippi logo]] | [[File:ProjectSlippi.png|right|thumb|250px|Project Slippi logo]] | ||
'''Project Slippi''' is an ongoing project that aims to give ''[[Super Smash Bros. Melee]]'' several major quality of life features originally not present in the game. As of June 2020, the features currently included are automatically saved replays, live match mirroring, [[Wikipedia:GGPO|rollback netcode]], and integrated online matchmaking. The project was created and is being led by [https://twitter.com/Fizzi36 Fizzi] with major contributions from [https://twitter.com/UnclePunch_ UnclePunch], [https://twitter.com/xMetonym Nikki], and [https://twitter.com/eigenform metaconstruct]. | '''Project Slippi''' is an ongoing project that aims to give ''[[Super Smash Bros. Melee]]'' several major quality of life features originally not present in the game. As of June 2020, the features currently included are automatically saved replays, live match mirroring, [[Wikipedia:GGPO|rollback netcode]], and integrated online matchmaking. The project was created and is being led by [https://twitter.com/Fizzi36 Fizzi] with major contributions from [https://twitter.com/UnclePunch_ UnclePunch], [https://twitter.com/xMetonym Nikki], and [https://twitter.com/eigenform metaconstruct]. | ||
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*'''Project Clippi''': A [https://github.com/vinceau/project-clippi toolkit] that allows users to automatically execute actions when an in-game event occurs. The most notable use of this is the ability to automatically clip or record combos or other specific interactions as soon as they occur. | *'''Project Clippi''': A [https://github.com/vinceau/project-clippi toolkit] that allows users to automatically execute actions when an in-game event occurs. The most notable use of this is the ability to automatically clip or record combos or other specific interactions as soon as they occur. | ||
*'''Stats Graphics Generator''': A [https://vince.id.au/slippi-stats/ website] that automatically generates a graphic detailing the stats and results of an inputted .slp file. | *'''Stats Graphics Generator''': A [https://vince.id.au/slippi-stats/ website] that automatically generates a graphic detailing the stats and results of an inputted .slp file. | ||
==Features== | ==Features== | ||
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On June 22nd, 2020, an update was released for the custom Slippi Dolphin build that would introduce [[Wikipedia:GGPO|rollback netcode]] and integrated matchmaking into the game.<ref>[https://twitter.com/Fizzi36/status/1275096470765490176 Rollback netcode announcement]</ref> This became a major breakthrough in the competitive ''[[Super Smash Bros. Melee]]'' community as distance-based latency would no longer be an issue. Due to the [[COVID-19]] pandemic, most in-person tournament activity had been completely shut down since March 2020, and Project Slippi became the dominant method of playing ''Melee'', with major tournament organizers hosting events using the new updates. Project Slippi has since been credited with bringing new players into the competitive ''Melee'' scene, due to its ease of access and ability to provide practice against anyone online. | On June 22nd, 2020, an update was released for the custom Slippi Dolphin build that would introduce [[Wikipedia:GGPO|rollback netcode]] and integrated matchmaking into the game.<ref>[https://twitter.com/Fizzi36/status/1275096470765490176 Rollback netcode announcement]</ref> This became a major breakthrough in the competitive ''[[Super Smash Bros. Melee]]'' community as distance-based latency would no longer be an issue. Due to the [[COVID-19]] pandemic, most in-person tournament activity had been completely shut down since March 2020, and Project Slippi became the dominant method of playing ''Melee'', with major tournament organizers hosting events using the new updates. Project Slippi has since been credited with bringing new players into the competitive ''Melee'' scene, due to its ease of access and ability to provide practice against anyone online. | ||
On January | On January 19st, 2021, v2.2.4 was released<ref>{{cite web|url=https://www.reddit.com/r/SSBM/comments/l0v6gn/slippi_dolphin_v224_is_now_out_unranked_mmr_for/|title=Slippi Dolphin v2.2.4 is now out! Unranked MMR for new players plus some prep for 2.3.0!}}</ref>, introducing a hidden match-making rating (MMR) into random unrated matches. The update restricted the search range for players with low MMR dramatically while maintaining a wide search range for players of average skill or better.<ref>[https://twitter.com/Fizzi36/status/1360342298739937280 MMR search range details]</ref> This was aimed at creating more balanced matchups at lower levels of play, preventing newer players from receiving crushing defeats against more experienced players, and increasing new player retention levels. | ||
==References== | ==References== |