Editing Power Wave
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Power Wave | |name=Power Wave | ||
|image | |image=[[File:Terry Neutral B SSBU.gif|300px]] | ||
|caption=Power Wave in ''Ultimate''. | |caption=Power Wave in ''Ultimate''. | ||
|universe={{uv|Fatal Fury}} | |universe={{uv|Fatal Fury}} | ||
|user=[[Terry]] | |user=[[Terry]] | ||
}} | }} | ||
{{cquote|''Punch down and send a shock wave along the ground. The range of the shock wave is shorter in the air.''|cite=Description from ''Ultimate''{{'}}s Move List}} | |||
'''Power Wave''' ({{ja|パワーウェイブ|Pawā Weibu}}, ''Power Wave'') is [[Terry]]'s [[neutral special move]]. | '''Power Wave''' ({{ja|パワーウェイブ|Pawā Weibu}}, ''Power Wave'') is [[Terry]]'s [[neutral special move]]. | ||
==Overview== | ==Overview== | ||
Terry slams his fist into the ground, creating a burst of energy that travels across the ground. | [[File:AerialPowerWave.jpg|right|300px|thumb|The aerial version of Power Wave, known as Round Wave.]] | ||
Terry slams his fist into the ground, creating a burst of energy that travels across the ground. Much like [[Hadoken]], the move has two different speeds, depending on whether or not the player holds the button or taps it (Hadoken has heavy, medium, and light variants but Power Wave only has heavy and light.). Upon activation, Terry will either shout "Power Wave!", "Rock you!", or "Hah!". Power Wave covers a lot of horizontal distance while having a relatively large hitbox, allowing it to control a lot of space for the player. It has decent vertical range as well, making it sometimes even cover short hop approaches. However, it has very little followup potential in comparison to Terry's over moves, making it almost strictly used for this. On the other hand, if Power Wave has been out for a while, it is possible to follow up with [[Crack Shoot]] or even [[Buster Wolf]]. | |||
If used in the air or at the | If used in the air or at the edge, Power Wave will instead be a burst of energy that covers a small distance around him, known as Round Wave. This version does more damage and knockback in exchange for range. Unlike Power Wave, Round Wave has [[transcendent priority]] akin to {{SSBU|Wolf}}'s [[Blaster]], allowing to to bypass projectiles completely. It also sends at a horizontal angle, making it a good option for [[gimp]]ing opponents off-stage. Due to its range and disjoint, as well as ability to stall Terry in the air, this is also a very safe edgeguarding option as well. Round Wave also hits the ledge, enabling it to be a decent ledgetrapping option. | ||
===Canceling=== | ===Canceling=== | ||
Terry can perform a Power Wave out of some standard attacks, as part of his | Terry can perform a Power Wave out of some standard attacks, as part of his special-canceling mechanic. By pressing the special button after connecting with one of certain standard attacks, Terry will cancel the endlag of the attack and perform a Power Wave. Compared to some of his other special moves, Power Wave is not nearly as effective for follow-ups. This is due to Power Wave's very high endlag (FAF of 50), which at close range can even be unsafe on hit. | ||
However, there are scenarios where cancelling into Power Wave can be favorable. Once [[forward tilt]] sends into tumble, [[Burning Knuckle]] and [[Buster Wolf]] are no longer | However, there are niche scenarios where cancelling into Power Wave can be favorable. Once [[forward tilt]] sends into tumble, [[Burning Knuckle]] and [[Buster Wolf]] are no longer valid followups. In this scenario, Power Wave becomes more viable to keep up the pressure. Cancelling into Round Wave through [[neutral aerial]] is also viable off-stage for more effective gimps, as Round Wave can occasionally be difficult to connect. Outside of these scenarios, however, cancelling into Power Wave is almost completely suboptimal. | ||
==Origin== | ==Origin== | ||
[[File:PowerWaveOrigin. | {{incomplete}} | ||
[[File: | [[File:PowerWaveOrigin.png|thumb|left|200px|Terry using a Power Wave in ''{{s|wikipedia|Fatal Fury 2}}''.]] | ||
Power Wave | [[File:RoundWaveOrigin.png|thumb|right|200px|Terry using a Round Wave in ''{{s|wikipedia|The King of Fighters '96}}''.]] | ||
Power Wave is a special move within Terry's repertoire that has stuck with him since the original ''Fatal Fury'', making an appearance alongside him in every following ''Fatal Fury'' title and later in ''The King of Fighters'' series. The move is typically a quarter-circle towards opponents much like the Hadoken but this element is missing in ''Smash Bros.'', with the motion instead being given to Burning Knuckle. The aerial version is based on a similar move known as the '''Round Wave''' seen in games like ''The King of Fighters '96''. | |||
{{clr}} | {{clr}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Terry Power Wave.jpg|Screenshot | Terry Power Wave.jpg|Screenshot from the official ''Super Smash Bros.'' Twitter account. | ||
Terry SSBU Skill Preview Neutral Special.png|Terry using Power Wave as shown by a Skill Preview in ''Ultimate''. | |||
Terry SSBU Skill Preview Neutral Special.png|Terry using Power Wave as shown by | |||
</gallery> | </gallery> | ||
{{Special Moves|char=Terry}} | |||
{{ | |||
| | |||
}} | |||
[[Category:Fatal Fury universe]] | [[Category:Fatal Fury universe]] | ||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] |