Editing Power
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While customizing, Powers can be given "favorite" status. When selecting powers randomly, or playing as a random fighter with customization turned on, only favorite powers will be chosen unless all favorite powers have already been selected. | While customizing, Powers can be given "favorite" status. When selecting powers randomly, or playing as a random fighter with customization turned on, only favorite powers will be chosen unless all favorite powers have already been selected. | ||
==List of powers== | ==List of powers== | ||
{{technical data|still missing what a few values do, see hidden comments}} | {{technical data|still missing what a few values do, see hidden comments}} | ||
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!Lv.1!!Lv.2!!Lv.3!!Lv.4!!Lv.1!!Lv.2!!Lv.3!!Lv.4!!Lv.1!!Lv.2!!Lv.3!!Lv.4 | !Lv.1!!Lv.2!!Lv.3!!Lv.4!!Lv.1!!Lv.2!!Lv.3!!Lv.4!!Lv.1!!Lv.2!!Lv.3!!Lv.4 | ||
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|[[Image:Smash Run Auto-Recovery power icon.png|Auto-Recovery]]||Healing||3||5||7||9||2||2||2||2||Heals damage every half-second for a total of 15 seconds.||2% (60% total)||3% (90% total)||4% (120% total)||5% (150% total) | |||
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|[[Image:Smash Run Back Shield power icon.png|Back Shield]]||Item||1||2||3||4||1||2||3||4||Gives the character a [[Back Shield]].||colspan=4| | |||
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|[[Image:Smash Run Beam Sword power icon.png|Beam Sword]]||Item||3||5||7||9||1||2||3||4||Gives the character a [[Beam Sword]].||colspan=4| | |||
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|[[Image:Smash Run Bob-omb power icon.png|Bob-omb]]||Item||2||3||4||5||1||2||3||4||Gives the character a [[Bob-omb]].||colspan=4| | |||
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|[[Image:Smash Run Boomerang power icon.png|Boomerang]]||Item||2||3||4||5||1||2||3||4||Gives the character a [[Boomerang (item)|Boomerang]].||colspan=4| | |||
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|[[Image:Smash Run Brief Invincibility power icon.png|Brief Invincibility]]||Defensive||3||4||5||6||2||3||4||5||Provides 3 seconds of invincibility. Not the same effect as picking up a [[Super Star]].||colspan=4| | |||
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|[[Image:Smash Run Devil's Pact power icon.png|Devil's Pact]]||Status||2||4||6||8||1||1||1||1||Raises the user's damage to 300% and provides a random temporary boost to all stats. Duration is reduced the more damage the user already has, down to half duration at 300% and above.||boosts 1 stat to 1000<br/>boosts 5 stats to 20-200<br/>lasts 25s||boosts 2 stats to 1000<br/>boosts 4 stats to 80-400<br/>lasts 26.667s||boosts 3 stats to 1000<br/>boosts 3 stats to 120-500<br/>lasts 28.333s||boosts 4 stats to 1000<br/>boosts 2 stats to 160-600<br/>lasts 30s | |||
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|[[Image:Smash Run Dual Cyclone power icon.png|Dual Cyclone]]||Offensive||6||8||11||13||2||2||3||3||Produces two damaging tornadoes on either side.||3%<br/>10.0x size<br/>lasts 3s||4%<br/>12.0x size<br/>lasts 4s||4%<br/>15.0x size<br/>lasts 5s||5%<br/>20.0x size<br/>lasts 6s | |||
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|[[Image:Smash Run Evershield power icon.png|Evershield]]||Defensive||2||3||4||5||1||2||3||4||Temporarily makes the character's shield unbreakable.||lasts 8s||lasts 8.5s||lasts 9s||lasts 9.5s | |||
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|[[Image:Smash Run Extra Jump power icon.png|Extra Jump]]||Movement||3||5||8||10||1||2||2||3||Temporarily adds to the number of [[double jump]]s a character can use. Lasts 10 seconds.||+1 jump||+1 jump||+2 jumps||+2 jumps | |||
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|[[Image:Smash Run Hammer power icon.png|Hammer]]||Item||4||6||8||10||1||2||3||4||Gives the character a [[Hammer]].||colspan=4| | |||
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|[[Image:Smash Run Healing Shield power icon.png|Healing Shield]]||Healing||3||4||6||7||2||2||3||3||Blocking attacks heals the character. Lasts for 20 seconds.<!--Has two value sets, no idea what they mean: 2.5, 3.0, 3.5, 4.0; 3.5, 4.0, 4.5, 5.0; one guess is "healed by shield" and "healed by powershield"-->|||||||| | |||
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|[[Image:Smash Run Health Recovery power icon.png|Helth Recovery]]||Healing||3||5||7||9||3||3||3||3||Heals the character instantly. Small delay before another healing power can be used.||30%<br/>1.0s delay||50%<br/>1.5s delay||70%<br/>2.0s delay||90%<br/>3.0s delay | |||
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|[[Image:Smash Run Heavenly Light power icon.png|Heavenly Light]]||Offensive||2||3||4||5||2||3||4||5||Produces a damaging field that deals 1% per hit around the character, similar to Palutena's [[Heavenly Light|move of the same name]]. Lasts 8 seconds.||colspan=4| | |||
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|[[Image:Smash Run High Jump power icon.png|High Jump]]||Movement||3||5||8||10||1||2||3||3||Temporarily improves jump power.||1.6x ground jump power<br/>1.4x double jump power<br/>1.4x short hop power<br/>lasts 5.0s||1.8x ground jump power<br/>1.6x double jump power<br/>1.6x short hop power<br/>lasts 6.5s||2.0x ground jump power<br/>1.8x double jump power<br/>1.8x short hop power<br/>lasts 8.0s||2.2x ground jump power<br/>2.0x double jump power<br/>2.0x short hop power<br/>lasts 10.0s | |||
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|[[Image:Smash Run Homing Foe power icon.png|Homing Foe]]||Status||3||4||6||7||3||3||4||4||[[Careening]] enemies home in on other enemies. | |||
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|[[Image:Smash Run Homing Missiles power icon.png|Homing Missiles]]||Offensive||7||10||13||17||6||8||10||13||Fires two missiles upwards that target enemies.||3%+5%||3%+8%||3%+11%||3%+14% | |||
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|[[Image:Smash Run Horizon Beam power icon.png|Horizon Beam]]||Offensive||5||9||12||15||2||3||4||5||Fires a laser forwards. Hits up to 9 times.||4%<br/>1.0x width||5%<br/>1.5x width||6%<br/>2.0x width||7%<br/>2.5x width | |||
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|[[Image:Smash Run Instant Drop power icon.png|Instant Drop]]||Movement||3||5||7||9||2||2||2||2||Fast-falling becomes extremely quick and damages enemies on contact. The landing shockwave does double damage.||8%<br/>lasts 10s||11%<br/>lasts 15s||15%<br/>lasts 20s||20%<br/>lasts 25s | |||
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|[[Image:Smash Run Launch Ring power icon.png|Launch Ring]]||Offensive||4||7||10||12||1||2||3||4||Propels enemies away from the character. Does 1% damage.||5.0x max size||5.5x max size||6.5x max size||7.5x max size | |||
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|[[Image:Smash Run Meteor Shower power icon.png|Meteor Shower]]||Offensive||7||10||13||16||2||3||4||5||Drops meteors in front of the character, which hit once when they fall and again when they hit the ground.||11% per hit<br/>drops 4 meteors||13% per hit<br/>drops 4 meteors||15% per hit<br/>drops 4 meteors||17% per hit<br/>drops 5 meteors | |||
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|[[Image:Smash Run Ore Club power icon.png|Ore Club]]||Item||8||11||14||17||1||2||3||4||Gives the character an [[Ore Club]].||colspan=4| | |||
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|[[Image:Smash Run Payback power icon.png|Payback]]||Status||2||4||6||8||1||2||3||4||The next attack to be made will contain all the damage taken before it is used, plus a multiplier. Lasts 20 seconds.||1.7x||1.8x||1.9x||2.0x | |||
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|[[Image:Smash Run Power Bomb power icon.png|Power Bomb]]||Offensive||4||7||10||13||2||3||4||5||Produces a Smart Bomb-like explosion that deals 1% for the looping hit and 20% on the last hit.||explosion lasts 1.0s<br/>explosion grows to 3.5x size||explosion lasts 1.167s<br/>explosion grows to 4.5x size||explosion lasts 1.333s<br/>explosion grows to 6.0x size||explosion lasts 1.5s<br/>explosion grows to 10.0x size | |||
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|[[Image:Smash Run Rage power icon.png|Rage]]||Status||3||5||6||8||1||2||2||3||Temporarily boosts Attack and Special stats based on damage taken. Similar to Lucario's [[aura]], uses an equation that scales differently while the user is on either side of 70% damage.||350 at 70%, 590 at 150%<br/>lasts 15s||385 at 70%, 641 at 150%<br/>lasts 16.667s||420 at 70%, 692 at 150%<br/>lasts 18.333s||455 at 70%, 743 at 150%<br/>lasts 20s | |||
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|[[Image:Smash Run Random power icon.png|Random]]||Luck||3||5||7||9||1||2||3||4||Activates the effect of a random power.||colspan=4| | |||
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|[[Image:Smash Run Ray Gun power icon.png|Ray Gun]]||Item||2||4||6||8||1||2||3||4||Gives the character a [[Ray Gun]].||colspan=4| | |||
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|[[Image:Smash Run Reflector power icon.png|Reflector]]||Defensive||3||5||8||10||1||2||3||4||Reflects all projectiles for 15 seconds.||1.3x||1.9x||2.5x||3.1x | |||
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|[[Image:Smash Run Rocket Belt power icon.png|Rocket Belt]]||Item||3||5||7||9||1||2||3||4||Gives the character a [[Rocket Belt]].||colspan=4| | |||
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|[[Image:Smash Run Shinespark power icon.png|Shinespark]]||Movement||5||7||9||11||2||2||2||2||Boosts running speed and damages enemies while running.||2.0x run speed<br/>14%<br/>lasts 8s||2.2x run speed<br/>19%<br/>lasts 10s||2.35x run speed<br/>24%<br/>lasts 12s||2.5x run speed<br/>29%<br/>lasts 15s | |||
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|[[Image:Smash Run Shocking Taunt power icon.png|Shocking Taunt]]||Offensive||4||6||9||11||2||2||3||3||Taunting fires an electric projectile in the taunt's direction. Lasts for 10 seconds.||15%<br/>1.3x size||20%<br/>1.8x size||25%<br/>2.35x size||30%<br/>2.9x size | |||
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|[[Image:Smash Run Shuffle power icon.png|Shuffle]]||Luck||3||5||7||9||1||2||3||4||Reorganizes the player's collected stats, for example switching a 100 in Jump with a 150 in Speed. Small delay before it can be re-used.||10s delay||8s delay||6s delay||4s delay | |||
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|[[Image:Smash Run Smart Bomb power icon.png|Smart Bomb]]||Item||4||6||8||10||1||2||3||4||Gives the character a [[Smart Bomb]].||colspan=4| | |||
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|[[Image:Smash Run Smash Extend power icon.png|Smash Extend]]||Status||3||5||7||9||1||2||3||4||Increases the base damage of smash attacks by 1.3x and the maximum charge level of smash attacks by 2.5x, giving fully-charged smashes approximately double damage. Lasts for 10 seconds.||colspan=4| | |||
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|[[Image:Smash Run Spinning Blades power icon.png|Spinning Blades]]||Offensive||5||8||12||15||2||2||3||3||Produces several swords that spin around the character. Lasts for 8 seconds.||3%<br/>1.0x size||4%<br/>1.4x size||5%<br/>1.8x size||6%<br/>2.2x size | |||
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|[[Image:Smash Run Strong Body power icon.png|Strong Body]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[body]]-type attacks.||1.5x<br/>6s||1.9x<br/>7s||2.1x<br/>7s||2.3x<br/>7s | |||
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|[[Image:Smash Run Strong Head power icon.png|Strong Head]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[head]]-type attacks.||1.5x<br/>6s||1.9x<br/>7s||2.1x<br/>7s||2.3x<br/>7s | |||
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|[[Image:Smash Run Strong Kick power icon.png|Strong Kick]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[leg]]-type attacks.||1.5x<br/>6s||1.9x<br/>7s||2.1x<br/>7s||2.3x<br/>7s | |||
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|[[Image:Smash Run Strong Punch power icon.png|Strong Punch]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[arm]]-type attacks.||1.5x<br/>6s||1.9x<br/>7s||2.1x<br/>7s||2.3x<br/>7s | |||
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|[[Image:Smash Run Strong Throw power icon.png|Strong Throw]]||Power-up||2||3||5||7||2||2||3||4||Boosts [[throwing]]-type attacks.<!--Has an extra set of values (2.0, 2.5, 3.0, 3.5) compared to the other Strong X powers, having trouble determining what they could be.-->||1.5x<br/>6s||1.9x<br/>7s||2.1x<br/>7s||2.3x<br/>7s | |||
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|[[Image:Smash Run Super Armour power icon.png|Super Armour]]||Defensive||4||7||10||13||1||2||3||4||Makes the character immune to flinching for 9 seconds.||colspan=4| | |||
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|[[Image:Smash Run Super Leaf power icon.png|Super Leaf]]||Item||2||3||4||5||1||2||3||4||Gives the character a [[Super Leaf]].||colspan=4| | |||
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|[[Image:Smash Run Super Scope power icon.png|Super Scope]]||Item||4||6||8||10||1||2||3||4||Gives the character a [[Super Scope]].||colspan=4| | |||
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|[[Image:Smash Run Warp power icon.png|Warp]]||Movement||4||6||8||10||1||2||3||4||Teleports the character to a random spawn location. Small delay before it can be re-used.||3s delay||2.333s delay||1.667s delay||1s delay | |||
|} | |} | ||
==Gallery== | ==Gallery== | ||
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Power-Up3DS.jpg|All Power-up Powers; Yellow outline | Power-Up3DS.jpg|All Power-up Powers; Yellow outline | ||
Healing3DS.jpg|All Healing Powers | Healing3DS.jpg|All Healing Powers | ||
Shuffle3DS.jpg| | Shuffle3DS.jpg|Shuffe; Indigo outline | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The Power Bomb and Shinespark powers are references to the abilities of the same name from the {{uv|Metroid}} series. | *The [[metroidwiki:Power Bomb|Power Bomb]] and [[metroidwiki:Shinespark|Shinespark]] powers are references to the abilities of the same name from the {{uv|Metroid}} series. Power Bombs can be dropped to deal massive damage to enemies and destroy particular structures, while the Shinespark allows [[Samus]] to boost in any direction at high speed. | ||
[[Category:Smash Run]] | [[Category:Smash Run]] | ||