Editing Pokémon Change
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<!--Remember: Pokémon have no confirmed gender. Use "it" and not "he" or "she".--> | |||
{{ArticleIcons|brawl=y|ultimate=y}} | {{ArticleIcons|brawl=y|ultimate=y}} | ||
:''This article is about Pokémon Trainer's down special. For Zelda and Sheik's down special in Melee and Brawl, see [[Transform]]. For Pyra and Mythra's down special, see [[Swap]].'' | :''This article is about Pokémon Trainer's down special. For Zelda and Sheik's down special in Melee and Brawl, see [[Transform]]. For Pyra and Mythra's down special, see [[Swap]].'' | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Pokémon Change | |name=Pokémon Change | ||
|image={{tabber|title1=Squirtle to Ivysaur| | |image={{tabber|title1=Squirtle to Ivysaur|tab1=[[File:Squirtle Down B SSBU.gif|300px|300px]]|title2=Ivysaur to Charizard|tab2=[[File:Ivysaur Down B SSBU.gif|300px]]|title3=Charizard to Squirtle|tab3=[[File:Charizard Down B SSBU.gif|300px]]}} | ||
|caption=Pokémon Change in ''Ultimate'' | |caption=Pokémon Change in ''Ultimate'' | ||
|user=[[Pokémon Trainer]] | |user=[[Pokémon Trainer]] | ||
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|interwikipage=Recall | |interwikipage=Recall | ||
}} | }} | ||
'''Pokémon Change''' ({{ja|ポケモンチェンジ|Pokemon Chenji}}, ''Pokémon Change'') is [[Pokémon Trainer]]'s [[down special move]]. | '''Pokémon Change''' ({{ja|ポケモンチェンジ|Pokemon Chenji}}, ''Pokémon Change'') is [[Pokémon Trainer]]'s [[down special move]]. | ||
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==In ''Brawl''== | ==In ''Brawl''== | ||
[[File:Pokemon Change.gif|left|thumb|Pokémon Trainer cycling through his Pokémon in ''Brawl''.]] | [[File:Pokemon Change.gif|left|thumb|Pokémon Trainer cycling through his Pokémon in ''Brawl''.]] | ||
If one Pokémon is [[KO]]'d, Pokémon Trainer will summon the next Pokémon in the rotation to the [[revival platform]]. Pokémon Change cannot be used again until the starting invincibility has worn off. Pokémon Change also cannot be used in midair. | If one Pokémon is [[KO]]'d, Pokémon Trainer will summon the next Pokémon in the rotation to the [[revival platform]]. Pokémon Change cannot be used again until the starting invincibility has worn off. Pokémon Change also cannot be used in midair. | ||
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Like {{SSBB|Zelda}}'s [[Transform]], the next Pokémon to appear must be loaded from the disc before the switch can be completed. Pausing can shorten the in-game switch time (since the game loads during the pause), as can lag when online. If the switch time is artificially shortened as such, replays will temporarily freeze at the point the switch is made (since it must take the full time to load). Forcing the game to load the next character through an SD card via hacking will result in a near-instant switch time. | Like {{SSBB|Zelda}}'s [[Transform]], the next Pokémon to appear must be loaded from the disc before the switch can be completed. Pausing can shorten the in-game switch time (since the game loads during the pause), as can lag when online. If the switch time is artificially shortened as such, replays will temporarily freeze at the point the switch is made (since it must take the full time to load). Forcing the game to load the next character through an SD card via hacking will result in a near-instant switch time. | ||
===Stamina=== | ===Stamina=== | ||
[[File:PokemonFatigue.jpg|thumb|All three Pokémon's idle animations in prime condition and fatigued condition.]]'''Stamina''' is a measure of how much energy the Pokémon Trainer's Pokémon have in ''Brawl''. | [[File:PokemonFatigue.jpg|thumb|All three Pokémon's idle animations in prime condition and fatigued condition.]]'''Stamina''' is a measure of how much energy the Pokémon Trainer's Pokémon have in ''Brawl''. | ||
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==In ''Ultimate''== | ==In ''Ultimate''== | ||
In ''Super Smash Bros. Ultimate'', stamina is absent, allowing the use of one Pokémon without penalty. Pokémon Change can now be performed in mid-air and has a much faster switch time from not being subject to load times. This reduces the risk of switching Pokémon, greatly improving their synergy with one another. It also improves recovery options, as Charizard maintains its extra midair jump, and Ivysaur's [[Vine Whip]] no longer causes [[helpless]]ness should it miss the [[edge]]. In exchange, Pokémon Change now has a cooldown of approximately two seconds and no longer resets [[stale move negation]]. | In ''Super Smash Bros. Ultimate'', stamina is absent, allowing the use of one Pokémon without penalty. Pokémon Change can now be performed in mid-air and has a much faster switch time from not being subject to load times. This reduces the risk of switching Pokémon, greatly improving their synergy with one another. It also improves recovery options, as Charizard maintains its extra midair jump, and Ivysaur's [[Vine Whip]] no longer causes [[helpless]]ness should it miss the [[edge]]. In exchange, Pokémon Change now has a cooldown of approximately two seconds and no longer resets [[stale move negation]]. | ||
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*In ''Brawl'', if Pokémon Change is used in mid-air, the Pokémon Trainer will just stare down at his Poké Ball and toss it up in the air twice. | *In ''Brawl'', if Pokémon Change is used in mid-air, the Pokémon Trainer will just stare down at his Poké Ball and toss it up in the air twice. | ||
**This can also happen in [[The Subspace Emissary]] while the Trainer only has Squirtle, or on the last stock in the [[Event 5: Become the Champion!|Become the Champion!]] event as KO'd Pokémon are unavailable. | **This can also happen in [[The Subspace Emissary]] while the Trainer only has Squirtle, or on the last stock in the [[Event 5: Become the Champion!|Become the Champion!]] event as KO'd Pokémon are unavailable. | ||
**Another instance of this happening in [[The Subspace Emissary]] is while the Trainer is left outside the elevator, where he will not respawn until some floors | **Another instance of this happening in [[The Subspace Emissary]] is while the Trainer is left outside the elevator, where he will not respawn until some floors bellow; but even once he does respawn, switching is unavailable. | ||
*In ''Brawl'', the Poké Balls used in the move are smaller and darker in color than the [[Poké Ball]] item, likely to prevent confusion between the two. | *In ''Brawl'', the Poké Balls used in the move are smaller and darker in color than the [[Poké Ball]] item, likely to prevent confusion between the two. | ||
*Pokémon Change is the only transformation move to return in ''Ultimate''. | *Pokémon Change is the only transformation move to return in ''Ultimate''. | ||
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{{Multiple Special Moves|Pokémon Trainer|Squirtle|Ivysaur|Charizard}} | {{Multiple Special Moves|Pokémon Trainer|Squirtle|Ivysaur|Charizard}} |