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Editing Princess Zelda
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The adult version of Zelda's incarnation from ''Ocarina of Time'' appears as a playable character in ''Super Smash Bros. Melee''. However, due to the GameCube's improved graphics, Zelda's design in this game is far more detailed than in ''Ocarina of Time'', although somewhat inaccurate, as she is portrayed here as wearing heels instead of boots like in the game her design is based on. This also applies on her trophies as well. She is also the only starter character in the game who was not revealed at [[E3]] 2001, instead being revealed when her page was added to the ''Melee'' [[Smabura-Ken]] on November 6. | The adult version of Zelda's incarnation from ''Ocarina of Time'' appears as a playable character in ''Super Smash Bros. Melee''. However, due to the GameCube's improved graphics, Zelda's design in this game is far more detailed than in ''Ocarina of Time'', although somewhat inaccurate, as she is portrayed here as wearing heels instead of boots like in the game her design is based on. This also applies on her trophies as well. She is also the only starter character in the game who was not revealed at [[E3]] 2001, instead being revealed when her page was added to the ''Melee'' [[Smabura-Ken]] on November 6. | ||
Like her fellow series | Like her fellow series representatives {{SSBM|Link}} and {{SSBM|Ganondorf}}, Zelda is a slow, but powerful character. However, she deviates from them by being a lightweight whose moveset almost entirely consists of magical attacks, three of which are based on spells used by Link in ''Ocarina of Time''. Her [[neutral special move]] is [[Nayru's Love]], which emits a [[zeldawiki:Nayru's Love|crystalline barrier]] that deals damage and offers protection. Her [[side special move]] is [[Din's Fire]], which launches [[zeldawiki:Din's Fire|a magical fireball]] at her opponents. Lastly, her [[up special move]] is [[Farore's Wind]], which [[zeldawiki:Farore's Wind|teleports]] her in a desired direction. | ||
Zelda also has the distinction of being the only character who can become an entirely different character. In this case, she can use her down special move, [[Transform]], to assume her alterego from ''Ocarina of Time'', [[Sheik]], who boasts [[Sheik (SSBM)|a drastically different playstyle]] in comparison. Despite the power of her magical attacks, Zelda is hindered by her poor mobility and extremely inconsistent playstyle, resulting in her being outpaced regularly in the neutral game and being susceptible to early KOs due to her floatiness and light weight. As such, she is ranked 24th out of 26 on the [[tier list]], which places her in the D tier and renders her a low-tier character. | Zelda also has the distinction of being the only character who can become an entirely different character. In this case, she can use her down special move, [[Transform]], to assume her alterego from ''Ocarina of Time'', [[Sheik]], who boasts [[Sheik (SSBM)|a drastically different playstyle]] in comparison. Despite the power of her magical attacks, Zelda is hindered by her poor mobility and extremely inconsistent playstyle, resulting in her being outpaced regularly in the neutral game and being susceptible to early KOs due to her floatiness and light weight. As such, she is ranked 24th out of 26 on the [[tier list]], which places her in the D tier and renders her a low-tier character. |