Editing Pokémon Stadium

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|subtitle = ''[[Pokémon]]''
|subtitle = ''[[Pokémon]]''
|name = [[Kanto]]: Pokémon Stadium
|name = [[Kanto]]: Pokémon Stadium
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Pokémon Stadium.png|300px]]<br>[[File:PokemonSymbol.svg|50px|class=invert-dark]]|title2=Brawl|content2=[[File:Pokemonstadium.jpg|300px]]<br>[[File:PokemonSymbol.svg|50px|class=invert-dark]]|title3=Melee|content3=[[File:PSTAD-NRML1-SSBM.png|300px]]<br>[[File:PokemonSymbol(preBrawl).svg|50px|class=invert-dark]]}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Pokémon Stadium.png|300px]]|title2=Brawl|tab2=[[File:Pokemonstadium.jpg|300px]]|title3=Melee|tab3=[[File:PSTAD-NRML1-SSBM.png|300px]]}}
|caption = Pokémon Stadium as it appears in ''Smash''.
|caption = [[File:PokemonSymbol.svg|50px|class=invert]]<br>Pokémon Stadium as it appears in ''Smash''.
|universe = {{uv|Pokémon}}
|universe = {{uv|Pokémon}}
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[Ultimate]]''
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[Ultimate]]''
|hometo = '''Melee:'''<br>{{SSBM|Pikachu}} (Classic/All-Star)<br>{{SSBM|Jigglypuff}} (Unlocking/Classic)<br>{{SSBM|Pichu}} (Unlocking/Classic)<br>{{SSBM|Mewtwo}} (Classic)<br>'''Brawl:'''<br>{{SSBB|Pikachu}}<br>{{SSBB|Jigglypuff}}<br>{{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}/{{SSBB|Ivysaur}}/{{SSBB|Charizard}})<br>{{SSBB|Lucario}}<br>'''Ultimate:'''<br>{{SSBU|Pikachu}}<br>{{SSBU|Jigglypuff}}<br>{{SSBU|Pichu}}<br>{{SSBU|Mewtwo}}<br>{{SSBU|Pokémon Trainer}} ({{SSBU|Squirtle}}/{{SSBU|Ivysaur}}/{{SSBU|Charizard}})<br>{{SSBU|Lucario}}<br>{{SSBU|Greninja}}<br>{{SSBU|Incineroar}}
|availability = [[Starter stage|Starter]] (''Melee'' and ''Ultimate'')<br>[[Unlockable stage|Unlockable]] (''Brawl'')
|availability = [[Starter stage|Starter]] (''Melee'' and ''Ultimate'')<br>[[Unlockable stage|Unlockable]] (''Brawl'')
|unlockcriteria = Play on ''[[Pokémon Stadium 2]]'' 10 times in the Brawl Mode.
|unlockcriteria = Play on ''[[Pokémon Stadium 2]]'' 10 times in the Brawl Mode.
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|brawlmusic = ''{{SSBBMusicLink|Super Smash Bros.|Pokémon Stadium (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Battle Theme (Melee)}}'''''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Poké Floats (Melee)}}'''''
|brawlmusic = ''{{SSBBMusicLink|Super Smash Bros.|Pokémon Stadium (Melee)}}''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Battle Theme (Melee)}}'''''<br>'''''{{SSBBMusicLink|Super Smash Bros.|Poké Floats (Melee)}}'''''
|ultimatemusic = [[List of SSBU Music (Pokémon series)|''Pokémon'' series music]]<br>Main: ''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Blue (Melee)}}''<br>Alternate: ''{{SSBUMusicLink|Pokémon|Pokémon Gold / Pokémon Silver Medley}}''
|ultimatemusic = [[List of SSBU Music (Pokémon series)|''Pokémon'' series music]]<br>Main: ''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Blue (Melee)}}''<br>Alternate: ''{{SSBUMusicLink|Pokémon|Pokémon Gold / Pokémon Silver Medley}}''
|meleesingles = Starter/Counterpick
|meleesingles = Counterpick
|meleedoubles = Starter
|meleedoubles = Starter
|brawlsingles = Starter/Counterpick
|brawlsingles = Starter/Counterpick
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The basic stage is symmetrical and consists of one large main platform, with two floating [[soft platform]]s above. After a varying period of time, the basic stage transforms into a random one of four variants, each based on a {{iw|bulbapedia|type}} from the ''Pokémon'' series. After a while, the stage reverts to the basic form, and the cycle repeats. The same variant can occur consecutively. All forms have an impassable vertical pillar underneath the main platform.
The basic stage is symmetrical and consists of one large main platform, with two floating [[soft platform]]s above. After a varying period of time, the basic stage transforms into a random one of four variants, each based on a {{iw|bulbapedia|type}} from the ''Pokémon'' series. After a while, the stage reverts to the basic form, and the cycle repeats. The same variant can occur consecutively. All forms have an impassable vertical pillar underneath the main platform.


In the background, a large crowd watches the fight while fireworks go off in the sky. There is a large jumbotron which can display the battle itself, a symbol representing the upcoming variation during a stage transition, or the current standings of fighters and the [[match timer]]. In ''Brawl'', the jumbotron in the background shows the fight in a lower picture definition than in ''Melee'', and uses a new, clearer font for its display. When the jumbotron displays the "Current Leader" in ''Melee'' and ''Ultimate'', the font of the character's names matches that color of their player port. Additionally, in [[Team Battle]]s, the color of the CPU players' names matches their respective teams color but with less saturation. In ''Brawl'' it will show only one character's name even if there's currently a tie between multiple characters for the highest score/stock count, and in [[Team Battle]]s, will only display the character leading the team with the higher score rather than the entire winning team. When playing on this stage in [[Training Mode]] in ''Melee'', the stage will not transform and the jumbotron only focuses on the battle or zooms in on one of the characters.
In the background, there is a large jumbotron which can display the battle itself, a symbol representing the upcoming variation during a stage transition, or the current standings of fighters and the [[match timer]]. In ''Brawl'', the jumbotron in the background shows the fight in a lower picture definition than in ''Melee'', and uses a new, clearer font for its display.
{{clrl}}
{{clrl}}


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The '''{{iw|bulbapedia|Water|type}}''' variant takes place near a pond or lake. The whole right side is occupied by a flat pond, while on the left there is a small elevated pier which slopes down on both its sides. Over the pond, two soft platforms are suspended by water spouts, the right one higher than the left one.
The '''{{iw|bulbapedia|Water|type}}''' variant takes place near a pond or lake. The whole right side is occupied by a flat pond, while on the left there is a small elevated pier which slopes down on both its sides. Over the pond, two soft platforms are suspended by water spouts, the right one higher than the left one.


On the left side there is a windmill. Its arms spin slowly and can be stood upon, but players on the current lowest arm fall. The arms are soft in ''Melee'' and ''Ultimate'' but hard in ''Brawl''. In ''Brawl'' it's possible for small items to get stuck in the windmill if one lands in the center of the windmill just as it becomes solid. [[Poké Ball]]s will not activate while stuck there.
On the left side there is a windmill. Its arms spin slowly and can be stood upon, but players on the current lowest arm fall. The arms are soft in ''Melee'' and ''Ultimate'' but hard in ''Brawl''.
{{clrl}}
{{clrl}}


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==Origin==
==Origin==
[[File:PokemonStadiumN64.png|thumb|left|A battle in the game ''Pokémon Stadium'', notably including the Poké Ball logo in the middle and a crowd watching the battle.]]
[[File:PokemonStadiumN64.png|thumb|left|A battle in the game ''Pokémon Stadium'', notably including the Poké Ball logo in the middle and a crowd watching the battle.]]
While the stage is not specifically based on anything from the {{uv|Pokémon}} video game series, it may be a general representation of a {{s|bulbapedia|Gym}}. A possible specific origin could be the ''[[bulbapedia:Pokémon Stadium series|Pokémon Stadium]]'' games, from which the stage's name possibly comes from and whose arenas in-game feature a [[Poké Ball]] logo in the middle, a crowd watching the battle and, in the case of Gym Leader battles, type-related aesthetics. However, the arenas in the ''Pokémon Stadium'' games, including the type-themed ones, do not affect the battles in any way. Despite sharing its name with the game ''{{iw|bulbapedia|Pokémon Stadium|English}}'', the stage features no direct references to it or [[bulbapedia:Pokémon Stadium 2|its sequel]].
While the stage is not specifically based on anything from the ''{{uv|Pokémon}}'' video game series, it may be a general representation of a {{s|bulbapedia|Gym}}. A possible specific origin could be the ''[[bulbapedia:Pokémon Stadium series|Pokémon Stadium]]'' games, from which the stage's name possibly comes from and whose arenas in-game feature a [[Poké Ball]] logo in the middle, a crowd watching the battle and, in the case of Gym Leader battles, type-related aesthetics. However, the arenas in the ''Pokémon Stadium'' games, including the type-themed ones, do not affect the battles in any way.


Another possible source is the ''{{iw|bulbapedia|Pokémon|anime}}'' anime, in which, during tournament battles, the arena changes its terrain frequently to hinder or help either Pokémon. This was seen at least in the preliminary rounds of the {{s|bulbapedia|Indigo League}}, during which each of {{s|bulbapedia|Ash Ketchum}}'s four initial battles was in a different battlefield representing a specific elemental type.
Another possible source is the ''{{iw|bulbapedia|Pokémon|anime}}'' anime, in which, during tournament battles, the arena changes its terrain frequently to hinder or help either Pokémon. This was seen at least in the preliminary rounds of the {{s|bulbapedia|Indigo League}}, during which each of {{s|bulbapedia|Ash Ketchum}}'s four initial battles was in a different battlefield representing a specific elemental type.
<gallery>
Indigo Plateau Conference Grass Field.png| The Grass Field in the ''anime''.
Indigo Plateau Conference Rock Field.png|The Rock Field in the ''anime''.
</gallery>
{{clr}}
{{clr}}


==Tournament legality==
==Tournament legality==
===''Melee''===
===''Melee''===
Pokémon Stadium was one of the few stages that people in tournaments have almost never questioned being legal, and for a long time, was a starter. Many people considered Pokémon Stadium to be one of the fairest stages in ''Melee'' because the shifting terrain was generally not very disruptive to gameplay, and for some time, was thought to prevent excessive projectile [[camping]]. However, recent metagame developments have shown that {{SSBM|Fox}} and {{SSBM|Falco}} have a very large advantage on this stage because the geometry of the stage and terrain allow them to projectile camp with [[Blaster]] very safely. It is also the only legal stage with walls, allowing Fox to perform the [[drill shine infinite]]. The large horizontal size of the stage benefits their movement greatly, while hindering other characters who cannot traverse across the stage as easily, while the low ceiling allows even earlier KOs for Fox's two main finishers. The transformations also benefit Falco, and especially Fox, greatly in several matchups by either giving them more room to approach or safe spots to camp in.
Pokémon Stadium was one of the few stages that people in tournaments have almost never questioned being legal, and for a long time, was a starter. Many people considered Pokémon Stadium to be one of the fairest stages in ''[[Melee]]'' because the shifting terrain was generally not very disruptive to gameplay, and for some time, was thought to prevent excessive projectile [[camping]]. However, recent metagame developments have shown that {{SSBM|Fox}} and {{SSBM|Falco}} have a very large advantage on this stage because the geometry of the stage and terrain allowed them to projectile camp with [[Blaster]] very safely. It is also the only legal stage with walls, allowing Fox to perform the [[drill shine infinite]]. The large horizontal size of the stage benefits their movement greatly, while hindering other characters who cannot traverse across the stage as easily, while the low ceiling allows even earlier KOs for Fox's two main finishers. The transformations also benefit Falco, and especially Fox, greatly in several matchups by either giving them more room to approach or safe spots to camp in.


While the long stage size, platform placement of the main stage, and low ceiling can also benefit characters with good [[dash dance]]s such as {{SSBM|Marth}} and {{SSBM|Captain Falcon}}, the advantages that these characters gain pale in comparison to the aforementioned advantages realized by Fox and Falco. As such, it has been deemed a counterpick stage in more recent rulesets, with some ''Melee'' players arguing that it should even be banned because the advantages given to those two characters are too overwhelming for the majority of the cast. Many players will choose to "wait out" the Fire and Rock transformations by moving to the opposite side of the stage as their opponent, without approaching or attacking them, until the transformation returns to neutral. As a result, many players complain that the transformations result in several minutes of wasted time during a set.
While the long stage size, platform placement of the main stage, and low ceiling can also benefit characters with good [[dash dance]]s such as {{SSBM|Marth}} and {{SSBM|Captain Falcon}}, the advantages that these characters gain pale in comparison to the aforementioned advantages realized by Fox and Falco. As such, it has been deemed a counterpick stage in more recent rulesets, with some ''Melee'' players arguing that it should even be banned because the advantages given to those two characters are far too overwhelming for the majority of the cast. Many players will choose to "wait out" the Fire and Rock transformations by moving to the opposite side of the stage as their opponent, without approaching or attacking them, until the transformation returns to neutral. As a result, many players complain that the transformations result in several minutes of wasted time during a set.


"Frozen Stadium", a modded version of Pokémon Stadium which disables the stage transformations, has become increasingly popular in competitive play. It was first used sporadically in regional scenes, such as at {{Trn|Battle of BC 3}}, and became more widespread following the dominance of online play in 2020, as the [[Project Slippi]] netplay system uses Frozen Stadium as a default stage in unranked play. Frozen Stadium has now become widespread in offline tournaments, but is not universal, as a few tournaments, such as {{Trn|The Big House 10}}, have kept the unfrozen version. Supporters of Frozen Stadium argue that the removal of transformations makes the stage less randomized, more balanced, and removes the time wasting components often seen during the Fire and Rock stages. Opponents of Frozen Stadium argue that this would open up a path towards increased levels of modding and possibly the introduction of new player-built stages, making it more difficult to run in tournaments and possibly leading to legal issues with [[Nintendo]]. They also argue that stalling during the transformations should be seen as a viable counterpicking strategy, and that Frozen Stadium's layout is too similar to that of {{SSBM|Final Destination}}, further hurting characters who have a perceived disadvantage on both stages.
"Frozen Stadium," a modded version of Pokémon Stadium which disables the stage transformations, has become increasingly popular in competitive play. It was first used sporadically in regional scenes, such as at {{Trn|Battle of BC 3}}, and became more widespread following the dominance of online play in 2020, as the [[Slippi]] netplay system uses Frozen Stadium as a default stage in unranked play. It has yet to become standard in offline tournament play, however. Supporters of Frozen Stadium argue that the removal of transformations makes the stage less randomized, more balanced, and removes the time wasting components often seen during the Fire and Rock stages. Opponents of Frozen Stadium argue that this would open up a path towards increased levels of modding and possibly the introduction of new player-built stages, making it more difficult to run in tournaments and possibly leading to legal issues with [[Nintendo]]. They also argue that stalling during the transformations should be seen as a viable counterpicking strategy, and that Frozen Stadium's layout is too similar to that of {{SSBM|Final Destination}}, further hurting characters who have a perceived disadvantage on both stages.


===''Brawl''===
===''Brawl''===
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===''Ultimate''===
===''Ultimate''===
The stage is usually banned, as it has too many similarities to Pokémon Stadium 2 when hazards are turned off. Some regions, however, have Pokémon Stadium as a legal starter over Pokémon Stadium 2, most notably Chicago and, at one point, [[Maryland/Virginia]]. This is mainly due to some players believing the stage is a more reasonable size when compared to Pokémon Stadium 2. Opponents of this stage, on the other hand, cite several inconsistencies that make the stage more "janky" and therefore ill-suited for competitive play compared to its successor; most notably, the stage suffers from bugs that can cause players to clip inside the main platform of the stage, and prior to version {{SSBU|12.0.0}}, the right platform featured an invisible slant that made it impossible to perform [[lock]]s over it. The stage's camera also causes the visibility of the edges to be obstructed.
The stage is usually banned, as it has too many similarities to Pokémon Stadium 2 when hazards are turned off. Some regions, however, have Pokémon Stadium as a legal starter over Pokémon Stadium 2, most notably Chicago and, at one point, [[Maryland/Virginia]]. This is mainly due to some players believing the stage is a more reasonable size when compared to Pokémon Stadium 2. Opponents of this stage, on the other hand, cite several inconsistencies that make the stage more "janky" and therefore ill-suited for competitive play compared to its ''Brawl'' successor; most notably, the stage suffers from bugs that can cause players to clip inside the main platform of the stage, and prior to version {{SSBU|12.0.0}}, the right platform featured an invisible slant that made it impossible to perform [[lock]]s over it. The stage's camera also causes the visibility of the edges to be obstructed.


With the release of [[Small Battlefield]], Pokémon Stadium generally fell even more out of favor, as Small Battlefield could provide a significantly more compact alternative to Pokémon Stadium 2, and the need of a middle ground was not felt much by most of the community. As a result of all these factors, Pokémon Stadium is currently banned in almost every region worldwide.
With the release of [[Small Battlefield]], Pokémon Stadium generally fell even more out of favor, as Small Battlefield could provide a significantly more compact alternative to Pokémon Stadium 2, and the need of a middle ground was not felt much by most of the community. As a result of all these factors, Pokémon Stadium is currently banned in almost every region worldwide.
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|image=Pokémon Stadium Trophy Melee.png
|image=Pokémon Stadium Trophy Melee.png
|desc=[[Pokémon trainer|Trainers]] come from far and wide to congregate at Pokémon Stadiums, the ultimate venues to show off their Pokémon teams. There are many different arenas with varying terrain designs, some of which afford advantages to certain Pokémon. This particular stadium is reserved for huge events and boasts a big screen and spectacular fireworks.
|desc=[[Pokémon trainer|Trainers]] come from far and wide to congregate at Pokémon Stadiums, the ultimate venues to show off their Pokémon teams. There are many different arenas with varying terrain designs, some of which afford advantages to certain Pokémon. This particular stadium is reserved for huge events and boasts a big screen and spectacular fireworks.
|gamelist={{Trophy games|game1=Pokémon Stadium|release1=3/00}}
{{Trophy games|game1=Pokémon Stadium (3/00)}}
|game=Melee
|game=Melee
}}
}}
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SSBUWebsiteKingDedede3.jpg|{{SSBU|King Dedede}} with a [[Poké Ball]] after performing his forward smash on the stage.
SSBUWebsiteKingDedede3.jpg|{{SSBU|King Dedede}} with a [[Poké Ball]] after performing his forward smash on the stage.
SSBUWebsiteKlaptrap2.jpg|{{SSBU|Roy}} being bitten by a [[Klaptrap]] on the stage.
SSBUWebsiteKlaptrap2.jpg|{{SSBU|Roy}} being bitten by a [[Klaptrap]] on the stage.
SpringManPokémonStadium.jpg|[[Spring Man]] on the stage.
PokémonStadiumUltimateJumbotron.jpg|The stadium's jumbotron, showing the stage layout and the fighters competing in the match.
PokémonStadiumUltimateJumbotron.jpg|The stadium's jumbotron, showing the stage layout and the fighters competing in the match.
</gallery>
</gallery>
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==Trivia==
==Trivia==
===General===
*The icons flashing on the jumbotron, which denote the arena types, are derived from the type symbols of the {{s|bulbapedia|Trading Card Game}}, and in an early version of ''Melee'', they looked exactly the same.
*The icons flashing on the jumbotron, which denote the arena types, are derived from the type symbols of the {{s|bulbapedia|Trading Card Game}}, and in an early version of ''Melee'', they looked exactly the same.
**The icon that flashes when the stage is about to change into its Water form is the tidal wave from Japanese painter {{s|wikipedia|Hokusai}}'s famous painting, ''{{s|wikipedia|The Great Wave off Kanagawa}}''.
**The icon that flashes when the stage is about to change into its Water form is the tidal wave from Japanese painter {{s|wikipedia|Hokusai}}'s famous painting, ''{{s|wikipedia|The Great Wave off Kanagawa}}''.
*Since the jumbotron takes up a large part of the stage, whenever it displays the match, the images on the jumbotron are replicated inside the projected jumbotron and so on, creating a {{s|wikipedia|Droste effect}}.
*Since the jumbotron takes up a large part of the stage, whenever it displays the match, the images on the jumbotron are replicated inside the projected jumbotron and so on, creating a {{s|wikipedia|Droste effect}}.
*When a player opens up the menu in Training Mode, the jumbotron will follow the game camera's zoom in on their character.
*When a player opens up the menu in Training Mode, the jumbotron will follow the game camera's zoom in on their character.
*This stage, [[Big Blue]], [[Rainbow Cruise]] and [[Green Greens]] are the only Melee stages present in ''Brawl'' but not either version of ''Smash 4''.
*This is the only ''Pokémon'' stage to not feature any [[List of Pokémon|Pokémon]] in any capacity.
*This is the only ''Pokémon'' stage to not feature any [[List of Pokémon|Pokémon]] in any capacity.
**However, many Pokémon including [[Venusaur]] were originally planned to appear on the stage before this idea was scrapped, and Venusaur was instead a [[Poké Ball]] Pokémon in ''Melee''.
[[File:Jumbotron invert PS1 SSBU.png|thumb|The jumbotron image displaying incorrectly.]]
[[File:Jumbotron invert PS1 SSBU.png|thumb|The jumbotron image displaying incorrectly.]]
*In ''Ultimate'', if the jumbotron focuses on a character and the game is paused, the jumbotron will try to remain focused on that character if the pause camera is moved around.
*In ''Ultimate'', if the jumbotron focuses on a character and the game is paused, the jumbotron will try to remain focused on that character if the pause camera is moved around.
**If the pause camera is angled such that the "back" of it is towards the focused character and the camera is zoomed in, the jumbotron's image will be rotated 180 degrees and some of the pixels will be stretched to the edge of the screen. This also occurs on Pokémon Stadium 2.
**If the pause camera is angled such that the "back" of it is towards the focused character and the camera is zoomed in, the jumbotron's image will be rotated 180 degrees and some of the pixels will be stretched to the edge of the screen. This also occurs on Pokémon Stadium 2.
*In ''Brawl'', if {{SSBB|Zero Suit Samus}} is currently on the stage, the jumbotron will display her name as "Samus" instead of "Zero Suit Samus". This also happens in [[Pokémon Stadium 2]] and [[PictoChat]].
*This stage shares its name with the game ''{{iw|bulbapedia|Pokémon Stadium|English}}''. Despite that, the stage features no references to it or [[bulbapedia:Pokémon Stadium 2|its sequel]].
 
===''Super Smash Bros. Melee''===
*[[Venusaur]], along with other Pokémon, were originally planned to appear on the stage. However, this idea was scrapped, and Venusaur was instead a [[Poké Ball]] Pokémon in ''Melee''. Background Pokémon would later be present on Pokémon Stadium 2.
*When the jumbotron displays the "Current Leader", the font of the character's names matches that color of their player port.
**Additionally, in [[Team Battle]]s, the color of the CPU players' names matches their respective teams color but with less saturation.
*When playing on this stage in [[Training Mode]], the stage will not transform and the jumbotron only focuses on the battle or zooms in on one of the characters.
 
===''Super Smash Bros. Brawl''===
*If {{SSBB|Zero Suit Samus}} is currently on the stage, the jumbotron will display her name as "Samus" instead of "Zero Suit Samus". This also happens in [[Pokémon Stadium 2]] and [[PictoChat]].
*When the jumbotron displays the current leader, it will show only one character's name even if there's currently a tie between multiple characters for the highest score/stock count.
**Additionally in [[Team Battle]]s, the jumbotron only displays the character leading the team with the higher score rather than the entire winning team.
*In the Water form, it's possible for small items to get stuck in the windmill. This can be done by dropping and/or throwing an item so it lands in the center of the windmill just as it becomes solid. [[Poké Ball]]s will not activate while stuck there.
*This is the only [[past stage]] in ''Brawl'' to have three music tracks.
*This is the only [[past stage]] in ''Brawl'' to have three music tracks.
*In ''Brawl'' whenever either this stage or [[Pokémon Stadium 2]] is featured in an [[event match]], the jumbotron will not display "SUCCESS" when clearing the event, but will display "FAILURE" if the event end in a failure. This was fixed for both stages in the PAL version.
*Whenever either this stage or [[Pokémon Stadium 2]] is featured in an [[event match]], the jumbotron will not display "SUCCESS" when clearing the event, but will display "FAILURE" if the event end in a failure. This was fixed for both stages in the PAL version.
 
===''Super Smash Bros. Ultimate''===
*When playing a game of [[Squad Strike]], the names of the characters on the jumbotron will not change until it updates itself. This also happens on [[Pokémon Stadium 2]].
*When playing a game of [[Squad Strike]], the names of the characters on the jumbotron will not change until it updates itself. This also happens on [[Pokémon Stadium 2]].
**This also happens when either adding more CPU opponents in [[Training Mode]] or swapping between {{SSBU|Pyra}} and {{SSBU|Mythra}}. This is unlike ''Melee'' and ''Brawl'' where the jumbotron updated whenever [[Zelda]] and [[Sheik]] transformed or [[Pokémon Trainer]] [[Pokémon Change|changed Pokémon]].
**This also happens when either adding more CPU opponents in [[Training Mode]] or swapping between {{SSBU|Pyra}} and {{SSBU|Mythra}}. This is unlike ''Melee'' and ''Brawl'' where the jumbotron updated whenever [[Zelda]] and [[Sheik]] transformed or [[Pokémon Trainer]] [[Pokémon Change|changed Pokémon]].
*Much like in ''Melee'', the names of all the characters on either the "Current Stage" or "Current Leader" on the jumbotron will match the color of their player slot.
**When playing in a [[Team Battle]], the jumbotron displays all character names in the order of red, blue, green, and yellow in column format.
*In [[Team Battle]]s, the jumbotron only displays the names of all characters with the highest score/stock count rather than the winning team.
*In [[Training Mode]], the jumbotron never displays the current stage or the current leader.
*In either a [[Stock]] or [[Stamina Mode|Stamina]] match, if a player slot is skipped, the jumbotron sometimes displays the wrong player number if a player loses their last life. For example, in a 3-player Smash involving P2, P3 and P4, if Player 2 gets defeated, the jumbotron displays "Player 1 Defeated" despite player 1 not being present.
*In either a [[Stock]] or [[Stamina Mode|Stamina]] match, if a player slot is skipped, the jumbotron sometimes displays the wrong player number if a player loses their last life. For example, in a 3-player Smash involving P2, P3 and P4, if Player 2 gets defeated, the jumbotron displays "Player 1 Defeated" despite player 1 not being present.
*On the left side of the background, a building with the word "POCKET" (the O being replaced with a Poké Ball) and a screen can be seen. This is likely based on the Game Boy Tower, a location that acts as a special built-in emulator (which is actually a modified version of the Super Game Boy 2's BIOS) used to play the ''Pokémon'' games inserted into the player's Transfer Pak in ''Pokémon Stadium'' and ''Pokémon Stadium 2''. Additionally, the "POCKET" on the building is a reference to the ''Pokémon'' series' Japanese name, ''Pocket Monsters''.
*On the left side of the background, a building with the word "POCKET" (the O being replaced with a Poké Ball) and a screen can be seen. This is likely based on the Game Boy Tower, a location that acts as a special built-in emulator (which is actually a modified version of the Super Game Boy 2's BIOS) used to play the ''Pokémon'' games inserted into the player's Transfer Pak in ''Pokémon Stadium'' and ''Pokémon Stadium 2''. Additionally, the "POCKET" on the building is a reference to the ''Pokémon'' series' Japanese name, ''Pocket Monsters''.

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