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:''For information on Project+'s predecessor, see [[Project M]].''
:''For information on Project+'s predecessor, see [[Project M]].''
[[File:ProjectPlusLogo.png|thumb|The logo for Project+|350px]]
[[File:ProjectPlusLogo.png|thumb|The logo for Project+|350px]]
'''''Project+''''' is a successor to the [[gameplay modification]] of the ''[[Brawl]]'' mod ''[[Project M]]'' (based on ''Legacy TE'') with the aim to improve the balance among the cast by making small moveset changes to all or most characters. ''Project+''{{'}}s development started in 2018, and version v1b was released in April 2019. On March 17, 2020, ''Project+'' 2.0 was revealed with additional content, such as new modes, revamps to some characters' movesets such as Bowser getting a new fireball attack and Charizard getting {{iw|bulbapedia|Thunder Punch}}, and the reveal of [[Knuckles the Echidna]] as the only new playable character beyond what ''Project M'' had. ''Project+'' 3.0 was released on June 24, 2024.
'''''Project+''''' is a successor to the [[gameplay modification]] of the ''[[Brawl]]'' mod ''[[Project M]]'' (based on ''Legacy TE'') with the aim to improve the balance among the cast by making small moveset changes to all or most characters. ''Project+''{{'}}s development started in 2018 and version v1b was released in April 2019. On March 17, 2020, ''Project+'' 2.0 was revealed with additional content, such as new modes, revamps to some characters movesets such as Bowser getting a new fireball attack and Charizard getting {{iw|bulbapedia|Thunder Punch}}, and the reveal of [[Knuckles the Echidna]] as the only new playable character beyond what ''Project M'' had. ''Project+'' 3.0 was revealed on June 24, 2024


Shortly after its initial release, ''Project+'' received high levels of popularity among players. By April 8th, 2019, ''Project+'' had received 100,000 downloads on its primary site alone.<ref>{{cite web|url=https://twitter.com/boikish/status/1247620649104879617|title=100,000 netplay build downloads}}</ref> Competitively, the mod eventually became the main version to play on, effectively replacing ''Project M''.
Shortly after its initial release, ''Project+'' received high levels of popularity among players. By April 8, 2019, ''Project+'' had received 100,000 downloads<ref>[https://twitter.com/boikish/status/1247620649104879617 100,000 netplay build downloads]</ref> on its primary site alone. Since its release, ''Project+'' has become the main mod over ''Project M'' in several tournaments, most notably and recently {{Trn|Blacklisted 5}}, {{Trn|Low Tier City 7}}, and {{Trn|The Encore}}, with many majors switching from ''Project M'' over to ''Project+''.


==Changes from ''Project M'' and ''Legacy TE''==
==Changes from ''Project M'' and ''Legacy TE''==
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Thanks to the mod's bug fixes and memory expansion, new features have been included and can be expanded upon:  
Thanks to the mod's bug fixes and memory expansion, new features have been included and can be expanded upon:  
*[https://youtu.be/M_AhlTDguWM An expanded music list], bringing the standard to a total of over 500 songs. In addition to the music found in ''Project M'', songs from other games are included as either new arrangements or from their original source. These include songs from ''Paper Mario'' and ''Pokémon Mystery Dungeon'', as well as unused tracks in Brawl's files such as "New Age Retro Hippie" from ''EarthBound''.  
*[https://youtu.be/M_AhlTDguWM An expanded music list], bringing the standard to a total of over 500 songs. In addition to the music found in ''Project M'', songs from other games are included as either new arrangements or from their original source. These include songs from ''Paper Mario'' and ''Pokémon Mystery Dungeon'', as well as unused tracks in Brawl's files such as "New Age Retro Hippie" from ''EarthBound''.  
*An expanded number of the items that appear in the game, with numerous returning from ''Melee''. Among them include [[Poké Ball]] Pokémon like [[Articuno]] and [[Zapdos]], which act as alternatives to Moltres, and even [[Assist Trophy]] characters like the [[Goomba]] as alternatives to the [[Hammer Bro|Hammer Bros.]], functioning identically as they did in [[Adventure Mode (SSBM)|''Melee's'' Adventure mode]] and  [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]; unique to the Goombas is that they can also be found within any [[Container]], just like in ''Melee''. Additional items include the [[Flipper]] from ''Balloon Fight'' and a variant of the [[Screw Attack (item)|Screw Attack]] based on its ''Melee'' interpretation, where it acts as a throwable item instead of as a badge. New items include the Double Cherry from ''Super Mario 3D World'', which creates a functional duplicate of the fighter who picked it up that mimics the player's movements.
*An expanded number of the items that appear in the game, with numerous returning from ''Melee''. Among them include [[Poké Ball]] Pokémon like [[Articuno]] and [[Zapdos]], who act as alternatives to Moltres, and even [[Assist Trophy]] characters like the [[Goomba]] as alternatives to the [[Hammer Bro|Hammer Bros.]], functioning identically as they did in [[Adventure Mode (SSBM)|''Melee's'' Adventure mode]] and  [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]; unique to the Goombas is that they can also be found within any [[Container]], just like in ''Melee''. Additional items include the [[Flipper]] from ''Balloon Fight'' and a variant of the [[Screw Attack (item)|Screw Attack]] based on its ''Melee'' interpretation, where it acts as a throwable item instead of as a badge. New items include the Double Cherry from ''Super Mario 3D World'', which creates a functional duplicate of the fighter who picked it up that mimics the player's movements.


Additionally, [[Roy (PM)|Roy]], [[Knuckles (P+)|Knuckles]], and [[Mewtwo (PM)|Mewtwo]] are unlocked in The Subspace Emissary after defeating [[Tabuu]].  
Additionally, [[Roy (PM)|Roy]], [[Knuckles (P+)|Knuckles]], and [[Mewtwo (PM)|Mewtwo]] are unlocked in The Subspace Emissary after defeating [[Tabuu]].  


As mentioned by the development team, most of the changes are merely aesthetic. Noticeably, the character select screen now features a new HUD with diamond-shaped portraits, matching the theme of ''Project+''. The names of the characters are now completely omitted. All characters have original artwork for their select portraits, with their alternate costumes also sharing the same pose rather than having unique poses per costume, with the exception of Samus, Kirby and Ganondorf, as was the case with Wario's costume in ''Brawl''. Additionally, every fighter now has a standard of 18 costumes, with 16 in the base and two hidden skins accessible by holding R or Z.
As mentioned by the development team, most of the changes are merely aesthetic. Noticeably, the character select screen now features a new HUD with diamond-shaped portraits, matching the theme of ''Project+''.. The names of the character are now completely omitted. All characters have original artwork for their select portraits, with their alternate costumes also sharing the same pose rather than having unique poses per costume, with the exception of Samus, Kirby and Ganondorf, as was the case with Wario's costume in ''Brawl''. Additionally, every fighter now has a standard of 18 costumes, with 16 in the base and two hidden skins accessible by holding R or Z.


==Characters==
==Characters==
[[File:ProjectPlusCSS.png|thumb|300px|The character selection screen in ''Project+''.]]
[[File:ProjectPlusCSS.png|thumb|300px|The character selection screen in ''Project+''.]]
''Project+'' retains the same roster as ''Project M'',  albeit with the addition of [[Knuckles]] from the {{uv|Sonic the Hedgehog}} series. All of the characters received balance changes based on input from the competitive ''Project M'' community. Characters previously considered low tier were given better tools to help with their viability while characters previously considered high tier were nerfed to bring them closer to the rest of the cast. Additionally, certain aspects of characters deemed oppressive or frustrating by the community were balanced in an attempt to alleviate such issues while still maintaining the appeal it had to players who had used it.
''Project+'' retains the same roster as ''Project M'',  albeit with the addition of Knuckles from the {{uv|Sonic the Hedgehog}} series. All of the characters received balance changes based on input from the competitive ''Project M'' community. Characters previously considered low tier were given better tools to help with their viability while characters previously considered high tier were nerfed to bring them closer to the rest of the cast. Additionally, certain aspects of characters deemed oppressive or frustrating by the community were balanced in an attempt to alleviate such issues while still maintaining the appeal it had to players who had used it.


The mod marks the first time where characters have had their default designs significant revamped, with three of them no longer using their given ''Brawl'' designs. {{PM|Samus}} (whose design was changed to a combination of her design seen in ''Metroid Prime'' and ''Metroid: Samus Returns''), {{PM|Zero Suit Samus}} (whose design was changed to be similar to her ''Other M'' appearance, a concept that was [https://twitter.com/ProjectMGame/status/664263018893746184/ initially][https://twitter.com/ProjectMGame/status/666771253152374784/ planned] for ''Project M''), as well as {{PM|Pikachu}}, who has a revamped model with additional fur. Many characters received a visual overhaul and major touchups to their alternate costumes in ''Project+'': one of them is {{PM|Toon Link}} where his Outset alternate costume was upgraded and given new shirt designs based on charts in ''The Legend of Zelda: The Wind Waker'', and his Linebeck alternate costume receiving the shield design as seen in ''Phantom Hourglass''. The Shiny color schemes of characters like {{PM|Charizard}} and {{PM|Mewtwo}} now have an aesthetic effect where they sparkle like in the mainline ''Pokémon'' games during their respective intros. Lastly, {{PM|Roy}} was given major polygon improvements to smooth out his armor and boots as well being given a cleaner and more red hair texture when compared to ''Project M'' 3.6's last revision. Roy was given a trophy which he lacked in ''Brawl'' while both Mewtwo and Knuckles had their trophy models changed.
The mod marks the first time where characters have had their default designs significant revamped, with two of them no longer using their given ''Brawl'' designs. The first is {{PM|Samus}} (whose design was changed to a combination of her design seen in ''Metroid Prime'' and ''Metroid: Samus Returns''), and the second is {{PM|Zero Suit Samus}} (whose design was changed to be similar to her ''Other M'' appearance, a concept that was [https://twitter.com/ProjectMGame/status/664263018893746184/ initially][https://twitter.com/ProjectMGame/status/666771253152374784/ planned] for ''Project M''). Many characters received a visual overhaul and major touchups to their alternate costumes in ''Project+'': one of them is {{PM|Toon Link}} where his Outset alternate costume was upgraded and given new shirt designs based on charts in ''The Legend of Zelda: The Wind Waker'', and his Linebeck alternate costume receiving the shield design as seen in ''Phantom Hourglass''. The Shiny color schemes of characters like {{PM|Charizard}} and {{PM|Mewtwo}} now have an aesthetic effect where they sparkle like in the mainline ''Pokémon'' games during their respective intros. Lastly, {{PM|Roy}} was given major polygon improvements to smooth out his armor and boots as well being given a cleaner and more red hair texture when compared to ''Project M'' 3.6's last revision. Roy was given a trophy which he lacked in ''Brawl'' while both Mewtwo and Knuckles had their trophy models changed.
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;"
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;"
!colspan=7|Characters
!colspan=7|Characters
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|width="14.3%"|[[File:PPlus Diddy.png|100x100px|link=Diddy Kong (PM)]]<br>{{PM|Diddy Kong}}<br>{{symbol|dk|20px}}
|width="14.3%"|[[File:PPlus Diddy.png|100x100px|link=Diddy Kong (PM)]]<br>{{PM|Diddy Kong}}<br>{{symbol|dk|20px}}
|-style="vertical-align:bottom"
|-style="vertical-align:bottom"
|[[File:PPlus Link.png|100x100px|link=Link (PM)]]<br>{{PM|Link}}<br>{{symbol|loz|20px}}
|[[File:PPlus Link.png|100x100px|link=Link (PM)]]<br>{{PM|Link}}<br>{{symbol|zelda|20px}}
|[[File:PPlus Zelda.png|100x100px|link=Zelda (PM)]]<br>{{PM|Zelda}}<br>{{symbol|loz|20px}}
|[[File:PPlus Zelda.png|100x100px|link=Zelda (PM)]]<br>{{PM|Zelda}}<br>{{symbol|zelda|20px}}
|[[File:PPlus Sheik.png|100x100px|link=Sheik (PM)]]<br>{{PM|Sheik}}<br>{{symbol|loz|20px}}
|[[File:PPlus Sheik.png|100x100px|link=Sheik (PM)]]<br>{{PM|Sheik}}<br>{{symbol|zelda|20px}}
|[[File:PPlus Ganon.png|100x100px|link=Ganondorf (PM)]]<br>{{PM|Ganondorf}}<br>{{symbol|loz|20px}}
|[[File:PPlus Ganon.png|100x100px|link=Ganondorf (PM)]]<br>{{PM|Ganondorf}}<br>{{symbol|zelda|20px}}
|[[File:PPlus Toon Link.png|100x100px|link=Toon Link (PM)]]<br>{{PM|Toon Link}}<br>{{symbol|loz|20px}}
|[[File:PPlus Toon Link.png|100x100px|link=Toon Link (PM)]]<br>{{PM|Toon Link}}<br>{{symbol|zelda|20px}}
|[[File:PPlus Samus.png|100x100px|link=Samus (PM)]]<br>{{PM|Samus}}<br>{{symbol|metroid|20px}}
|[[File:PPlus Samus.png|100x100px|link=Samus (PM)]]<br>{{PM|Samus}}<br>{{symbol|metroid|20px}}
|[[File:PPlus ZSS.png|100x100px|link=Zero Suit Samus (PM)]]<br>{{PM|Zero Suit Samus}}<br>{{symbol|metroid|20px}}
|[[File:PPlus ZSS.png|100x100px|link=Zero Suit Samus (PM)]]<br>{{PM|Zero Suit Samus}}<br>{{symbol|metroid|20px}}
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|[[File:PPlus R.O.B.png|100x100px|link=R.O.B. (PM)]]<br>{{PM|R.O.B.}}<br>{{symbol|rob|20px}}
|[[File:PPlus R.O.B.png|100x100px|link=R.O.B. (PM)]]<br>{{PM|R.O.B.}}<br>{{symbol|rob|20px}}
|[[File:PPlus Snake.png|100x100px|link=Snake (PM)]]<br>{{PM|Snake}}<br>{{symbol|mg|suffix=preUltimate|20px}}
|[[File:PPlus Snake.png|100x100px|link=Snake (PM)]]<br>{{PM|Snake}}<br>{{symbol|mg|suffix=preUltimate|20px}}
|[[File:PPlus Sonic.png|100x100px|link=Sonic (PM)]]<br>{{PM|Sonic}}<br>{{symbol|sth|20px}}
|[[File:PPlus Sonic.png|100x100px|link=Sonic (PM)]]<br>{{PM|Sonic}}<br>{{symbol|sonic|20px}}
|[[File:Project_+_Knuckles.png|100x100px|link=Knuckles (P+)]]<br>'''[[Knuckles (P+)|Knuckles]]'''<br>{{symbol|sth|20px}}
|[[File:Project_+_Knuckles.png|100x100px|link=Knuckles (P+)]]<br>'''[[Knuckles (P+)|Knuckles]]'''<br>{{symbol|sonic|20px}}
|}
|}


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|Golden Temple
|Golden Temple
[[file:DKSymbol.svg|20px|class=invert-dark]]
[[file:DKSymbol.svg|20px|class=invert-dark]]
|A stage based on ''Donkey Kong Country Returns''. It is located at the Golden Temple, the ninth and final world of the game. It contains two platforms in the middle with one above the other.
|A stage Based on ''Donkey Kong Country Returns''. It is located at the Golden Temple, the ninth and final world of the game. It contains two platforms in the middle with one above the other.
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[[file:ZeldaSymbol.svg|20px|class=invert-dark]]
[[file:ZeldaSymbol.svg|20px|class=invert-dark]]
|A stage based on ''The Legend of Zelda: Majora's Mask''. Like Great Bay, it is set in the alternate world of {{s|zeldawiki|Termina}}; more specifically, in front of the signature Clock Tower located in {{s|zeldawiki|Clock Town}}, the game's central hub and where [[Young Link]] begins his journey. The stage has a day-night cycle based on the three-day cycle in ''Majora's Mask'', causing the sky to change as time progresses. The cycle lasts for eight minutes in game time, and restarts after it ends; near the end of the cycle, [[Skull Kid]] appears and causes the [[Moon]] to come close to the tower, The stage is based on the ''Super Smash Flash 2'' version of the stage.
|A stage based on ''The Legend of Zelda: Majora's Mask''. Like Great Bay, it is set in the alternate world of {{s|zeldawiki|Termina}}; more specifically, in front of the signature Clock Tower located in {{s|zeldawiki|Clock Town}}, the game's central hub and where [[Young Link]] begins his journey. The stage has a day-night cycle based on the three-day cycle in ''Majora's Mask'', causing the sky to change as time progresses. The cycle lasts for eight minutes in game time, and restarts after it ends; near the end of the cycle, [[Skull Kid]] appears and causes the [[Moon]] to come close to the tower, The stage is based on the ''Super Smash Flash 2'' version of the stage.
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|A stage based on the second generation of ''Pokémon'' as well as its Generation IV remakes. It is set in the {{s|bulbapedia|Johto}} region, more specifically in {{s|bulbapedia|Ecruteak City}}, where players fight against the city's Gym Leader, {{s|bulbapedia|Morty}}. [[Ho-oh]] appears in the background and flies around the city's signature landmark, the Bell Tower, where it must be fought and captured later on. The stage occurs at sunset, referencing the title screen of ''Pokémon HeartGold''. Bell Tower has a large platform that periodically shifts to a nearby building below and then back up again.  
|A stage based on the second generation of ''Pokémon'' as well as its Generation IV remakes. It is set in the {{s|bulbapedia|Johto}} region, more specifically in {{s|bulbapedia|Ecruteak City}}, where players fight against the city's Gym Leader, {{s|bulbapedia|Morty}}. [[Ho-oh]] appears in the background and flies around the city's signature landmark, the Bell Tower, where it must be fought and captured later on. The stage occurs at sunset, referencing the title screen of ''Pokémon HeartGold''. Bell Tower has a large platform that periodically shifts to a nearby building below and then back up again.  
|{{s|bulbapedia|Sprout Tower}} (access by holding Z)
|{{s|bulbapedia|Sprout Tower}} (access by holding Z)
|Another stage based on the second generation of ''Pokémon'' and also set in the Johto region. It is located specifically in {{s|bulbapedia|Violet City}}, the first major city, where players must triumph the signature Sprout Tower before facing its Gym Leader, {{s|bulbapedia|Falkner}}. The stage is made up of two golden Bellsprout statues in the background, with four platforms on each side. The stage is based on the ''Beyond Melee'' version of the stage. This stage was actually [[Unused content (SSBM)|considered]] during the development of ''Melee''.
|Another stage based on the second generation of ''Pokémon'' and also set in the Johto region. It is located specifically in {{s|bulbapedia|Violet City}}, the first major city where players must triumph the signature Sprout Tower before facing it's Gym Leader, {{s|bulbapedia|Falkner}}. The stage is made up of two golden Bellsprout statues in the background, with four platforms on each side. The stage is based on the ''Beyond Melee'' version of the stage. This stage was actually [[Unused content (SSBM)|considered]] during the development of ''Melee.''
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|Dead Line
|Dead Line
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|[[Subspace]]  
|[[Subspace]]  
[[File:SmashBrosSymbol.svg|20px|class=invert-dark]]
[[File:SmashBrosSymbol.svg|20px|class=invert-dark]]
|A stage based on the [[Great Maze]] in the [[Subspace Emissary]]. It is an amalgamation of the various stages where players must fight Tabuu's [[false characters]]. The platforms rotate every few seconds.
|A stage based on the [[Great Maze]] in the [[Subspace Emissary]]. It is an amalgamation of the various stages where players must fight [[False characters|Tabuu's puppet fighters]]. The platforms rotate every few seconds.
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*[[WarioWare, Inc.]] - The stage rewards Turbo mode when succeeding in a microgame like in ''Project M'', and the X button can be held before selecting the stage for Brawl rewards as well.
*[[WarioWare, Inc.]] - The stage rewards Turbo mode when succeeding in a microgame like in ''Project M'', and the X button can be held before selecting the stage for Brawl rewards as well.


The alternate layouts include one for Dream Land set in night, one for Yoshi's Story based on Shy Guy's Toy Box from ''Paper Mario'', one for [[Spear Pillar]] based on the Ultra Deep Sea area of ''Pokémon Sun'' and ''Moon'' where the Mother Beast (being Lusamine, the leader of the Aether Foundation, upon being possessed by the Ultra Beast, Nihilego) is fought at the climax of the games, one for Green Hill Zone based on Marble Zone from ''Sonic the Hedgehog'' on Sega Genesis, one for Sky Sanctuary Zone based on Chaos Angel from ''Sonic Advance 3'', one for [[Poké Floats]] taking place in a blue sky and featuring floats of Pokémon like Kirlia and Gengar, one for [[PictoChat]] based on the main screen of ''Mario Paint'', one for [[Pokémon Stadium 2]] based on the area where the Kalos Region's champion, Diantha, is fought at the end of ''Pokémon X & Y'', and one for [[Hyrule Castle]] taking place in the castle's courtyard.
The alternate layouts include one for Dream Land set in night, one for Yoshi's Story based on Shy Guy's Toy Box from ''Paper Mario'', one for [[Spear Pillar]] based on the Ultra Deep Sea area of ''Pokémon Sun & Moon'' where the Mother Beast (being Lusamine, the leader of the Aether Foundation, upon being possessed by the Ultra Beast, Nihilego) is fought at the climax of the games, one for Green Hill Zone based on Marble Zone from ''Sonic the Hedgehog'' on Sega Genesis, one for Sky Sanctuary Zone based on Chaos Angel from ''Sonic Advance 3'', one for [[Poké Floats]] taking place in a blue sky and featuring floats of Pokémon like Kirlia and Gengar, one for [[Pictochat]] based on the main screen of ''Mario Paint'', one for [[Pokémon Stadium 2]] based on the area where the Kalos Region's champion, Diantha, is fought at the end of ''Pokémon X & Y'', and one for [[Hyrule Castle]] taking place in the castle's courtyard.


==Tier list==
==Tier list==
The [[Template:PMTiers/6|first ''Project+'' tier list]] was released on January 8th, 2022, with a second following it three years later.
On January 9, 2022, the first-ever Project+ [https://smashboards.com/threads/new-official-project-v-2-29-tier-list-released.516700/ tier list], coordinated by {{Sm|Sabre}} and {{Sm|Motobug}}, was released. It was created using ballots from the following players: {{Sm|Blue}}, {{Sm|Boringman}}, {{Sm|Cloudburst}}, {{Sm|Comb}}, {{Sm|Fearless}}, {{Sm|Kycse}}, {{Sm|Malachi}}, {{Sm|Motobug}}, {{Sm|Nogh}}, {{Sm|Rongunshu}}, {{Sm|Tealz}}, {{Sm|The Doctor}}, and {{Sm|Yono}}. Players were asked to rank the cast. Their ballots were then averaged together with outliers removed to avoid having any one ballot dramatically skew any character’s placement. {{PM|Pit}}, {{PM|Zero Suit Samus}}, and {{PM|Ike}} rose the most on the tier list, with Zero Suit Samus rising to 2nd. {{PM|Snake}}, {{PM|Mr. Game & Watch}}, and {{PM|Peach}} dropped the most. {{PM|Meta Knight}} remained ranked 1st, and ranks 7th-9th of {{PM|Sheik}}, {{PM|Fox}}, and {{PM|Captain Falcon}} stayed the same. {{PM|Luigi}}, {{PM|King Dedede}}, and {{PM|Jigglypuff}} dropped into the bottom tier. {{PM|Knuckles}} made his debut at 10th, at the top of A tier. The tier list scores can be found [https://imgur.com/a/4rjw10K here]. {{PM|Toon Link}} and Peach have equal scores, but Toon Link had a lower score including outliers and had less overall variance.
 
Between the two lists, the most notable rise was Lucario, who rose all the way to the top spot and usurped Meta Knight, who had held the position since the third ''Project M'' v3.6 tier list. This rise was attributed to the nerfs other top tier characters received between the two lists, while conversely Lucario received less. Yoshi and Kirby rose double-digits due to their buffs from earlier patches finally being recognized, leading to improvements in their representation due to players such as {{Sm|Shiny Zubat}} for Yoshi and {{Sm|Av}} for Kirby. Likewise, Snake's stagnant playerbase received a boost between the two lists, courtesy of Snake players such as {{Sm|SoulOfficer}}, allowing Snake to rise double-digits and reversing some of the damage done from the first ''Project+'' tier list.  


On the other hand, the greatest drop between the two lists was the Ice Climbers, who fell almost 20 spots due to their nerfs that weakened their combo game, especially the effectiveness of their hand-off combos. In addition, Mewtwo, once considered one of the greatest characters in the game, dropped 12 spots to its lowest placement ever as more and more players began questioning its position in the metagame and pointed out its stagnant playerbase since the [[COVID-19 pandemic]]. Likewise, Zero Suit Samus also received heavy nerfs and lost many of her best players, leading her to drop 10 spots. Finally, with Pit's playerbase remaining small, he dropped 12 spots, effectively erasing the rise he had gained in the previous tier list.
{{PMTiers/6}}
{{PMTiers/7}}


==Errors==
==Errors==
Like with ''Project M'', due to ''Project+''{{'}}s mainly focusing on the competitive aspect of the game, the mod experiences some errors and abnormalities regarding non-competitive aspects:
Like with ''Project M'' due to ''Project+''{{'}}s mainly focusing on the competitive aspect of the game, the mod experiences some errors and abnormalities regarding non-competitive aspects:
*The opening movie is unchanged from ''Brawl'' besides from the beginning section.
**Likewise, the {{SSBB|How to Play}} instructional movie is unchanged from ''Brawl''.
*The AI still inherents several of the flaws from ''Project M'', such as air dodging while off stage or aiming their recoveries improperly.
*The AI still inherents several of the flaws from ''Project M'', such as air dodging while off stage or aiming their recoveries improperly.
*The congratulations screen and video for most of the roster is unchanged from ''Brawl''.
*The [[congratulations screen]] for most of the roster is unchanged from ''Brawl''.
*Characters exclusive to Project M, and by extension Project+, have abnormalities that aren't present in other characters:
*Characters exclusive to Project M and by extension Project+ have abnormalities that aren't present in other characters:
**Mewtwo, Roy, or Knuckles don't appear as opponents in Classic Mode.
**Mewtwo, Roy, or Knuckles don't appear as opponents in Classic Mode.
**{{PM|Lucario}}, {{PM|Marth}} and {{PM|Sonic}}'s trophies in the [[All Star Rest Area]] get duplicated if Mewtwo, Roy, or Knuckles are defeated respectively.
**In Classic Mode's [[Character Roll Call]] shooting sequence, when using either Mewtwo, Roy, or Knuckles, the character selected will be displayed as Mario instead.
**In Classic Mode's [[Character Roll Call]] shooting sequence, when using either Mewtwo, Roy, or Knuckles, the character selected will be displayed as Mario instead.
**Roy and Knuckles use {{PM|Mario}}'s "Congratulations" video.
**The high scores for Mewtwo, Roy, or Knuckles in the single player modes and max combos for Training Mode are shared with Lucario, Marth and Sonic respectively.
**The high scores for Mewtwo, Roy, or Knuckles in the single player modes and max combos for Training Mode are shared with Lucario, Marth and Sonic respectively.
**When {{PM|Snake}} uses [[Codec Conversations]] on {{PM|Mewtwo}}, {{PM|Roy}} or {{PM|Knuckles}} the conversation for {{PM|Mario}} plays.
**When {{PM|Snake}} uses [[Codec Conversations]] on {{PM|Mewtwo}}, {{PM|Roy}} or {{PM|Knuckles}} the conversation for {{PM|Mario}} plays.
**When accessing [[replay]]s in ''Brawl'', there are some oddities with the exclusive characters.
***Mewtwo and Knuckles are listed as an iconless character with the names of "[[Porky Statue|Pokeystatue]]" and "[[Galleom|Headrobo]]" respectively. Roy is simply listed as {{SSBB|Mario}}.
***Without the mod crashing, Mewtwo, Knuckles and Roy are shown as {{SSBB|Mario}}, but the name listed for the former two is {{SSBB|Green Alloy}}.
*Because {{PM|Sheik}}, {{PM|Zelda}}, {{PM|Samus}}, and {{PM|Zero Suit Samus}} have individual character slots, this can give two players the same palette swap if the corresponding characters transform into each other, without even using the [[same color glitch]].
*Because {{PM|Sheik}}, {{PM|Zelda}}, {{PM|Samus}}, and {{PM|Zero Suit Samus}} have individual character slots, this can give two players the same palette swap if the corresponding characters transform into each other, without even using the [[same color glitch]].
*Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}.
*Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}.
**Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and show Mewtwo's "Congratulations" screen.
**Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen.
**Any records with any of the four characters are added to Mewtwo's records.  
**Any records with any of the four characters are added to Mewtwo's records.  
**The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
**The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
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**Icons for selecting the characters uses the icons from [[Brawl]].
**Icons for selecting the characters uses the icons from [[Brawl]].
***Wario's portrait shows his WarioWare outfit.
***Wario's portrait shows his WarioWare outfit.
*{{SSBB|Pokémon Trainer}}-related glitches:
*{{SSBB|Pokémon Trainer}} related glitches:
**In All-Star Mode, Charizard will be fought with three stocks instead of having Squirtle and Ivysaur.
**In All-Star Mode, Charizard will be fought with three stocks instead of having Squirtle and Ivysaur.
**In The Subspace Emissary, Pokémon Trainer (after obtaining all three Pokémon) defaults to {{PM|Charizard}}.
**In The Subspace Emissary, Pokémon Trainer (after obtaining all three Pokémon) defaults to {{PM|Charizard}}, rendering Squirtle and Ivysaur naturally unplayable due to the removal of [[Pokémon Change]].
*Like with ''Project M'' and other mods of ''Brawl'', the game may crash at random, mostly either due to bugs or exceeding the memory limit. This especially happens if items are turned on.
*Like with ''Project M'' and other mods of ''Brawl'', the game may crash at random, mostly either due to bugs or exceeding the memory limit. This especially happens if items are turned on.
*During Challenger Approaching events, if the player is using the same character as the one they are trying to "unlock", both the player and AI will have the same palette swap.
*During Challenger Approaching events, if the player is using the same character as the one they are trying to "unlock", both the player and AI will have the same palette swap.
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*[[Mario (PM)|Mario]] gains a costume based on [[mariowiki:Flying Mario|Flying Mario]] from ''Super Mario Galaxy'', a costume based on [[mariowiki:Ice Mario|Ice Mario]] from ''New Super Mario Bros. Wii'', a costume based on [[mariowiki:White Raccoon Mario|White Raccoon Mario]] (albeit lacking the ears and tail) from ''New Super Mario Bros. 2'', a costume based on the Japanese boxart for ''Wrecking Crew'' (albeit with a green hat instead of a red helmet), and a red Builder costume.
*[[Mario (PM)|Mario]] gains a costume based on [[mariowiki:Flying Mario|Flying Mario]] from ''Super Mario Galaxy'', a costume based on [[mariowiki:Ice Mario|Ice Mario]] from ''New Super Mario Bros. Wii'', a costume based on [[mariowiki:White Raccoon Mario|White Raccoon Mario]] (albeit lacking the ears and tail) from ''New Super Mario Bros. 2'', a costume based on the Japanese boxart for ''Wrecking Crew'' (albeit with a green hat instead of a red helmet), and a red Builder costume.
*[[Luigi (PM)|Luigi]] gains a brown-and-orange costume, a costume based on [[mariowiki:Flying Squirrel Mario|Flying Squirrel Luigi]] from ''New Super Mario Bros. U'', his yellow-and-green costume from SSB4 and Ultimate, a [[Waluigi]]-inspired palette for his Mr. L costume, and a yellow palette for his Casino costume.
*[[Luigi (PM)|Luigi]] gains a brown-and-orange costume, a costume based on [[mariowiki:Flying Squirrel Mario|Flying Squirrel Luigi]] from ''New Super Mario Bros. U'', his yellow-and-green costume from SSB4 and Ultimate, a [[Waluigi]]-inspired palette for his Mr. L costume, and a yellow palette for his Casino costume.
*[[Peach (PM)|Peach]]'s [[Daisy]]-inspired costume receives a graphical overhaul and she gains a costume where she wears the dress of [[Rosalina]], a white-and-cyan palette for her Fire costume, a green-and-white palette for her Fire costume, a green palette for her Sunshine costume that references [[mariowiki:Queen Merelda|Queen Merelda]] from ''Wario Land: Shake It!'' (known as ''Wario Land: The Shake Dimension'' in PAL regions), and a cyan-and-yellow palette for her Sunshine costume that references the original design of [[mariowiki:Captain Syrup|Captain Syrup]].
*[[Peach (PM)|Peach]]'s [[Daisy]]-inspired costume receives a graphical overhaul and she gains a costume where she wears the dress of [[Rosalina]], a white-and-cyan palette for her Fire costume, a green-and-white palette for her Fire costume, a green palette for her Sunshine costume that references [[mariowiki:Queen Merelda|Queen Merelda]] from ''Wario Land: Shake It!'' (known as ''Wario Land: The Shake Dimension'' in British English), and a cyan-and-yellow palette for her Sunshine costume that references the original design of [[mariowiki:Captain Syrup|Captain Syrup]].
*[[Wario (PM)|Wario]] gains a cyan-and-purple costume based on a similar alternate costume from ''Mario Golf'', a purple-and-white costume based on his in-game sprite from the NES version of ''Wario's Woods'', his green-and-yellow and red-and-blue Biker costumes from SSB4 and Ultimate, a yellow-and-purple palette for his Tycoon costume that replaces the ''WarioWare: Snapped!'' reference with a reference to his default costume, a beige palette for his Tycoon costume, and a pink palette for his Tycoon costume.
*[[Wario (PM)|Wario]] gains a cyan-and-purple costume based on a similar alternate costume from ''Mario Golf'', a purple-and-white costume based on his in-game sprite from the NES version of ''Wario's Woods'', his green-and-yellow and red-and-blue Biker costumes from SSB4 and Ultimate, a yellow-and-purple palette for his Tycoon costume that replaces the ''WarioWare: Snapped!'' reference with a reference to his default costume, a beige palette for his Tycoon costume, and a pink palette for his Tycoon costume.
*[[Yoshi (PM)|Yoshi]] gains a darker pink costume with orange shoes, an alternate costume inspired by [[mariowiki:Poochy|Poochy]] (Yoshi's dog-like friend), his [[mariowiki:Boshi|Boshi]]-inspired costume (which is moved forward from his Z-Alt), an alternate costume inspired by [[mariowiki:Mini-Yoshi|Mini-Yoshi]] from ''Paper Mario: The Thousand-Year Door'' (to possibly compliment Peach's costume based on when she's possessed by the Shadow Queen in said game), an alternate costume inspired by [[mariowiki:Yoob|Yoob]] from ''Mario & Luigi: Partners in Time'' (who appears in the game as a giant obese Shroob resembling a pink-and-green alien Yoshi), a yellow palette for his Dorrie costume, and a purple palette for his Dorrie costume.
*[[Yoshi (PM)|Yoshi]] gains a darker pink costume with orange shoes, an alternate costume inspired by [[mariowiki:Poochy|Poochy]] (Yoshi's dog-like friend), his [[mariowiki:Boshi|Boshi]]-inspired costume (which is moved forward from his Z-Alt), an alternate costume inspired by [[mariowiki:Mini-Yoshi|Mini-Yoshi]] from ''Paper Mario: The Thousand-Year Door'' (to possibly compliment Peach's costume based on when she's possessed by the Shadow Queen in said game), an alternate costume inspired by [[mariowiki:Yoob|Yoob]] from ''Mario & Luigi: Partners in Time'' (who appears in the game as a giant obese Shroob resembling a pink-and-green alien Yoshi), a yellow palette for his Dorrie costume, and a purple palette for his Dorrie costume.

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