Editing Project+

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
:''For information on Project+'s predecessor, see [[Project M]].''
:''For information on Project+'s predecessor, see [[Project M]].''
[[File:ProjectPlusLogo.png|thumb|The logo for Project+|350px]]
[[File:ProjectPlusLogo.png|thumb|The logo for Project+|350px]]
'''''Project+''''' is a successor to the [[gameplay modification]] of the ''[[Brawl]]'' mod ''[[Project M]]'' (based on ''Legacy TE'') with the aim to improve the balance among the cast by making small moveset changes to all or most characters. ''Project+''{{'}}s development started in 2018 and version v1b was released in April 2019. On March 17, 2020, ''Project+'' 2.0 was revealed with additional content, such as new modes, revamps to some characters movesets such as Bowser getting a new fireball attack and Charizard getting {{iw|bulbapedia|Thunder Punch}}, and the reveal of [[Knuckles the Echidna]] as the only new playable character beyond what ''Project M'' had. ''Project+'' 3.0 was released on June 24, 2024.
'''''Project+''''' is a successor to the [[gameplay modification]] of the ''[[Brawl]]'' mod ''[[Project M]]'' (based on ''Legacy TE'') with the aim to improve the balance among the cast by making small moveset changes to all or most characters. ''Project+''{{'}}s development started in 2018 and version v1b was released in April 2019. On March 17, 2020, ''Project+'' 2.0 was revealed with additional content, such as new modes, revamps to some characters movesets such as Bowser getting a new fireball attack and Charizard getting {{iw|bulbapedia|Thunder Punch}}, and the reveal of [[Knuckles the Echidna]] as the only new playable character beyond what ''Project M'' had.


Shortly after its initial release, ''Project+'' received high levels of popularity among players. By April 8th, 2019, ''Project+'' had received 100,000 downloads on its primary site alone.<ref>{{cite web|url=https://twitter.com/boikish/status/1247620649104879617|title=100,000 netplay build downloads}}</ref> Competitively, the mod eventually became the main version to play on, effectively replacing ''Project M''.
Shortly after its initial release, ''Project+'' received high levels of popularity among players. By April 8, 2019, ''Project+'' had received 100,000 downloads<ref>[https://twitter.com/boikish/status/1247620649104879617 100,000 netplay build downloads]</ref> on its primary site alone. Since its release, ''Project+'' has become the main mod over ''Project M'' in several tournaments, most notably and recently {{Trn|Blacklisted 5}}, {{Trn|Low Tier City 7}}, and {{Trn|The Encore}}, with many majors switching from ''Project M'' over to ''Project+''.


==Changes from ''Project M'' and ''Legacy TE''==
==Changes from ''Project M'' and ''Legacy TE''==
Like its predecessors, ''Project+'' focuses on improving the overall gameplay. The mod has been updated to Version 3.0, bringing many significant changes from its initial release.  
Like its predecessors, ''Project+'' focuses on improving the overall gameplay. The game has been updated to Version 2.5, bringing many significant changes rom its initial release.  


One of the biggest changes, which is the main focus of ''Project+'', is the significant removal of various bugs and memory leaks featured in version 3.6 of ''Project M''. These bugs are universal and pertain to either stages, movesets, alternate costumes, sounds, or previously outdated codes used in ''Project M''. While ''Project+'' still has a few bugs, they no longer impact the overall performance as easily as they did previously, thus reducing crashes and freeing a large amount of memory. [[Tourney]] mode, which previously redirected to the [[Rotation]] mode due to glitches, is now replaced by a debug mode.
One of the biggest changes, which is the main focus of ''Project+'', is the significant removal of various bugs and memory leaks featured in version 3.6 of ''Project M''. These bugs are universal and pertain to either stages, movesets, alternate costumes, sounds, or previously outdated codes used in ''Project M''. While ''Project+'' still has a few bugs, they no longer impact the overall performance as easily as they did previously, thus reducing crashes and freeing a large amount of memory. [[Tourney]] mode, which previously redirected to the [[Rotation]] mode due to glitches, is now replaced by a debug mode.
Line 14: Line 14:
Thanks to the mod's bug fixes and memory expansion, new features have been included and can be expanded upon:  
Thanks to the mod's bug fixes and memory expansion, new features have been included and can be expanded upon:  
*[https://youtu.be/M_AhlTDguWM An expanded music list], bringing the standard to a total of over 500 songs. In addition to the music found in ''Project M'', songs from other games are included as either new arrangements or from their original source. These include songs from ''Paper Mario'' and ''Pokémon Mystery Dungeon'', as well as unused tracks in Brawl's files such as "New Age Retro Hippie" from ''EarthBound''.  
*[https://youtu.be/M_AhlTDguWM An expanded music list], bringing the standard to a total of over 500 songs. In addition to the music found in ''Project M'', songs from other games are included as either new arrangements or from their original source. These include songs from ''Paper Mario'' and ''Pokémon Mystery Dungeon'', as well as unused tracks in Brawl's files such as "New Age Retro Hippie" from ''EarthBound''.  
*An expanded number of the items that appear in the game, with numerous returning from ''Melee''. Among them include [[Poké Ball]] Pokémon like [[Articuno]] and [[Zapdos]], who act as alternatives to Moltres, and even [[Assist Trophy]] characters like the [[Goomba]] as alternatives to the [[Hammer Bro|Hammer Bros.]], functioning identically as they did in [[Adventure Mode (SSBM)|''Melee's'' Adventure mode]] and  [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]; unique to the Goombas is that they can also be found within any [[Container]], just like in ''Melee''. Additional items include the [[Flipper]] from ''Balloon Fight'' and a variant of the [[Screw Attack (item)|Screw Attack]] based on its ''Melee'' interpretation, where it acts as a throwable item instead of as a badge. New items include the Double Cherry from ''Super Mario 3D World'', which creates a functional duplicate of the fighter who picked it up that mimics the player's movements.
*An expanded number of the items that appear in the game, with numerous returning from ''Melee''. Among them include [[Poké Ball]] Pokémon like [[Articuno]] and [[Zapdos]], who act as alternatives to Moltres, and even [[Assist Trophy]] characters like the [[Goomba]] as alternatives to the [[Hammer Bro|Hammer Bros.]], functioning identically as they did in [[Adventure Mode (SSBM)|''Melee's'' Adventure mode]] and  [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]; unique to the Goombas is that they can also be found within any [[Container]], just like in ''Melee''. Additional items include the [[Flipper]] from ''Balloon Fight'' and a variant of the [[Screw Attack (item)|Screw Attack]] based on its ''Melee'' interpretation, where it acts as a throwable item instead of as a badge.


Additionally, [[Roy (PM)|Roy]], [[Knuckles (P+)|Knuckles]], and [[Mewtwo (PM)|Mewtwo]] are unlocked in The Subspace Emissary after defeating [[Tabuu]].  
Additionally, [[Roy (PM)|Roy]], [[Knuckles (P+)|Knuckles]], and [[Mewtwo (PM)|Mewtwo]] are unlocked in The Subspace Emissary after defeating [[Tabuu]].  
Line 195: Line 195:
Like with ''Project M'' due to ''Project+''{{'}}s mainly focusing on the competitive aspect of the game, the mod experiences some errors and abnormalities regarding non-competitive aspects:
Like with ''Project M'' due to ''Project+''{{'}}s mainly focusing on the competitive aspect of the game, the mod experiences some errors and abnormalities regarding non-competitive aspects:
*The AI still inherents several of the flaws from ''Project M'', such as air dodging while off stage or aiming their recoveries improperly.
*The AI still inherents several of the flaws from ''Project M'', such as air dodging while off stage or aiming their recoveries improperly.
*The congratulations screen and video for most of the roster is unchanged from ''Brawl''.
*The [[congratulations screen]] for most of the roster is unchanged from ''Brawl''.
*Characters exclusive to Project M and by extension Project+ have abnormalities that aren't present in other characters:
*Characters exclusive to Project M and by extension Project+ have abnormalities that aren't present in other characters:
**Mewtwo, Roy, or Knuckles don't appear as opponents in Classic Mode.
**Mewtwo, Roy, or Knuckles don't appear as opponents in Classic Mode.
**In Classic Mode's [[Character Roll Call]] shooting sequence, when using either Mewtwo, Roy, or Knuckles, the character selected will be displayed as Mario instead.
**In Classic Mode's [[Character Roll Call]] shooting sequence, when using either Mewtwo, Roy, or Knuckles, the character selected will be displayed as Mario instead.
**Roy and Knuckles use {{PM|Mario}}'s "Congratulations" video.
**The high scores for Mewtwo, Roy, or Knuckles in the single player modes and max combos for Training Mode are shared with Lucario, Marth and Sonic respectively.
**The high scores for Mewtwo, Roy, or Knuckles in the single player modes and max combos for Training Mode are shared with Lucario, Marth and Sonic respectively.
**When {{PM|Snake}} uses [[Codec Conversations]] on {{PM|Mewtwo}}, {{PM|Roy}} or {{PM|Knuckles}} the conversation for {{PM|Mario}} plays.
**When {{PM|Snake}} uses [[Codec Conversations]] on {{PM|Mewtwo}}, {{PM|Roy}} or {{PM|Knuckles}} the conversation for {{PM|Mario}} plays.
Line 214: Line 213:
*{{SSBB|Pokémon Trainer}} related glitches:
*{{SSBB|Pokémon Trainer}} related glitches:
**In All-Star Mode, Charizard will be fought with three stocks instead of having Squirtle and Ivysaur.
**In All-Star Mode, Charizard will be fought with three stocks instead of having Squirtle and Ivysaur.
**In The Subspace Emissary, Pokémon Trainer (after obtaining all three Pokémon) defaults to {{PM|Charizard}}.
**In The Subspace Emissary, Pokémon Trainer (after obtaining all three Pokémon) defaults to {{PM|Charizard}}, rendering Squirtle and Ivysaur naturally unplayable due to the removal of [[Pokémon Change]].
*Like with ''Project M'' and other mods of ''Brawl'', the game may crash at random, mostly either due to bugs or exceeding the memory limit. This especially happens if items are turned on.
*Like with ''Project M'' and other mods of ''Brawl'', the game may crash at random, mostly either due to bugs or exceeding the memory limit. This especially happens if items are turned on.
*During Challenger Approaching events, if the player is using the same character as the one they are trying to "unlock", both the player and AI will have the same palette swap.
*During Challenger Approaching events, if the player is using the same character as the one they are trying to "unlock", both the player and AI will have the same palette swap.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)