Editing Pokémon Change
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{{ArticleIcons|brawl=y|ultimate=y}} | {{ArticleIcons|brawl=y|ultimate=y}} | ||
:''This article is about Pokémon Trainer's down special. For Zelda and Sheik's down special in Melee and Brawl, see [[Transform]]. For Pyra and Mythra's down special, see [[Swap]].'' | :''This article is about Pokémon Trainer's down special. For Zelda and Sheik's down special in Melee and Brawl, see [[Transform]]. For Pyra and Mythra's down special, see [[Swap]].'' | ||
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'''Pokémon Change''' ({{ja|ポケモンチェンジ|Pokemon Chenji}}, ''Pokémon Change'') is [[Pokémon Trainer]]'s [[down special move]]. | '''Pokémon Change''' ({{ja|ポケモンチェンジ|Pokemon Chenji}}, ''Pokémon Change'') is [[Pokémon Trainer]]'s [[down special move]]. | ||
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==In ''Brawl''== | ==In ''Brawl''== | ||
[[File:Pokemon Change.gif|left|thumb|Pokémon Trainer cycling through his Pokémon in ''Brawl''.]] | [[File:Pokemon Change.gif|left|thumb|Pokémon Trainer cycling through his Pokémon in ''Brawl''.]] | ||
If one Pokémon is [[KO]]'d, Pokémon Trainer will summon the next Pokémon in the rotation to the [[revival platform]]. Pokémon Change cannot be used again until the starting invincibility has worn off. Pokémon Change also cannot be used in midair. | If one Pokémon is [[KO]]'d, Pokémon Trainer will summon the next Pokémon in the rotation to the [[revival platform]]. Pokémon Change cannot be used again until the starting invincibility has worn off. Pokémon Change also cannot be used in midair. | ||
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===Stamina=== | ===Stamina=== | ||
[[File:PokemonFatigue.jpg|thumb|All three Pokémon's idle animations in prime condition and fatigued condition.]]'''Stamina''' is a measure of how much energy the Pokémon Trainer's Pokémon have in ''Brawl''. | [[File:PokemonFatigue.jpg|thumb|All three Pokémon's idle animations in prime condition and fatigued condition.]]'''Stamina''' is a measure of how much energy the Pokémon Trainer's Pokémon have in ''Brawl''. | ||
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==In ''Ultimate''== | ==In ''Ultimate''== | ||
In ''Super Smash Bros. Ultimate'', stamina is absent, allowing the use of one Pokémon without penalty. Pokémon Change can now be performed in mid-air and has a much faster switch time from not being subject to load times. This reduces the risk of switching Pokémon, greatly improving their synergy with one another. It also improves recovery options, as Charizard maintains its extra midair jump, and Ivysaur's [[Vine Whip]] no longer causes [[helpless]]ness should it miss the [[edge]]. In exchange, Pokémon Change now has a cooldown of approximately two seconds and no longer resets [[stale move negation]]. | In ''Super Smash Bros. Ultimate'', stamina is absent, allowing the use of one Pokémon without penalty. Pokémon Change can now be performed in mid-air and has a much faster switch time from not being subject to load times. This reduces the risk of switching Pokémon, greatly improving their synergy with one another. It also improves recovery options, as Charizard maintains its extra midair jump, and Ivysaur's [[Vine Whip]] no longer causes [[helpless]]ness should it miss the [[edge]]. In exchange, Pokémon Change now has a cooldown of approximately two seconds and no longer resets [[stale move negation]]. | ||
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*In ''Brawl'', the Poké Balls used in the move are smaller and darker in color than the [[Poké Ball]] item, likely to prevent confusion between the two. | *In ''Brawl'', the Poké Balls used in the move are smaller and darker in color than the [[Poké Ball]] item, likely to prevent confusion between the two. | ||
*Pokémon Change is the only transformation move to return in ''Ultimate''. | *Pokémon Change is the only transformation move to return in ''Ultimate''. | ||
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{{Multiple Special Moves|Pokémon Trainer|Squirtle|Ivysaur|Charizard}} | {{Multiple Special Moves|Pokémon Trainer|Squirtle|Ivysaur|Charizard}} |