Editing Princess Peach's Castle
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|subtitle = ''[[Super Mario 64]]'' | |subtitle = ''[[Super Mario 64]]'' | ||
|name = [[Mushroom Kingdom]]: Princess Peach's Castle | |name = [[Mushroom Kingdom]]: Princess Peach's Castle | ||
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Princess Peach's Castle.png|300px | |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Princess Peach's Castle.png|300px]]|title2=Melee|content2=[[File:CASTL-NRML1-SSBM.jpg|300px]]}} | ||
|caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Princess Peach's Castle as it appears in ''Smash''. | |||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|games = ''[[Melee]]''<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Ultimate]]'' | ||
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==Stage overview== | ==Stage overview== | ||
[[File:Peach's Castle Gameplay Melee.png|thumb|left|Gameplay in ''Melee''.]] | [[File:Peach's Castle Gameplay Melee.png|thumb|left|Gameplay in ''Melee''.]] | ||
The stage itself consists of two halves separated by a tower in the center. Near the edge of both halves is a small floating stand that rises when a character stands on it. The middle tower contains two layers; the bottom layer is a narrow, rising sloped area that can be used as a foothold to reach the top layer. The only way between the two halves of the stage is to pass over the entirety of the central tower; the edges of the stage are walls that travel all the way down to the bottom [[blast line]] at water level. Although [[swimming]] was introduced with ''Brawl'', fighters fall through the moat in the stage's ''Ultimate'' appearance rather than swimming in it. | The stage itself consists of two halves separated by a tower in the center. Near the edge of both halves is a small floating stand that rises when a character stands on it. The middle tower contains two layers; the bottom layer is a narrow, rising sloped area that can be used as a foothold to reach the top layer. The only way between the two halves of the stage is to pass over the entirety of the central tower; the edges of the stage are walls that travel all the way down to the bottom [[blast line]] at water level. Although [[swimming]] was introduced with ''Brawl'', fighters fall through the moat in the stage's ''Ultimate'' appearance rather than swimming in it. | ||
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*The Super Smash Blog mistakenly mentions yellow switches, which don't appear on the stage, instead of blue switches. | *The Super Smash Blog mistakenly mentions yellow switches, which don't appear on the stage, instead of blue switches. | ||
*The following [[Assist Trophies]] can only be summoned on the stage's Battlefield and Omega forms: [[Tiki]], [[Kapp'n]], [[Color TV-Game 15]] (due to the spire interfering with the ball), [[Dr. Kawashima]], [[Ghosts]] and [[Rathalos]]. The same also applies to [[Marshadow]] and the [[Timer]] item. | *The following [[Assist Trophies]] can only be summoned on the stage's Battlefield and Omega forms: [[Tiki]], [[Kapp'n]], [[Color TV-Game 15]] (due to the spire interfering with the ball), [[Dr. Kawashima]], [[Ghosts]] and [[Rathalos]]. The same also applies to [[Marshadow]] and the [[Timer]] item. | ||
* The aspect of activating a color switch in a''{{s|mariowiki| Switch Palace }}'' and the appropriate block color appearing first appeared in ''{{s|mariowiki| Super Mario 64}}'' and ''{{s|mariowiki| Super Mario World}}''. | |||
* Although ''{{s|mariowiki| Banzai Bills}}'' first debuted in ''{{s|mariowiki| Super Mario World}}'', at the time they didn't explode, so Banzai Bills exploding on the stage is original to Smash. | |||
{{SSBMStages}} | {{SSBMStages}} |