Editing Project+

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==Characters==
==Characters==
[[File:ProjectPlusCSS.png|thumb|300px|The character selection screen in ''Project+''.]]
[[File:ProjectPlusCSS.png|thumb|300px|The character selection screen in ''Project+''.]]
''Project+'' retains the same roster as ''Project M'',  albeit with the addition of [[Knuckles]] from the {{uv|Sonic the Hedgehog}} series. All of the characters received balance changes based on input from the competitive ''Project M'' community. Characters previously considered low tier were given better tools to help with their viability while characters previously considered high tier were nerfed to bring them closer to the rest of the cast. Additionally, certain aspects of characters deemed oppressive or frustrating by the community were balanced in an attempt to alleviate such issues while still maintaining the appeal it had to players who had used it.
''Project+'' retains the same roster as ''Project M'',  albeit with the addition of Knuckles from the {{uv|Sonic the Hedgehog}} series. All of the characters received balance changes based on input from the competitive ''Project M'' community. Characters previously considered low tier were given better tools to help with their viability while characters previously considered high tier were nerfed to bring them closer to the rest of the cast. Additionally, certain aspects of characters deemed oppressive or frustrating by the community were balanced in an attempt to alleviate such issues while still maintaining the appeal it had to players who had used it.


The mod marks the first time where characters have had their default designs significant revamped, with two of them no longer using their given ''Brawl'' designs. The first is {{PM|Samus}} (whose design was changed to a combination of her design seen in ''Metroid Prime'' and ''Metroid: Samus Returns''), and the second is {{PM|Zero Suit Samus}} (whose design was changed to be similar to her ''Other M'' appearance, a concept that was [https://twitter.com/ProjectMGame/status/664263018893746184/ initially][https://twitter.com/ProjectMGame/status/666771253152374784/ planned] for ''Project M''). Many characters received a visual overhaul and major touchups to their alternate costumes in ''Project+'': one of them is {{PM|Toon Link}} where his Outset alternate costume was upgraded and given new shirt designs based on charts in ''The Legend of Zelda: The Wind Waker'', and his Linebeck alternate costume receiving the shield design as seen in ''Phantom Hourglass''. The Shiny color schemes of characters like {{PM|Charizard}} and {{PM|Mewtwo}} now have an aesthetic effect where they sparkle like in the mainline ''Pokémon'' games during their respective intros. Lastly, {{PM|Roy}} was given major polygon improvements to smooth out his armor and boots as well being given a cleaner and more red hair texture when compared to ''Project M'' 3.6's last revision. Roy was given a trophy which he lacked in ''Brawl'' while both Mewtwo and Knuckles had their trophy models changed.
The mod marks the first time where characters have had their default designs significant revamped, with two of them no longer using their given ''Brawl'' designs. The first is {{PM|Samus}} (whose design was changed to a combination of her design seen in ''Metroid Prime'' and ''Metroid: Samus Returns''), and the second is {{PM|Zero Suit Samus}} (whose design was changed to be similar to her ''Other M'' appearance, a concept that was [https://twitter.com/ProjectMGame/status/664263018893746184/ initially][https://twitter.com/ProjectMGame/status/666771253152374784/ planned] for ''Project M''). Many characters received a visual overhaul and major touchups to their alternate costumes in ''Project+'': one of them is {{PM|Toon Link}} where his Outset alternate costume was upgraded and given new shirt designs based on charts in ''The Legend of Zelda: The Wind Waker'', and his Linebeck alternate costume receiving the shield design as seen in ''Phantom Hourglass''. The Shiny color schemes of characters like {{PM|Charizard}} and {{PM|Mewtwo}} now have an aesthetic effect where they sparkle like in the mainline ''Pokémon'' games during their respective intros. Lastly, {{PM|Roy}} was given major polygon improvements to smooth out his armor and boots as well being given a cleaner and more red hair texture when compared to ''Project M'' 3.6's last revision. Roy was given a trophy which he lacked in ''Brawl'' while both Mewtwo and Knuckles had their trophy models changed.
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[[file:ZeldaSymbol.svg|20px|class=invert-dark]]
[[file:ZeldaSymbol.svg|20px|class=invert-dark]]
|A stage based on ''The Legend of Zelda: Majora's Mask''. Like Great Bay, it is set in the alternate world of {{s|zeldawiki|Termina}}; more specifically, in front of the signature Clock Tower located in {{s|zeldawiki|Clock Town}}, the game's central hub and where [[Young Link]] begins his journey. The stage has a day-night cycle based on the three-day cycle in ''Majora's Mask'', causing the sky to change as time progresses. The cycle lasts for eight minutes in game time, and restarts after it ends; near the end of the cycle, [[Skull Kid]] appears and causes the [[Moon]] to come close to the tower, The stage is based on the ''Super Smash Flash 2'' version of the stage.
|A stage based on ''The Legend of Zelda: Majora's Mask''. Like Great Bay, it is set in the alternate world of {{s|zeldawiki|Termina}}; more specifically, in front of the signature Clock Tower located in {{s|zeldawiki|Clock Town}}, the game's central hub and where [[Young Link]] begins his journey. The stage has a day-night cycle based on the three-day cycle in ''Majora's Mask'', causing the sky to change as time progresses. The cycle lasts for eight minutes in game time, and restarts after it ends; near the end of the cycle, [[Skull Kid]] appears and causes the [[Moon]] to come close to the tower, The stage is based on the ''Super Smash Flash 2'' version of the stage.
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[[File:SmashBrosSymbol.svg|20px|class=invert-dark]]
[[File:SmashBrosSymbol.svg|20px|class=invert-dark]]
|A stage based on the [[Great Maze]] in the [[Subspace Emissary]]. It is an amalgamation of the various stages where players must fight [[False characters|Tabuu's puppet fighters]]. The platforms rotate every few seconds.
|A stage based on the [[Great Maze]] in the [[Subspace Emissary]]. It is an amalgamation of the various stages where players must fight [[False characters|Tabuu's puppet fighters]]. The platforms rotate every few seconds.
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