Editing Princess Peach's Castle
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{ArticleIcons|melee=y|ultimate=y}} | {{ArticleIcons|melee=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''[[Super Mario 64]]'' | ||
|name = [[Mushroom Kingdom]]: Princess Peach's Castle | |name = [[Mushroom Kingdom]]: Princess Peach's Castle | ||
|image = {{tabber|title1= | |image = {{tabber|title1=Melee|tab1=[[File:CASTL-NRML1-SSBM.jpg|300px]]|title2=Ultimate|tab2=[[File:SSBU-Princess Peach's Castle.png|300px]]}} | ||
|caption = Princess Peach's Castle as it appears in ''Smash''. | |caption = Princess Peach's Castle as it appears in ''Smash''.<br>[[File:MarioSymbol.svg|50px]] | ||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|games = ''[[Melee]]''<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Ultimate]]'' | ||
|hometo = '''Melee:'''<br>{{SSBM|Mario}} ([[Classic Mode (SSBM)|Classic]])<br>{{SSBM|Peach}} (Classic/[[All-Star]])<br>{{SSBM|Bowser}} (Classic)<br>{{SSBM|Dr. Mario}} (unlocking)<br>'''Ultimate:'''<br>{{SSBU|Mario}}<br>{{SSBU|Luigi}}<br>{{SSBU|Peach}}<br>{{SSBU|Daisy}}<br>{{SSBU|Bowser}}<br>{{SSBU|Dr. Mario}}<br>{{SSBU|Rosalina & Luma}}<br>{{SSBU|Bowser Jr.}}<br>{{SSBU|Piranha Plant}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Normal | |cratetype = Normal | ||
|maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | |maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | ||
|meleemusic = ''{{MeleeMusic|Princess Peach's Castle}}'' | |meleemusic = ''{{MeleeMusic|Princess Peach's Castle}}''<br>''{{MeleeMusic|Rainbow Cruise}}'' (when facing {{SSBM|Peach}} and {{SSBM|Mario}}/{{SSBM|Luigi}} in [[Adventure Mode]])<br>''{{MeleeMusic|Dr. Mario}}'' (when unlocking {{SSBM|Dr. Mario}}) | ||
|ultimatemusic = [[List of SSBU Music (Super Mario Bros. series)|''Super Mario Bros.'' series music]]<br>Main: ''{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}''<br>Alternate: ''{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix) | |ultimatemusic = [[List of SSBU Music (Super Mario Bros. series)|''Super Mario Bros.'' series music]]<br>Main: ''{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}''<br>Alternate: ''{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}}'' | ||
|meleesingles = [[Banned stage|Banned]] | |meleesingles = [[Banned stage|Banned]] | ||
|meleedoubles = [[Banned stage|Banned]] | |meleedoubles = [[Banned stage|Banned]] | ||
Line 19: | Line 20: | ||
|interwiki = supermariowiki | |interwiki = supermariowiki | ||
|interwikiname= Super Mario Wiki | |interwikiname= Super Mario Wiki | ||
|interwikipage= Peach's Castle | |interwikipage= Princess Peach's Castle (Super Smash Bros. Melee) | ||
}} | }} | ||
{{cquote|''A returning stage from Super Smash Bros. Melee. Watch out for Banzai Bill to come flying out of nowhere and explode. There are also red, yellow | {{cquote|''A returning stage from Super Smash Bros. Melee. Watch out for Banzai Bill to come flying out of nowhere and explode. There are also red, yellow, and green switches you can press to make "!" Blocks appear. Try hitting them to get items!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}} | ||
Announced at [[E3]] 2001, '''Princess Peach's Castle''' ({{ja|ピーチ城|Pīchi-jō}}, ''Peach Castle'') is a [[stage]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the roof of the castle as seen in ''{{s|mariowiki|Super Mario 64}}''. In ''Melee'' | Announced at [[E3]] 2001, '''Princess Peach's Castle''' ({{ja|ピーチ城|Pīchi-jō}}, ''Peach Castle'') is a [[stage]] in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Ultimate]]'' after it has been absent from both [[Super Smash Bros. Brawl]] & [[Super Smash Bros. 4]]. It is the roof of the castle as seen in ''{{s|mariowiki|Super Mario 64}}''. In ''Melee's'' [[All-Star Mode#Super Smash Bros. Melee|All-Star Mode]], this stage is played on when the player faces {{SSBM|Peach}} and any of her teammates. In ''Melee'', {{SSBM|Dr. Mario}} is fought here for his unlock battle, while in ''Ultimate'', {{SSBU|Peach}} is fought here for her unlock battle. | ||
==Stage overview== | ==Stage overview== | ||
[[File:Peach's Castle Gameplay Melee.png|thumb|left|Gameplay in ''Melee''.]] | [[File:Peach's Castle Gameplay Melee.png|thumb|left|Gameplay in ''Melee''.]] | ||
The stage itself consists of two halves separated by a tower in the center. Near the edge of both halves is a small floating stand that rises when a character stands on it. The middle tower contains two layers; the bottom layer is a narrow, rising sloped area that can be used as a foothold to reach the top layer. The only way between the two halves of the stage is to pass over the entirety of the central tower; the edges of the stage are walls that travel all the way down to the bottom [[blast line]] at water level. Although [[swimming]] was introduced since ''Brawl'', fighters fall through the water in the stage's ''Ultimate'' appearance rather than swimming in it. | |||
The stage itself consists of two halves separated by a tower in the center. Near the edge of both halves is a small floating stand that rises when a character stands on it. The middle tower contains two layers; the bottom layer is a narrow, rising sloped area that can be used as a foothold to reach the top layer. The only way between the two halves of the stage is to pass over the entirety of the central tower; the edges of the stage are walls that travel all the way down to the bottom [[blast line]] at water level. Although [[swimming]] was introduced | |||
Occasionally, switches will appear somewhere on the castle. These switches are pressure activated, and come in three different colors: red, blue, and green. When a switch is activated, some "!" Blocks and some platforms of the same color will appear somewhere on the castle, and it will also apply about a full second of [[freeze frame]]s to whoever (or whatever) touched it. Two Red "!" Blocks can appear on either side of the castle roof, a sole Blue "!" Block can appear at the top of the castle, and two Green "!" Blocks can appear bunched together on the far left side of the castle, suspended in the air. If [[item]]s are turned on, the blocks release items when one touches them in any manner. | Occasionally, switches will appear somewhere on the castle. These switches are pressure activated, and come in three different colors: red, blue, and green. When a switch is activated, some "!" Blocks and some platforms of the same color will appear somewhere on the castle, and it will also apply about a full second of [[freeze frame]]s to whoever (or whatever) touched it. Two Red "!" Blocks can appear on either side of the castle roof, a sole Blue "!" Block can appear at the top of the castle, and two Green "!" Blocks can appear bunched together on the far left side of the castle, suspended in the air. If [[item]]s are turned on, the blocks release items when one touches them in any manner. | ||
Line 44: | Line 44: | ||
===Ω form and Battlefield form=== | ===Ω form and Battlefield form=== | ||
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are suspended in the air with the main platform no longer extending below the [[blast line]]. The main platform is completely flat and is the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. | In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are suspended in the air with the main platform no longer extending below the [[blast line]]. The main platform is completely flat and is the same size and shape as {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. Switches no longer appear and Banzai Bill is absent. The main platform takes elements from Princess Peach's Castle, such as the roof being the floor and a gray brick structure as the walls. The three [[soft platform]]s of the Battlefield form are based on the soft platforms that appear when the green switch is activated in the regular form. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
SSBU-Princess_Peach's_CastleOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | File:SSBU-Princess_Peach's_CastleOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | ||
SSBU-Princess_Peach's_CastleBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | File:SSBU-Princess_Peach's_CastleBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
Line 54: | Line 54: | ||
==Origin== | ==Origin== | ||
[[File:PeachsCastleSM64.png|thumb|left|Peach's Castle as it originally appeared in ''{{s|mariowiki|Super Mario 64}}''.]] | [[File:PeachsCastleSM64.png|thumb|left|200px|Peach's Castle as it originally appeared in ''{{s|mariowiki|Super Mario 64}}''.]] | ||
{{s|mariowiki|Princess Peach's Castle}} debuted in ''{{s|mariowiki|Super Mario 64}}'', where it acts as the game's hub area and has appeared in numerous ''Mario'' titles since. The overall design of the castle in this stage is based on its appearance in ''Super Mario 64''; however, the very top spire has been removed and the castle itself has been scaled down. Some other elements which surround both the original castle and this version are a waterfall, some trees, a moat, and fences; however, the castle has much more water surrounding it than in ''Super Mario 64''. | |||
The switches and {{s|mariowiki|! Block}}s in this stage are based on a combination of ''{{s|mariowiki|Super Mario World}}''{{'}}s {{s|mariowiki|! Switch}}es and ! Blocks; the former are hidden in some levels and have to be pressed to make the latter appear in other levels, while the latter release items when hit and allow the player access to secret parts of levels. The switches in this stage, however, do not have an exclamation point on them, and are much smaller than in ''Super Mario World''. | |||
{{s|mariowiki|Banzai Bill}}s are giant versions of {{s|mariowiki|Bullet Bill}}s that first appeared in ''Super Mario World''; however, they did not explode prior to ''Melee''{{'}}s release. The Banzai Bill's design in ''Melee'' is completely original, but ''Ultimate'' changes the front half of the bullet to resemble its appearance since ''{{s|mariowiki|New Super Mario Bros.}}''; notably, however, it retains its end part from ''Melee''. | |||
{{clr}} | {{clr}} | ||
==Tournament legality== | ==Tournament legality== | ||
While initially available in older ''Melee'' tournaments as a [[counterpick stage]], the stage is currently banned. The stage's large permanent walls can allow for | While initially available in older ''Melee'' tournaments as a [[counterpick stage]], the stage is currently banned. The stage's large permanent walls can allow for infinites, especially [[Shine]] infinites from {{SSBM|Fox}}, and the Banzai Bills are deemed too disruptive for a fair competitive match. The walls can also promote camping, as they reduce how many angles players can attack each other. | ||
==Trophy== | ==Trophy== | ||
[[File:Peach's Castle Trophy Melee.png|left|thumb|100px|Princess Peach's Castle trophy in ''Melee''.]] | |||
| | '''Princess Peach's Castle''' | ||
''Princess Peach's magnificent royal castle appears to be inhabited solely by the princess and a multitude of Toads. Bowser tried to steal the castle's Power Stars in Super Mario 64, and in Paper Mario, the surly archfiend actually lifted the castle into the stratosphere with his own filthy fortress.'' | |||
{{clr}} | |||
{{ | |||
==Gallery== | ==Gallery== | ||
===''Super Smash Bros. Melee''=== | ===''Super Smash Bros. Melee''=== | ||
<gallery> | <gallery> | ||
PCastleMelee.jpg|The stage from afar in ''Melee'' | PCastleMelee.jpg|The stage from afar in ''Melee'' | ||
</gallery> | </gallery> | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
<gallery> | <gallery> | ||
SSBUWebsiteMarioSeriesBG.jpg|Panorama of Princess Peach's Castle from ''Ultimate''. | SSBUWebsiteMarioSeriesBG.jpg|Panorama of Princess Peach's Castle from ''Ultimate''. | ||
Peach's Castle button.jpg|The buttons that appear on the stage, in ''Ultimate''. | Peach's Castle button.jpg|The buttons that appear on the stage, in ''Ultimate''. | ||
SSBUWebsiteDonkeyKong2.jpg|{{SSBU|Donkey Kong}} preparing to punch a Banzai Bill on the stage. | SSBUWebsiteDonkeyKong2.jpg|{{SSBU|Donkey Kong}} preparing to punch a Banzai Bill on the stage. | ||
SmashUltimateTimerMatchFinalSeconds.jpg|The final four seconds of the match on the stage. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In ''Melee'', whenever a Banzai Bill appears, the [[AI]] on this stage is programmed to flee to the opposite side of the stage and remain there until it explodes. Aside from making it relatively easy for a human player to corner the AI whenever this occurs, it is also possible for the fleeing action itself to cause the AI to jump into the explosion, resulting in an [[SD]]. This can occur if the Banzai Bill has randomly chosen to strike the center tower of the stage from above, and the AI is far away from the center at the time; despite the hazard attacking the center of the stage, the AI will still attempt to head for the other side of the stage, which naturally requires moving toward the center and passing right over the center tower. | * In ''Melee'', whenever a Banzai Bill appears, the [[AI]] on this stage is programmed to flee to the opposite side of the stage and remain there until it explodes. Aside from making it relatively easy for a human player to corner the AI whenever this occurs, it is also possible for the fleeing action itself to cause the AI to jump into the explosion, resulting in an [[SD]]. This can occur if the Banzai Bill has randomly chosen to strike the center tower of the stage from above, and the AI is far away from the center at the time; despite the hazard attacking the center of the stage, the AI will still attempt to head for the other side of the stage, which naturally requires moving toward the center and passing right over the center tower. | ||
*The Super Smash Blog mistakenly mentions yellow switches, which don't appear on the stage, instead of blue switches. | *The Super Smash Blog mistakenly mentions yellow switches, which don't appear on the stage, instead of blue switches. | ||
{{SSBMStages}} | {{SSBMStages}} | ||
{{SSBUStages}} | {{SSBUStages}} | ||
{{Mario universe}} | {{Mario universe}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Trophies (SSBM)]] | [[Category:Trophies (SSBM)]] | ||
[[Category:Past stages]] | [[Category:Past stages]] | ||